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  1. Hi Everyone I have problem with the newest version v1.2.1 Platinum Mod for TDU1. I'm new here so please, be kind to me First problem is random huge fps drop in random moments.... Sometimes 10 minutes after start playing, sometimes 1 hours after... I have fresh start of campaign, I have only one, begin car - Fiat 20V Coupe, and done aprox. 10 races Second problem is freeze game renderer after minimize. By me or after windows pop-up, no matters. When game minimize, I can hear game still playing, Pause still give sounds of switching tabs, but Windows is solid black. I can't find any thread or solution similar to my problem to mod version 1.2.1, so I ask here. I will be grateful for all tips or/and solutions. Best Regards JacobJakub PS. If any of devteam Platinum mod will be reading this thread. Thank you for all of your work, this mod is the best comunity artwork to loved game which I ever seen.
  2. Time to re-discover the island of Oahu. TDU Platinum pursue the objective to be more than a collection of many different mods in a pack, the objective is to deliver a whole new experience, a whole new way to play with endless possibilities to choose at your own demand, ready to go. The work being done is beyond the gathering of different vehicles, sounds and gauges from different online websites and packing them together, it goes further to new physics, brand new weather, compatible with HDiR, new world textures and also new music for background and radio statios. New Physics Over 880 vehicles Correct color names Dedicated camera for each vehicle New weather - HDiR compatible New map textures New radio stations Easily moddable Easy installation Optional Russian language Toolkit How to install (By No_Longer_Tipsy): Images Modders and special mentions Djey Speeder Pator5 Minime891 Mondodimotori TDUZoqqer Combat-Shotgun Norby931 Miha2795 Tool831 2CV SUPER GT StarGT PhatPunk Reventon09 DriverTDU Takumi Acvet06 Doctor G DjoyTinnio Urban iLLusion Zebukas FenixZ Kvrt666 VDVS Opelos_HUN Tob-Racer MagicV8 Rulezzz Ryzza5 VDV522 XtensoJDM t0m3k911 scuderia458 [email protected]= Sourkho And many other who have worked to keep TDU alive and interesting for so many years. TDUCk HF Garage TDULOG :: Test Drive Unlimited tdu.net.ru Drivers-paradise Without everyone, TDU Platinum wouldn't be anything more than a dream, so, all those people deserve a round of applause and we'll meet somewhere in Hawaii. -Always remember to make a backup of your game before you perform any modification. - For existing profiles, it's recommended to sell your vehicles and stay only with an Alfa Romeo GT BEFORE you install TDU Platinum. - If you're not feeling like selling all vehicles, just drive off the house with an Alfa Romeo GT BEFORE you install TDU Platinum, but this method might crash your game once you check some vehicles in the garage. - Original copy of TDU installed - CPU: Pentium 4/Athlon XP or better - CPU SPEED: 3 GHz - RAM: 2 GB - OS: Windows 2000/XP and above - VIDEO CARD: 512MB Video Card with Pixel & Vertex Shader 2.0 (NVIDIA GeForce 7600+ / ATI Radeon X1600+) - TOTAL VIDEO RAM: 512 MB - 3D: Yes - HARDWARE T&L: Yes - PIXEL SHADER: 3.0 - VERTEX SHADER: 3.0 - DIRECTX VERSION: DirectX 9.0c included - SOUND CARD: Yes - FREE DISK SPACE: 18 GB - Additional Google Drive link ---> Update Patch Q. Why does some vehicles display an absurd Top Speed? That's because how TDU was codded. Sadly, to get the gear ratios to work as they should, you must set the car's Top Speed as the top gear speed. Which means, the maximum speed that the final gear could achieve, regardless of it's power or drag. Usually, vehicles that have an "Overdrive gear" will display absurd values, since the last gear is really long, with the porpouse of fuel saving. Q. Ok, but why it is actually the Top Speed value is lower than the final gear speed? That's because TDU, by standard, adds around 10% more top speed. So, if a car final gear speed is 330 km/h, if you set as 300 km/h, in-game the car will reach 330 km/h. Now, if you set 330 km/h, the car will actually be faster than it should, and will reach 363 km/h. Deducting 10% of the speed makes not only the final gear accurate, but every gear will top at the correct speed, if your gear ratios are correct, which means the speed you need to shift will also be accurate. Q. Why the car classes are broken and i have overpowered vehicles for it's class? Because that was the