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2CV SUPER GT

Modders
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Everything posted by 2CV SUPER GT

  1. Thanks Dredgy! ;) More logos please, I am just working on it.
  2. Let's buy it to the ferrari classic car dealer at the north east ;)
  3. Thanks Bugatti Veyron ;) I like simulation games (Especially GTLegends), I am Hardcore player in TDU and I use G25 racing wheel on cockpit view. I am searching about the better immersion that it possible to have ingame. I would like to improve the realism of sensation of TDU into my own mods, and I think that normal mod is a better base for do that. There is not "Moon Jump" and the grip give a better sensation with a real separation between when you have grip and when you do not have. I did set the brake distance longer, the grip lower, with a realistic acceleration. Bugatti Atlantic in the normal mod is harder to drive than any others cars from TDU in hardcore mod and give all is pleasure to drive in normal mode. I hope you'll have fun :)
  4. total of 476 logos for carmakers is OK Facel Vega , Land Rover From Mante84
  5. There is 2 rims for Atlantic, this one is the second choice, but as it s a classic car, you can't choose when you buy one. I just used the jaguar type e for these rims, but I ll make a new one for the next update ;)
  6. If you have some Logos from car maker that you would like to add on TDU ressource, please post your request here. We will try to add it to the Patch's update. You can add many version for one carmaker ;) Try to find the best quality (.BMP is good), it will be easiest for us if we do not have to find a better one, our job is quite hard, thanks a lot :) Just right the right name of the carmaker (be sure all is correct) before the picture like this : Citroën 1914 & 1980 2009 Thanks for your cooperation :)
  7. We have the plan (Djey & me) to update the patch, so, if you have some car model name request (not car maker), please post here. Don't wait new patch will be release, it will be too late... :p Modders, please update this list with your last release or actual wip ;)
  8. Do you have a DB_PL.bnk into your Database folder?
  9. Did you used auto installer? Carmegapack? Patch 1.67d? Run Auto installer in admin mode? did you uncompress .rar file before execute auto installer?
  10. I would like to make all TDU with G class and environment with it, meaning full mod will be not only traffic cars :) I am fan of classic cars but I've some plans with recent cars too... ;)
  11. First import pictures : -- OLD IMAGE REMOVED (imageshack) --
  12. And if you are good, 130 000 is OK for all the exterior 3dg with high textures quality. -- OLD IMAGE REMOVED (imageshack) -- My low poly body is 15 000 polys Shadow is 2 000 polys low poly cockpit is 33 000 polys high poly body is 80 000 polys Only look at Triangles-count. It's the only important thing to know. One rim is 5 000 polys but until 10 000 may be OK.
  13. Very nice starting, don't see any major error, can't wait for the next pictures! Next time, can you send picture of the wireframe, please? Thanks
  14. There is some parameters inside physics that allow to write accel perf, game just read what I have wrote and it do not affect the physics ingame, it is just a preformance stat. As I did not have the right perf stat for this one, I put a 0 on it, better than an immaginative number. I guess I've forgot to put a 0 to the one from version 68. Note : I remember Xiorxorn said to me that Ferrari never call this car "Daytona"...
  15. Thanks for 1.13 and all your effort you gave to the comunity! + rep!
  16. If you change the tire size, you need also to adjust the 3D model, or you ll get the same bug than original TDU's TVR convertible (take a look to that if you do not know what I mean ;) ). Sorry but there will be not other replacement as the car slot choice was made for a better result and for many technical reason. It is too long work to make another one for each players. I hope you'll understand my point of view, thanks for your interest.
  17. Hi Stylecoco, I choosed the camera from Viper convertible, cause it allow you to look at the top into a spyder and I like that function in TDU when you re driving a convertible into this environment. Without installer, you will lost all these features : "- Djey's auto installer featuring : * Tire size * 2 new rims in different files than usual S281 (your other S281's rims will be OK) * New physics working online * Garage replacement * Real names * 20 real paints (+ 4 secret real paint) with 7 real interior colors for each one * Install save and create auto save for uninstaller * Including uninstaller * install custom camera & IK" There will be some strange bugs and you lost the right feeling that I gave to this car, wich is better to use in Normal Mode, as you'll get all the feeling from Hardcore with a better grip sensation and without flying jump. I am Hardcore player but the Normal Mode were the better base for an evolution of a "real driving simulator"
  18. Do you have Carmegapack and Patch 1.67d? Wich language your game is? Other people have this problem? You had better to install it manually... Thanks
  19. It seems to do not have negative performance on the lowest computers. I gave 20 000 polys (triangles), quite enough, but the texture are very small (as all details are modelized, I do not need many texture), so there is some gain there (Graphic memory). Thanks :) -- OLD IMAGE REMOVED (imageshack) -- -- OLD IMAGE REMOVED (imageshack) --
  20. Try to install the car another time, if it do not work, install it manually ;)
  21. I need some details. Wich Gauge? (HUD or interior 3D?) What about other Daytona? Are your setting video (graphic) low, medium or high? May you send me a picture? Your other car's gauge working fine? Have you tryed to push installer switch one more time? Thanks.
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