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Racers Hardware

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Everything posted by Racers Hardware

  1. when its done, I release it.... ;-)

    1. texture settings wrong for paint.... texture for autosphere env must be "multiply add" not "modulate"....
    2. what clubsport gt3 rs?

      1. thx for these great pics... love them. the color mix looks awesome! :thumbsup:
      2. - window color fixed - rear brand color fixed - material settings of headlights fixed - hud fixed - light objects fixed
      3. wow.... the tunnel pics looks really fantastic
      4. the white one looks awesome... :thumbsup:
      5. wow... http://i634.photobucket.com/albums/uu63/Kelvjy/Test%20Drive%20Unlimited/GT2CS-8.jpg thats awesome!
      6. create what you want and use it as LR model.
      7. mh, dont know where your problem is. for me it works fine....
      8. mh, no problems with the car shadow... generate a low poly mesh from your car and use it as shadow model.
      9. to high poly... reduce the polys and its easier get a smooth surface.
      10. lol... 50000+ poly for a game model? sorry, but that's rubbish...
      11. yeah.... thats the problem. reduce the imagesize. i had the problem on my Porsche as I changed the material settings of my rear lights from alpha to non alpha mod. after that i didnt saw my texture. after down size my texture it works....
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