easiest way i found to get these high-power tunes and keep the game "easily moddable". TDU will only understand a car class change if it reads a new entry on the database. That being said, i would need 4 entries in the car database, for 1 single vehicle, 1 entry being it stock, and 1 new entry for each tune kit. That means instead of 880 vehicles, i would need at least 3520. Not to mention that if someone decides to modify that 1 vehicle, they will need to modify the tuning its aswell. That not only means it would take a long time, but that it would make the game much more complex to be modded, so i used the original upgrade system, that's based on % increase of the base vehicle, but sadly, it doesn't support class changes. Q. The traffic in my game is being glitchy and invisible, what do i do? In the Project Paradise Laucher, make sure to enable V-Sync, to lock your fps to 60. The game won't do well with higher fps. Q. The game is displaying too much brightness, what i did wrong? Usually the dealerships display a higher brightness than the road environment. But also, that could be caused by FX Tweak being enabled in Project Paradise Launcher. TDU Platinum weather system was developed to not require FX Tweak, if you enable it in the launcher, it may override the weather files. Q. The physics have been changed, but they seem the same? That's because the physics engine is the same, but TDU allows each car to have their individual physics worked on, and that's what's been changed. To match real data, because TDU has messed it up even on the original game. Q. TDUPE is not working? Yes it is, but unfortunately i've stumbled across an issue i thought i would have. This issue happens when the database has over a thousand entries, which is the case, since TDU Platinum's database has 1105 entries. So, to use TDUPE, you must follow these steps: To run TDUPE, you must open it as admin. Point your TDU database directory in the settings and click load. Once it has loaded the database, search for the Custom Car you replaced in the car list. Modify and Click save. (That is when the problem starts.) Because TDUPE can't deal with more than 1000 entries in the database, it will make the game crash, to fix that issue, you must open TDU Modding Tools File Browser. Extract the CarPhysicsData.db, located inside the DB.bnk. Decrypt CarPhysicsData.db using TDU UT (this tool i did not provided, but it can be found on the forums) Open it using notepad and set the number of "Items" as 1105, save and close. Encrypt the file again, using TDU UT. Replace the new CarPhysicsData.db inside the DB.bnk. Q. Do i need the game or this is a standalone game? No! You need the game first, this is a mod and won't work on it's own.
  3. Version 1.21

    151,871 downloads

    ------------------------->>> ATENTION <<<--------------------------------- This is an Update patch. If you don't have TDU Platinum installed, make sure to install it before you get this patch. TDU Platinum Download link here. ----------------- TDU Platinum Update Patch v1.01 ------------------------- List of fixes in the patch: - Fixed the Caterham RPM gauge, where it went over than 8000rpm. - Fixed the issue with the BMW M4 Liberty Walk (Livery on) and BMW M4 Liberty Walk Akrapovic. - AI Bots have been re-worked. - New GPS now is displayed on challanges. ----------------- TDU Platinum Update Patch v1.02 ------------------------- - Fixed Jaguar F-Type R Coupe displaying name as F-Type R Coupe (997.2). ----------------- TDU Platinum Update Patch v1.03 ------------------------- - Fixed Russian language resources. - Replaced Mercedes-Benz SL65 AMG Black Series sound. ----------------- TDU Platinum Update Patch v1.04 ------------------------- - Fixed the race "The Dream in Your Fingertips" because it was not starting. - Fixed one apartament price in the database. ---> Extra features updated: - All fixes been added to the "Extra" database, for multiple prize cars. - Added a new extra and optional Expert level AI Bots. - Added 4gb Executables, as it fixed the issue with some vehicles dropping the fps, glitching the textures and crashing the game. (P.S. Thanks to Mondodimotori for founding this out! ) ----------------- TDU Platinum Update Patch v1.05 ------------------------- - Fixed the wheels on the tuned versions of the Skyline GT-R R33 V-Spec - Removed the duplicated Triumph from the dealer. - Added 10 seconds extra in the gold time to the race "A Serious test of car