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Everything posted by WROOM
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This time, with those one, you really FEEL SPEED!
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Some with New Roads v3.0! You got them in Mod Shop section;)
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"New Roads v3.0" Brighter, more realistic, new lines, no "patchy" look, new crossroads by WROOM :D om/out.php/i170325 Installation: ------------- 1. Open the .bnk editor program. Open the 'CommonWorld.bnk' located in 'C:\Program Files\Atari\Test Drive Unlimited\Euro\Bnk\Level\Hawai' Replace these files which are within the 'CommonWorld' folder, within the download. * r4_d_00.2DB * r4_d_01.2DB * r4_g_00.2DB * r4_g_01.2DB * r5_d_00.2DB * r5_g_00.2DB * cachecrossroad_detail.2DB * cachecrossroad_gloss.2DB * cacheundercrossroad_detail.2DB * cacheundercrossroad_gloss.2DB * goudroncrossroad_detail.2DB * goudroncrossroad_gloss.2DB * r_m_00.2DB ( optional, only if you want new lines ) Save this .bnk 2. Now, open the 'CommonWorldDiv2.bnk' also located in 'C:\Program Files\Atari\Test Drive Unlimited\Euro\Bnk\Level\Hawai' Replace these files which are within the 'CommonWorldDiv2' folder, within the download. * r4_d_00.2DB * r4_d_01.2DB * r4_g_00.2DB * r4_g_01.2DB * r5_d_00.2DB * r5_g_00.2DB * cachecrossroad_detail.2DB * cachecrossroad_gloss.2DB * cacheundercrossroad_detail.2DB * cacheundercrossroad_gloss.2DB * goudroncrossroad_detail.2DB * goudroncrossroad_gloss.2DB * r_m_00.2DB ( optional, only if you want new lines ) Save this .bnk 3. Now go to C:\Program Files\Atari\Test Drive Unlimited\Euro\Bnk\Level\Hawai' and replace * CommonWorld * CommonWorldDiv2 with new files you just created. 4. ENJOY! 5. Don't forget to DOWNLOAD "New Roads v3.0 FIX" it's important for roads to not look "patchy", and rename folder "Details" to "Details_bak"
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It's all matter of taste;)
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Yeah, but does this F40 look bad?
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Great!
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Iced_Bullet: Constantly Thick Mists [Tutorials]
WROOM replied to Iced_Bullet's topic in Environment Mods
I got them! Thanks Iced_Bullet for idea. File name is "New Stripes", download link is in my sig. And some from Tantalus -
Like in a good old "Cannonball Run" -- OLD IMAGE REMOVED (imageshack) -- Riding in F40 -- OLD IMAGE REMOVED (imageshack) -- God i love this Megapack!:excited:
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New RS4 Gauges! -- OLD IMAGE REMOVED (imageshack) --
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Tutorial: Create Your Own Number Plate
WROOM replied to Iced_Bullet's topic in Car Customization Mods
OK, i'm here to help;) -
Tutorial: Create Your Own Number Plate
WROOM replied to Iced_Bullet's topic in Car Customization Mods
Put the picture to have link for preview or attachment to it, and will make you one. -
TDU: PC Car Sound Upgrades! Pack 2 now ready!!
WROOM replied to Mb's topic in Car Customization Mods
It sound like Formula 1, but nice one.;) -
Yeap, don't use brabus rims from Brabus folder.
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I usually don't like to swap bodys' in TDU. But, i was wondering, what if i had one DTM in Black, second one in Red, third in White... Than iv'e decided to put body and interior from DTM on CLK 55. Than iv'e changed rims from default to Brabus. The result of it is...i don't have a words! Look, THE MOST BEAUTIFUL CAR I HAVE! Rims and painted body, also glass is darkened: Interior, painted: Final result:
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1. Photoshop with DDS pluginn 2. DXTbmp for separate texture and alpha editing 3. Crazy Bump ( sometimes ) for fixing normals Whatever you want to do with textures Photoshop is simply not enough, because he generate ALPHA channel as he think is the best. Thats where he is actually stupid. For that i use DXTbmp.
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Anyone want new gauges for F430??? There you are: and new rims for it
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New gauges for Skyline, and, before you ask, YES they glow in the dark! File name is "SKYLINE Int". Dload link is in my signature.
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After an idea from stopp!ng i made this one.
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I like to look like this: TDU - Textures MOD "CARS" ( Cars in general, ext, int, rims, plates, etc...) TDU - Textures MOD "WORLD" ( Roads, Buildings, Traffic, etc...) TDU - Sound MOD "GAME" ( Cars, Traffic, etc...)
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Tutorial: Create Your Own Number Plate
WROOM replied to Iced_Bullet's topic in Car Customization Mods
Use Photoshop or MS Paint, than simple resize it.