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Smoothfonzo

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Smoothfonzo's Achievements

  1. Well, these are not from Vista, but funny all the same, using XP Pro. I forget which program this comes from, but I've had it happen to me several times: Yeah, you think it's cryptic enough? :confused: And then there's this one. My burner program is NTI DVD Maker. There's a bug I've encountered, where from time to time, it fails to detect burning speed and doesn't allow you to select one, with the drop down being blank. So then, it tries warp speed, baby!
  2. Heh, no. I don't know him, but the crashing of Quake Wars and then the glitches in TDU made me think it was an overheating issue.
  3. I think it's due to overheating. Quake Wars probably crashed due to overheating, and then you didn't give it a long enough break before playing TDU.
  4. You know what they should do? Set it in England, and considering how popular Top Gear is these days, co-brand it with Top Gear. I'd be a win-win. Most of the cars they've tested are already in this game anyway.
  5. Not to rain on the parade, but by mods, I'm not so sure they mean car mods, as in adding cars, but smaller modifications to alter the game experience. I believe adding cars would take a it step too far, and possibly even allow people to cheat by altering the stats of cars, which is precisely why the release of cars was controlled by Atari when the online portion of the game is such an integral part of the game. I wouldn't want to be the one caught doing something due to a mistranslation issue. I would much less like to be the one caught with my pants down. This could be disastrous to the community. So, to clarify, I think what this announcement is saying is they're OK with sound mods, wheel rim mods, colour mods and night-time/fog mode. The minute that people start bringing in new cars that Atari hasn't officially OK'd, that change the game's impact for others, I think that's when problems will arise. It won't matter if they're the same models as on the X-Box, but that introducing them onto the PC version without Atari's consent will cause them to raise a red flag. That's not something the community wants to happen, does it?
  6. After some consideration, I'm getting the G25. Weeeee! :D I have an AMD 3200+ (2Ghz), GeForce 6800GS and 2GB of Ram. I can run the game smoothly without HDR on. Am I going to have any problems with this setup? I'm asking because I know Force Feedback wheels tend to slow framerates down a bit.
  7. Hmmm, I haven't experienced that. If anything, I'm in the lead most of the time, and it's almost as if the game drops the horsepower down.
  8. Would you mind explaining what you mean by "catch up?"
  9. At this rate and with Atari's attitude towards those who bought the PC version, I somehow doubt we'll get a PC version of the sequel due to low TDU sales, even if there will be one. I'm guessing if there is a sequel in production, I'm almost counting on it to be console only.
  10. Try it then. Buy the cheapest Jag (not the Classic), race around a bit in free mode to get a feel for the car, upgrade it to stage 3, then try it in a single player race. It's a great car with lots of power for its class, and Stage 3 makes it even better. I bet you'll start to wonder where the horsepower has gone when you do a race. And I repeat, it isn't at all like that when just driving around in free mode. It's really odd.
  11. I don't think that's the problem. It feels normal during cruising around. It's only during race instances that it changes.
  12. I just got back into the game after a clean format and install of XP, and there's something very noticeable I've noticed happening, even before. I had the Cheapest Jaguar tuned up to Stage 3, and while just cruising around normally, I get a top speed of around 143 with it, but if I do a race, the top speed will be substantially lower, like 124 or something. This has puzzled me. I did the race over and over to test things and it doesn't do it all the time, but when it does, it almost feels like the car doesn't have the same horsepower, so it's frustrating when it hits the 120's as top speed when it should be much higher.
  13. So, if having a corrupted game before the patch wasn't enough, I just recently got it corrupted again after the patch. Doesn't look good either. My brother was over for Canadian Thanksgiving and we played the game all weekend and we had made a lot of progress, and then the game locked up, hard. At first, we thought it would be OK after rebooting as it looked like it could have been a normal crash as it looked normal afterwards, but no amount of rebooting fixed this one. The game would run, but the game would be nigh unplayable. At first we noticed some slowness, both in performance and loading, which worried me. And then we tried to drive around and my heart sank. It was totally unplayable. We're talking about 1 FPS here. And the sound was sounding like a cat coughing up a hairball. I won't be installing this one for quite awhile now as I have Oblivion to finish up, but it really cheeses me off that corruption is so common. Even my brother, who's a computer engineer was puzzled as to how a crash like this would corrupt a game and make it unplayable.
  14. Generally, when saving in photoshop, it will ask you how much you want to compress the file, so make sure you're not saving at too low a quality otherwise you'll start to see artifacts. Also, by default, an image loaded up into photoshop will automatically be resized to fit the screen, which means you're not looking at it fully zoomed in, while it's not physically resized. This tends to confuse people. Lastly, pictures will look darker when loading them in photoshop. This is because when you're playing the game, the gamma is applied dynamically using the videocard processing. You just need to adjust the image until you get the same levels to how it looked in game.
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