control". ----------------- TDU Platinum Update Patch v1.06 ------------------------- - Fixed Tesla tuning, where they could get in the tune shop, but not get tuned. - Fixed the lighting of the dealerships, reducing the intense brightness. - Added 2-Step tuning for FXX and Gemballa MIG-U1. - Added 2-Step tuning for Pagani Zonda R. ----------------- TDU Platinum Update Patch v1.07 ------------------------- - Fixed rarity of Audi Quattro Sport. - Fixed engine type of BMW M4 F82. - Fixed and replaced some car sounds. - Reworked dealership lighting. - Re-ordered the days, so fog weather won't be displayed so often when you start the game. ----------------- TDU Platinum Update Patch v1.08 ------------------------- - Replaced the sound of Mercedes-Benz SLR Mclaren and Audi R8 V10 Plus - Reworked the physics of BMW 850csi. - Fixed an issue with BMW M4 F82 Liberty Walk, where it couldn't shift gears when you retry an event in automatic gearbox settings. ----------------- TDU Platinum Update Patch v1.09 ------------------------- - Fixed the pricing of Kit 2 for Ferrari F430 Spider. - Improved the handling for bikes. ----------------- TDU Platinum Update Patch v1.10 ------------------------- - Added 2-step tuning for Brabus E63, Brabus SV12 S and Brabus ML63. - Reworked textures for Ferrari F355, Ferrari 348 TS, Ferrari F50 and Ferrari 599 GTB. ----------------- TDU Platinum Update Patch v1.11 ------------------------- - Reworked textures for BMW M3 E36, BMW M5 E39, Mclaren Senna. - Reworked texture of silver BMW Style 27 rims and BMW M3 E46 GTR standard rims. - Fixed the issue of missing material for Ford Focus RS, Nissan Fairlady Z (Z32) and Mitsubishi GTO Twin Turbo. - Added new set of rims for Audis and Ferrari Testarossa. - Added Lamborghini Huracán Performante Spyder and Mercedes-Benz 190E 2.6l (W201) - Fixed sound issue with BMW M635csi - New license plate added ----------------- TDU Platinum Update Patch v1.12 ------------------------- - Rework on Mercedes Benz 190E 2.5-16 Evolution II, Lamborghini Huracan LP610-4 and Lamborghini Aventador LP700-4 tunes. - Added True Blue color for Ford Mustang SVT Cobra R. Install: Just replace the files in the according folders.
    Free
  4. Hello! Is there any solution how to remove limitations of buying a reward car like Alfa 8c or ME Four-Twelve? How can I modify this? I'm using the community patch 2.00A.
  5. Introduction After editing by hand some sectors for the next update of Project Paradise, I thought it could be nice to create a proper map editor for TDU. After all, that's the only part of the game which has never been modded before. :) (and yes, next pp update should come soon, so less pm spam everyone thanks :twisted:) Description Even if it's called "Editor", this tool is a toolbox to export your files in your favorite 3D editor (maya, 3DS max, blender,... any editor as long as it's compatible with .obj) and obviously do the opposite. :p This choice as been made simply because I didn't want to make the usage of a cheap and badly written 3D editor an obligation. :D .obj has a pretty basic structure making easy to build an object from nothing. Features Heightmap Creation/Import/Export Material Editor World Objects Creation/Import/Export Road Collision Support (Havok *-R.shk) World Collision Support (Havok *.shk) Entities Management Soundscape Edition Wire Editor Map Network Editor Security Ramp Editor Green: done / almost done Orange: in progress Brown: just started / researches Red: todo Screenshots Terrain Edition Fast and clean heightmap edition (note: only the Y-axis is used by the game) Untextured/Textured heightmap World Object Edition Imported Untextured Object from a *-O.3DG (some oil station) Imported Road Network from a -O.3DG with a bit of Havok vertex (yellow dots) Terrain, world objects, havok collision mesh Havok Mesh in Editor, Havok Mesh Exported to TDU (early test) Custom low poly mesh (edited plane) exported as Havok Collision Mesh World Object Import (W.I.P.) World Objects with custom pivot point Basic Material Editor Download Test Drive Unlimited World Editor V0.04 Changelog *Objects Import/Export *UI update *Now using collada *Complete and detailed user guide inside the archive Download V0.04 Old Version Test Drive Unlimited World Editor V0.03 Test Drive Unlimited World Editor V0.02 Test Drive Unlimited World Editor V0.01 I'll try to keep the thread updated as often as I can. Opened to suggestions / Q&A / testing (dont ask for that yet :cheeky:) / ...
