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Eudemon

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Everything posted by Eudemon

  1. t:duck: happened y0!
  2. I wouldn't say it was that predictable especially on tracks like the Nordschleife which was pure hell to try and drive around on that game. The cars would always try and jump into a barrier when you steered.
  3. So I have decided to write site development updates before our official releases and maybe in the future as well, yea~~ (ヽ´ω`) (probably not all of them, because some i can update immediately in the annoucenment board, but i will write as much as i can) Been writing the homepage for the past couple days also fixing some layout issues, just yesterday I grabbed some of the codes I wrote, put into a plugin and released it over to the system site for free (like always) the wiki (open database) that I have been teasing about is at the finalyzing stage going to write a tab content bbcode to help member editing the content too (I will also write a resource page regarding how to use it) and then, back to the shadow (´・ω・`)
  4. Apparently you can check, but I'm not sure how.
  5. :headbang3:
  6. I'd rather get back on topic if possible? Please.
  7. Indeed you do, everyone has had their Speshuls updated to their actual time now seeing as we didn't all blow up on 21/12/2012.
  8. That works! x2
  9. We've passed the whole Atari thing about 10 posts ago, we're now thinking of names for a game like TDU3 but not by Atari... and the apparent TV career of Matt LeBlanc's character 'Joey' from Friends. :hmmm:
  10. That was Matt LeBlanc not Joey iirc.
  11. To be honest most threads go sort of awry here, we just try more with TD based ones. :susp: :mhmm: A whole website?
  12. I played that World's Scariest Police Chases game, left it at my cousins one time though and never got it back.
  13. Think we'll hear more about this in 2013? I'm wondering whether I should move this thread to the muppet side now, been here a while. Might make an interesting talking point.
  14. Ry of course they ended it, kind of. Ross gets back with Rachel, Chandler and Monica got their kids and their house in the suburbs. Phoebe stayed Phoebe and Joey went to Hollywood failed and went back to live in the garage above the 'Bing's' home. Sorted?
  15. Guys I said to name the game that would essentially be TDU3 without the TEST DRIVE name. IE no Atari involvement. :fp:
  16. Here's a challenge then, think of a name for a TDU3 without it being able to use TEST DRIVE in it's name.
  17. Would have been easy actually. :cheeky:
  18. I think what NFS has lost over the last few iterations is it's charm and also it's craziness. The older games had a charm with the look of their GUI's and the whole being able to watch a brief video about the car as well as listen to a voiceover explaining the specs and such. It's craziness was in it's tracks or environments for which many people who played the earlier games will be able to roll the names of places off the top of their heads no problem. Usual mutterings will consist of Hometown and that damn 90 degree turn, Aquatica with the epic tunnel that's underwater, Landstrasse with the long tunnel [aaahh pillars!!] and high speeds, Durham Road with the broad accents of the police chatter and with myself being a Scot, I have to mention Celtic Ruins where it was always fun to see just how fast [and excited!] you could get the police chatter to report your speed. :D There were jumps aplenty with bridges and shortcuts, you had to use your brakes and of course you had to outrun and outfox the police in pursuit of you. Teasing the slower pursuit cars and then seeing the 'supercar police' hounding you down was always a sight to behold and you knew you were in for trouble when you saw them taking over. Being able to turn your lights off at night to avoid the helicopter and the other cops, don't if this was meant in NFS High Stakes/Road Challenge but it did for me on Landstrasse a few times. NFS had the fun of a racer nailed, always picking the best and most unique cars; think Cala, Nazca and the bonkers El Nino and to their credit they carry this on with the series today but what they have lost imo is the essence of NFS and it all started to go down hill after Hot Pursuit 2 with you guessed it; the Underground series. Now I'm not saying tuners and drifters and all sorts don't deserve to be in NFS as after all you got to roll with the times, we don't get crazy cheatcodes and FREE bonuses after completing games these days such as suits, giant heads or dancing skies as DLC is more important. However I think the focus being on one demographic or the other is really hurting the series, should it be street racing or exotics? Why can't it be both! The original Most Wanted is actually one of my favourite because unlike the two Undergrounds that preceded it, you were not required to deface or mutilate your car in order to progress. I could grab my Porsche 996 turbo, leave it as is or 'DUB' it and the game continued on regardless. And I did this with many cars, I even quite liked one of the kits they had for the Gallardo and the chases were great fun with those bloody heavy as hell Rhinos, a psychotic pilot in the helo [thankfully minus exploding barrels and missiles] and the supercar top squad with 'Cross' I think his name was definitely made the pursuits very eventful. :nuts: Who knows though what will happen, after all you can't say that the reboot of Hot Pursuit was awful as it sold a few million or more and no doubt with the same team behind the rebooted Most Wanted sales have been good again. Plus it's not like the companies can just do a game for the fans anymore as games cost so much to develop these days that they have to make sure the game sells in the first place!
  19. Coming from the previous game it's easy to see how people hate the handling in TDU2 and unfortunately it actually makes the game not worth playing for many people, just look around many places and see the general consensus. There are people who don't mind it and to me the handling resembles very old style gaming where you drove with the D-pad of your controller due to it's twitchiness. There is nothing to say a driving game can't cater to everyone, it just seems something that many developers don't take the time to work on. Forza Horizon is a decent example as with all aids on and the lower difficulties the cars are very easy to drive however it still instils the need to brake and slow down for turns and such as it is not a full-on F-Zero on wheels like Ridge Racer or Split Second type game. TDU was the same, you went to fast you hit the wall or a tree in most cases. However it was drivable even if it was floored [flawed] in this area and this is why many many people hate TDU2 and don't rate it much in relation to the first one. In summary. TDU is often said to be a decent driving game with a dodgy environment. TDU2 is said to be a dodgy driving game with a decent environment.
  20. 個人覺得故事性很重要 <--好像很多餘 但是也是會建立在個人對呈現媒體的喜好,比如說銀河鐵道可能會被很多人喻為神作,但是作為類似我們的ACG宅,即使故事性很好,也不會有動力去看 回歸我心目中的神作好了 果然還是CLannad, 淋漓盡致地帶出了'家庭'的感動 還有故事裡穿插的笑點也很有愛 小圓嘛,作為萌系跟內涵事故的反差來說是個很好的作品 但是還不能算進個人的神作列表裡 神作還是少列點比較好,不然這個詞就沒意義了 其次我還很喜歡ONE PIECE, 跟Clannad不同的是, 故事裡充滿了'友情' (嘛雖然有些人對民工漫這詞印象不好) 要是有人問我OP是個怎麼樣的作品, 我會回答"很偉大的作品"
  21. Yeah the studio being Bizarre Creations was bought by Activision a few years ago and then shut down after their James Bond game flopped, but Microsoft own the rights to the PGR name so they could easily bring it back if they wanted to.
  22. I really don't think FM5 will be on the current platform, I was just throwing a little swerve into the topic with the whole PGR thing, however it does raise the question of will there still be a PGR for the launch of the new console as has been typical in the past?
  23. Better collision physics would have made those game modes a lot better though as would improved netcode.
  24. Sup eggs! That's a good varied bunch of titles you spend your time on there and one many of us here will frequent, avoid or sometimes read up on to see if there's anything new regarding it. Welcome to t:duck:!!
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