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MyRide

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Posts posted by MyRide

  1. Is it possible to unpack the TDUv082 version of the game using TDU2 Unpacker? I have this installation and when I unpack the game the unpacker isn't coded to unpack those files as it is looking for the v034 DLC2 installation files so I end up with unpacked base game without any DLC.

    The .bat looks like following:

    @echo off
    quickbms.exe -o xmbf.bms TDU2DLC2v025.map .
    quickbms.exe -o xmbf.bms TDU2DLC2v026.map .
    quickbms.exe -o xmbf.bms TDU2DLC2v028.map .
    quickbms.exe -o xmbf.bms TDU2DLC2v031.map .
    for /F "tokens=1*" %%A in (FilelistFull.log) do if exist %%A.bin (md "%%~pB" & move %%A.bin %%B)
    md unused_bin backup
    for %%G in (*.bin) do (move %%G unused_bin)
    for %%G in (*.map) do (move %%G backup)
    for %%G in (*.big) do (move %%G backup)

    My backup folder has these files:

    bigfile_EU_1.big these same files from 1 - 5.

    bigfile_EU_1.map these same files from 1 - 5.

    TDU2DLCEXPLOv017.big

    TDU2DLCEXPLOv017.map

    TDU2v082.big (.83 .86 .97 same files)

    TDU2v082.map (.83 .86 .97 same files)

     

    Which filenames I should replace for the .bat file? I used a GUI unpacker but I also have the dlc only .bat (up there) so this will unpack it to a folder where I can just add them to my existing non dlc unpacked install afterwards? No need to do a full unpack of the game?

     

  2. Is it possible to unpack the TDUv082 version of the game using TDU2 Unpacker? I have this installation and when I unpack the game the unpacker isn't coded to unpack those files as it is looking for the v034 DLC2 installation files so I end up with unpacked base game without any DLC.

     

    I have this folder backup in my original non unpacked install with TDU2DLCEXPLOv017 and the bigfile_EUs but there is no way to unpack these cause the .bat file is looking for the wrong files.

     

    The .bat looks like following:

     

    @echo off

    quickbms.exe -o xmbf.bms TDU2DLC2v025.map .

    quickbms.exe -o xmbf.bms TDU2DLC2v026.map .

    quickbms.exe -o xmbf.bms TDU2DLC2v028.map .

    quickbms.exe -o xmbf.bms TDU2DLC2v031.map .

    for /F "tokens=1*" %%A in (FilelistFull.log) do if exist %%A.bin (md "%%~pB" & move %%A.bin %%B)

    md unused_bin backup

    for %%G in (*.bin) do (move %%G unused_bin)

    for %%G in (*.map) do (move %%G backup)

    for %%G in (*.big) do (move %%G backup)

     

    I don't know which files I should edit and replace for those...

  3. Glad to hear it helps. When first using Dxvk you may experience some stuttering at first due to pipeline compilation but this is normal and will go away.

     

    Using Wine + dxvk also makes it possible to play TDU 2 on Linux even on newer hardware.

  4. there's nothing we can do about the directx problem,

    Is not within our scope we can not change any drivers or so

     

    Using D9VK which is a Direct3D9 to Vulkan layer fixes the issue. Running the game with 5700 XT the game would not start in DX9 mode you have to use this compatibility layer.

     

    https://github.com/doitsujin/dxvk/releases

     

    You just copy the corresponding .dll file in this case d3d9.dll in the main folder from the x32 folder (because the game is 32-bit) and the game will run in Vulkan. There is no notification or anything that it uses Vulkan but it started working as soon after I pasted the .dll before it just crashed. So yes it works.

     

    And the good thing is it gives even better peformance than native DX9.

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