  6. Long time ago, Atari released a DLC for TDU called Mega Car Pack. It featured over 45 new vehicles! I have decided to release this patch to the public so any Vanilla player can play the game LINK: http://www.mediafire.com/folder/kq8bzr84gxgbc/Test_Drive_Unlimited_Mega_Car_Pack_Patch For any info. please leave a comment below. Instructions are in the file included. ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ORIGINAL INFO: The 45 cars and one motorbike included in the pack range from American muscle to Italian grace with some of the most desirable vehicles on the planet rendered in painstaking detail. After installing the pack, all cars can be bought as normal from the relevant in-game dealerships. The full list of vehicles in the pack is below. Alfa Brera Kawasaki Ninja ZX-12R Audi RS4 quattro Saloon Koenigsegg CCR Audi S6 Lamborghini Countach 25th anniversary Chrysler Crossfire SRT-6 coupe Lamborghini Gallardo Coupe Chrysler Crossfire SRT-6 Roadster Lamborghini Murciélago Roadste Dino 246 GT Lexus GS 450h Dodge Challenger RT Lexus IS 350 Dodge Charger Super Bee Lexus LS 460 L Dodge Viper SRT-10 coupe Lexus LS 600h L Edonis Lexus SC 430 Ferrari 250 GTO McLaren F1 GT Ferrari 308 GTS Quattrovalvole McLaren F1 LM Ferrari 512 TR Mercedes CL CLK GTR Ferrari 612 Scaglietti Nissan Skyline GTR R34 Ferrari Challenge Stradale Noble M400 Ferrari F40 Pagani Zonda C12S Roadster GM (Cadillac) Cien Concept RUF RGT GM (Cadillac) CTS-V ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
  7. Version 1.0.0

    310 downloads

    Good news! I've been thinking about this for a while, and i finally decided to do it so. Everyone knows that Platinum 2.0 is under development, at a really not desired pace, but moving nonetheless, also, what not everyone knows is my progress schedule. I am working a dealer at a time, so i decided, why not release small updates once i finish these dealers? This way, you guys not only will be able to follow my progress closely, how will also be able to enjoy new things without massive waiting times. Although, not everything is good, and there are compromises. One of them is, these updates are not cumulative and not single picked downloads, if you skip one, the next one might cause bugs and crash your game, so, download all of them and keep yourself up to date! I mean, if you haven't downloaded and installed update 01, the following update (02), won't work. You will need to download 01, and 02, install both. Another compromise, if you edit the database of the game, your personal changes will not be carried over. Now, keeping that in mind, download it and have fun. -> How to install <- Just replace the files in the according folders. (v1.21 MUST be installed before this) -> 01 - US Independents Update Content <- - Updated Shelby Series 1 with stripeless variation added as a tune - Updated Saleen S7 Twin Turbo and Saleen S7 Twin Turbo Competition with fixed gauges and new tailight texture - Updated SSC Ultimate Aero with fixed shadows, new tailight texture, paintable interior and GPS screen
    Free
  8. View File -> TDU Platinum Dealer Updates <- 01 - US Independents Dealership Update Good news! I've been thinking about this for a while, and i finally decided to do it so. Everyone knows that Platinum 2.0 is under development, at a really not desired pace, but moving nonetheless, also, what not everyone knows is my progress schedule. I am working a dealer at a time, so i decided, why not release small updates once i finish these dealers? This way, you guys not only will be able to follow my progress closely, how will also be able to enjoy new things without massive waiting times. Although, not everything is good, and there are compromises. One of them is, these updates are not cumulative and not single picked downloads, if you skip one, the next one might cause bugs and crash your game, so, download all of them and keep yourself up to date! I mean, if you haven't downloaded and installed update 01, the following update (02), won't work. You will need to download 01, and 02, install both. Another compromise, if you edit the database of the game, your personal changes will not be carried over. Now, keeping that in mind, download it and have fun. -> How to install <- Just replace the files in the according folders. -> 01 - US Independents Update Content <- - Updated Shelby Series 1 with stripeless variation added as a tune - Updated Saleen S7 Twin Turbo and Saleen S7 Twin Turbo Competition with fixed gauges and new tailight texture - Updated SSC Ultimate Aero with fixed shadows, new tailight texture, paintable interior and GPS screen Submitter Milli Submitted 10/23/2022 Category Tools / Others  
