Here's my 2 cents, it's as honest as I can be.
After playing it, this is how I would sum up TDU2:
-Take TDU1, remove what made it good (hardcore mode and decent car list)
-Then add all the things that should have been in TDU1 (weather conditions, day/night, moving parts, slightly more detailed tuning options, offroad)
*shake* & voila, TDU2.
The sense of déjà-vu after 15 hours of playing it is quite strong. It really feels like TDU1 in many good ways (environments, map, car dealers etc) but this "déjà-vu" also includes the bad aspects which were already annoying 5 years ago, 2 examples:
-The sounds suck, I don't understand how you can have licensed cars and make them sound this bad. I was looking forward to test drive the 430 Scuderia just to find out it sounds like a riced prius. Great job guys.
-The LCD displays in some cars are STILL NOT working (i.e. current gear etc). I mean...really? Is it that hard to make this happen? These are the little things that make a game that little much better. Oh, and you got rain, but no windshield wipers. This makes just no sense.
The problem to me is, that this game has an obvious giant potential but it is fundamentaly flawed by being too much like the first game where it should not. There's nothing that really makes it worth getting imo, unless your a face surgery fan or like to put bad looking stickers on your car. Or, unless you don't care about the above and have a bunch of friends that will get it. Then yeah, it's likely that you'll spend some good times with it.
There's no doubt that the MMOR aspect of the game will probably save it from compete failure, and this is not a good thing.
:hsquad: