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BEight

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BEight last won the day on August 22

BEight had the most liked content!

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About BEight

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  1. BEight submitted a file in Environment View File  
  2. Version 1.0.0

    181 downloads

    Coconut island Foreword: If you see players mysteriously fly to a blank island during a cruise, chances are they have this mod. WARNING: DO NOT Use these new roads if you have a penalty meter: Car delivery missions will fail if you use these new roads! I know its tempting to use this as a shortcut, but stick to original tdu roads for now. Summery: This mod replaces an empty island off the coast on the east side of Oahu. This mod adds a new racetrack(Not based in RL) Complete with rumble strips, starting-line, Pole position. This map is a bit smaller than Surfer's
  3. Yeah that'sa good idea. I'll post a link here when I'm finished. Don't worry, ill try and make it as clear as I can.
  4. Hey there, If you need help in creating map mods, I'll be glad to help out. I got some experience making Surfer's Island and other projects.
  5. Yes, It doesn't replace any data files or anything.
  6. No worries, you given me a good starting point, thank you so much.
  7. Same message, but gap4 instead of gap3. Didn't realise it was still experimental. after surfing though some of your tutorials i just assume it was working.
  8. Hi, sorry to be a bother, but I been trying use TDUF filetool to jsonify PMI files to see i can fix a few things on Surfer's Island. This is my command: FileTool jsonify -i "C:\sectors\Sector-0-2-0-7\Sector-0-2-0-7-V.pmi" -s "C:\sectors\Sector-0-2-0-7\PMI-map.json" -o "C:\sectors\Sector-0-2-0-7\Sector-0-2-0-7-V.json" Result: E:\testdriveunlimited1\TDU Platinum Toolkit\tduf\tools\cli>PUSHD ..\.. E:\testdriveunlimited1\TDU Platinum Toolkit\tduf>java -cp .\tools\lib\tduf.jar fr.tduf.cli.tools.FileTool jsonify -i "C:\sectors\Sector-0-2-0-7\Sector-0-2-0-7-V.pmi" -s "
  9. View File Smooth Roads Project This mod changes the surface of some of the roads to a much smoother ride experience. Problems: Shadows: Car shadows doesn't work on these new roads. They flicker like crazy: I believe this is due to the fact that the road mesh isn't aligned with the R.shk. However if you drive in 1st person view your fine. Also, if your a photographer there are ways to make the shadow look normal, you just need to hit pause at the right moment. Installation: Extract to your TDU1 directory (same location of Euro file) Let
  10. Version 2

    1,136 downloads

    This mod changes the surface of some of the roads to a much smoother ride experience. Problems: Shadows: Car shadows doesn't work on these new roads. They flicker like crazy: I believe this is due to the fact that the road mesh isn't aligned with the R.shk. However if you drive in 1st person view your fine. Also, if your a photographer there are ways to make the shadow look normal, you just need to hit pause at the right moment. Installation: Extract to your TDU1 directory (same location of Euro file) Let it overwrite Area -2-4 contents. Credit: B-Eight
  11. View File Surfer's Island BETA V2 (New Island mod) This mod replaces the northern secret island (known as unfinished island) with a new island. This new island is a drivers paradise with banked tarmac roads and dirt rallying tracks. Its a real blast to drive(especially with Surfin' USA on the radio) and i hope everyone will be as delighted as me and my friend. Problems: Flying guardrails, couldn't change PMIs so they will have to remain here for now. Road Texture, the roads only use R_C_00.2db. I know that the roads use multiple textures
  12. Version 2.0.1

    596 downloads

    This mod replaces the northern secret island (known as unfinished island) with a new island. This new island is a drivers paradise with banked tarmac roads and dirt rallying tracks. Its a real blast to drive(especially with Surfin' USA on the radio) and i hope everyone will be as delighted as me and my friend. Problems: Flying guardrails, couldn't change PMIs so they will have to remain here for now. Road Texture, the roads only use R_C_00.2db. I know that the roads use multiple textures but didn't get round to it. Installation: Extract to your TDU1 directory (same
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