  9. Hello everyone! I thought about whether someone once transferred a map from TDU to ETS 2? If not, how realistic is it to do so? The map in TDU is very large and cool, interesting road junctions, routes, detail and size of Honolulu, industrial area, airport and so on. For ETC 2 it was very cool! I'm not a developer, but I've been thinking about it for a very long time) And since this is the best forum on TDU, I decided to write here. If someone is interested in this idea, then write about it! Thank you for your attention! And excuse me for this text, I am writing through a translator, since I am from Ukraine.
  10. Version 1.1

    2,180 downloads

    Hello and Welcome to my first Traffic Pack This is my first and probably the last traffic pack I created for TDU. In the future some new cars may be added. I hated it all these years that no one else made traffic cars. Anyway...now I have done it For more info pls read the FAQ below. Fixes v1.1 Black Dark Car Shadow fixed Note: My Traffic Pack is 100% compatible with my Cars from the Traffic Car Collection and TDU Platinum Please replace the Traffic Cars only with the cars as they are intended. Example: Replace SUV3 only with SUV3! If you do not do this, it can come to optical errors. Attention: This Mods Requires the -bigbnks option from Project Paradise online Patch!!! Features: No Damage Model Working Shadow All Lights Working Midpoly & Highpoly BODY / BODY_LR / RIMS Known Issues Bigger Cars pop up after they come closer (you will see this sometimes on the Bus, Firetruck or the delivery Van) Police Car has a black square in the distance when activated the siren light The stock police car has this problem too I can only solve it when i remove the lightflares of the siren light Some Cars has a minimal clipping Bug Bugs Tell me Carlist: Bus1 Grumman-Olson P-800 'Vandoorn Atlus 3.8L' Compact1 2010 Ford Taurus SHO V6 Compact2 2006 Chevrolet Impala Mk.IX Compact3 2006 Dodge Charger SRT-8 Fullsize1 2010 Cadillac CTS-V Limousine1 2010 Lincoln Town Car 'Limo' Minivan1 2005 GMC Savana Pick_Up1 2010 RAM 3500 Heavy Duty Police1 2010 Ford Taurus SHO V6 Pompier1 Ford C-Series Firetruck SUV1 2009 Dodge Grand Caravan SUV2 2009 Hummer H3X SUV3 2001 Chevrolet Blazer Mk.II SUV4 2007 Cadillac Escalade SUV5 2008 Ford F-350 SUV6 2010 Ford F-150 XLT Supercrew Taxi1 2011 Chevrolet Volt Truck3 GMC RTS Nova FAQ: Q: Are there come more Traffic? A: Maybe... Q: Can i request you for new Traffic cars? A: No! Q: Wich Cars did you replaced? A: I replaced all the cars wich you can see in Stock TDU or TDU Platinum I replaced the cars with a nearly similar size (optical size) like the stock traffic. Q: Is it compatible with TDU Platinum? Yes my Traffic Pack will always be compatible with the latest version of TDU Platinum Q: There are some hidden Traffic Cars you have not replaced. Do you plan it? A: No! Because you need a different AIConfig.xml to unlock new traffic but this causes sync problems in multiplayer if some other guys use the stock AIConfig.xml Q: Have your traffic cars new paint? A: Nohh .... but i'm working on it. Some weeks ago i was testing it and it works but not proberly. If anyone knows more about it... tell me ......or.. do it by yourself, because i hate coding Q: I found a car with a weird Bug can you solve it? A: I need a picture or a description of the Bug than i can decide it to fix. Q: Sometime bigger Cars pop up after they come closer A: Thats a Problem of the game and the collision file i can't solve it because i can't edit the collision file. Q: Some Cars has clipping bugs. I can drive through sometimes at beginning and end of a car A: Same Answer like the popping Up