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TDUZoqqer

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Posts posted by TDUZoqqer

  1. something like Tdupe for TDU2 would be amazing. No interest in online races, just for doing the career with realistic handling. Any news on that??

    Handling modding is possible via HEX editor only yet. TDU1 needed 2 years before the first handling mods were possible. Now, 8 years later we are able to modify TDU1 untill the game engine - the skeleton of the game. TDU2 will definitly not need 8 years, but still a very long time. So it's just a matter of time untill some new information will be here. Of course only if modders will be still interested in the game.

  2. You gotta keep the self-destruction mode turned off, man. :cheeky:

     

    What Handy is it, by the way?

     

    It fell down on the ledge of the glass on the top, otherwise it would be just a bump in the glass as it got gorilla glass.

     

    All the top touch senses are not working anymore, same like the zero and the p on the middle right, that's why it's kinda difficult to write on tapatalk now. (Got to rotate the keyboard here and there to wirte properly)

     

    Got the LG G2 now. Epic phone. Had an iPhone 5S a week before my LG, but it was a bit too hipster'ish for my taste.

     

    Another bad thing happened today, my friends were running an unofficial open air festival, and after I came and drink two beer already, the police came after just a hour and crashed the party (eventhough the location was deep in the forrest, with just 5 houses around) So I had to carry the beer box with 14 bottles inside through the city the whole night. While I was drunk. My biceps burn like fire now, and I still got no idea how I burn my fingers. But a nice lady wanted to give me some coin money as she thought I was homeless (with my brandnew 13O€ Nike Jordans on my feet though :hmmm: )

  3. Oh wow nice to see some developers here! Can't wait for the crew :)

     

    I got indeed some questions, it's more a about the deep mechanics of the game, and I really understand if you won't tell me that many secrets. But I love car games and my future plan is also into game development and stuff, so would be nice if you can anwser it! I know you are maybe not quite the right person to ask you these questions, but still :)

     

    I'm about the 3D models and the physics:

     

    How much polygones do the car models got? For example, the models from Forza 4 had ~150.000 on the exterior and ~80.000 on the interior. Are the models also splitted seperately by interior and exterior? Also, are the models 3D-scanned or modeled?

     

    Also, how are the physics? Are they made realistic as possible or more like arcade-needforspeed'ish? Would be happy if you could anwser me some questions :)

     

    As said, looking forward for TC!

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