Vehicles, its a problem of the collision file. Q: Can you activate light textures for Visibility in nights? A: No because game has no properly working nights and all the necessary Textures are busy. Q: Can you remove the Lightflares? A: Yes but i'm won't. I let it in because it's better for the Traffic visibilty at the distance. If you want to remove them you can use my light_fx.2db texture to remove it. But Attention this remove the complete lightflares on every Car in the Game!! Q: I have a problem my cars are looking like a Monstertruck when i crash into it. A: Dont switch the traffic vehicles among themselves it causes optical problems wich i cant solve Maybe if there come more cars later, replace it only with traffic wich is scheduled!! Q: Can i share your Traffic Pack on other sides? A: Yes but use my Credits please. Terms of use: ------------------------------------------- -Author of the Models are Ubisoft Reflections Driver San Francisco, gtapintarg & Driftér - The models, skins and other files are for private use only - Commercial use of this modification is strictly prohibited - All Registered Trademarks and Copyrights are property of their respective owners ------------------------------------------- - If you wish to edit this modification please contact me via PM:Here on TDUCK or Discord - If you wish to put this modification on another website then please use my Credits please.
    Free
  11. Hey guys For 10 years I was wondering why my favorite car was cut from Test Drive Unlimited. That is very sad. Anyways. I got my hands on a pre-release build of TDU some days ago and got it running in Xenia. I even got the normal retail versions of TDU running in Xenia. I explored the build for a couple of days and now I'm going to tell you about what I've found. First of all, cut fully playable cars that are not playable in any other version: (working everything, inclusive sounds and gauges and LODs, 100% finished, with the highest possible TDU quality) Mazda RX-8 Mazda MX-5 Wiesmann GT (the coupe, always hangs around in pictures in the german independents dealership) There are more cut cars, more on that later. I also found out that the Ford dealership was intended to be a FORD/MAZDA dealership. I can only speculate what the Japanese Imports dealer was supposed to sell. Cut playable cars available in certain versions: Lamborghini Diablo GT (Previously Xbox 360 exklusive, Volume 6 DLC) AC 427 (Previously PSP and PS2 exclusive) Many cars that were made available with the megapack are available in this build. Though the Alfa Brera and Cadillac CTSV are only 99.9% finished. I am able to bodyswap all cars, so I'm able to drive the cut cars, it is just like modding TDU on PC in the early days. This even works on the retail version, to my surprise. I know which cars were finished by May 2006. Some Missions crash, some work. 60% of all car delivery missions have different cars (dlc cars) or just differently colored cars. There was a boat tour mode cut from the game which sadly results in Xenia crashing. I am also in possession of the infamously unreleased Volume 6, I don't get the DLC to work in Xenia. Comparing the PC version, the Xbox retail version and this beta is very interesting, a lot of the stuff is the same. And to top it all off, something that sadly isn't in my possession yet When you mod TDU on PC, you know there are some slots that are locked/unused. Yeah. The cars were ALL finished and somehow weren't imported into a version that ever saw the light of the day. Some examples inlude: 1963 Corvette Stingray Chevrolet Cobalt SS Audi A3 V6 N (whatever this is supposed to be) Hummer H1 Hummer H2 Hummer H3 The pictures show them in-game, in a mode called CARSHOWCASE. This mode works in the beta but is almost completely broken. I wonder if there's a debugger hidden somewhere, but I'm not that talented lol. I hope you had a fun read. And I hope I don't mess up, uploading the pictures. If you're interested in helping me port the RX-8 and the MX-5 and all other vehicles to TDU on PC, I won't be the only one extremely irrationally happy about it Have a nice sunday
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