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Eudemon

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Everything posted by Eudemon

  1. Yeah I saw the E-Class as well. Would prefer a C63 though, that car brings back great memories of the C43.
  2. I'll take all 3, put it on Eden's tab. Hey it's still cheaper than Lamborghini. :cheeky: *realises* :(
  3. You can but I like it. So :nnnn: I'll look into what people have been saying then laugh at it all. :lol:
  4. Interesting :headbang2: Don't forget though that could refer to DLC or cars they plan to work on after release.
  5. Actually you can just that you need to make sure the "Show signature" checkbox on your post is checked.
  6. I had a look at that last night and I think I found the file for doing it, might blow up the forum getting it to work but I haven't done that for a while so could be fun!
  7. The Movie Collection website has posted 67 seconds of special footage from Deva Zan, the film directorial debut of Final Fantasy and Science Ninja Team Gatchaman illustrator Yoshitaka Amano. The film will open simultaneously worldwide in the spring of 2012. [smg id=287 type=av] Story is set after the Jinshō (Buddhist divine generals) were defeated by darkness and became lost in time. After the world descended into chaos, Zan, a samurai with no memories, discovers his calling and assembles fellow soldiers who can cross through time and space. Together, they take on the legions of darkness. Source: Nippon Cinema Update: Famitsu posted the staff of the film: Supervising Director, Creator, Planner: Yoshitaka Amano Animation director: Shinmei Kawahara Screenplay: Yoko Toyo, Fumiya Tsuchihashi Production: Studio Deva Loka Music/Publicity Producer: Toshio Yokota (For Life Music Entertainment) Source:ANN
  8. The Blu-ray Limited Edition of The Disappearance of Haruhi Suzumiya film sold 77,000 copies to top Oricon's Blu-ray Disc sales chart for the December 13-19 week. A regular Blu-ray Disc edition also shipped on December 18, but it does not have the limited edition's script collection book and bonus extras disc, among other items. The DVD version of the film sold 19,667 to rank #4 on its respective chart. Source:ANN
  9. The Japanese publisher Kodansha began streaming a 145-second promotional video for the original anime DVD adaptation of TAGRO's Abnormal Physiology Seminar (Hen Zemi) manga on Tuesday. In the story , Nanako Matsutaka has been assigned to an Abnormal Physiology Seminar full of odd college students, even though she herself is an ordinary person with no abnormalities in particular. The second original anime DVD will ship in the limited edition of the fifth manga volume on March 23, 2011, and a television anime version has also been green-lit. [smg id=286 type=av] Source:ANN
  10. An anime of Type-Moon's Girls' Work project in the works at the studio ufotable. Eri Takenashi (Kannagi, Take Moon) is responsible for the original character designs. Meteor Hoshizora, a former scenario writer at the adult software studio Liar-soft, is handling the scripts. The software studio Type-Moon (Fate/stay night) announced in 2008 that it was working on three projects, one of which was an all-ages adventure game called Girls' Work. However, since that announcement, Type-Moon had not discussed the project until now. [Via Jam Guru, Moe Ota-News Sokuhō] Update: More background information added. Update 2: The website for Girls' Work is now online with a key image. More details will be in the sixth volume of Type-Moon Ace on Friday. Source:ANN
  11. An advertisement for the February issue of Kadokawa's Young Ace magazine has revealed that an anime adaptation of Gen Urobuchi and Type-Moon's Fate/Zero novel has been green-lit. Urobuchi, the scenario writer best known for the software from Nitroplus, collaborated with the software studio Type-Moon to write a prequel to Type-Moon's Fate/stay night visual novel software. The story is set a decade before Fate/stay night and reveals the 4th Holy Grail War that sets the stage for the war in the software. The original Fate/stay night software already inspired a television anime series from Studio DEEN; Geneon Entertainment released that earlier anime in North America. The February issue of Young Ace will ship on December 29. The artist Shinjirō is launching the manga adaptation of Fate/Zero in this issue. [Via livedoor, Yaraon!] Update: More background and story information added. Update 2: Katsushi Ota, the editor of Kodansha's Faust literary manga magazine, has posted the address for the Fate/zero anime's website via his official Twitter account. Update 3: Advertising for the sixth volume of Type-Moon Ace confirms that the anime studio ufotable is involved. Update 4: The sixth volume of Type-Moon Ace lists Ei Aoki (Ga-Rei: Zero, Girls Bravo) as the director. Tomonori Sudou (Coyote Ragtime Show, Kara no Kyoukai - the Garden of sinners) and Atsushi Ikariya are adapting the original character designs by novel illustrator Takashi Takeuchi (Fate/stay night, Kara no Kyoukai - the Garden of sinners, Tsukihime, Lunar Legend). Source:ANN
  12. Well yeah I mean in this way, never knew about the current situation to be honest, then again I don't really follow NFS HP3.
  13. Well maybe they'll do a Criterion style DLC release, hey stranger things have happened.
  14. Privilege and Pacha. Not bad I have to say. Haha the name of the showroom was FLAT MOTORS, I just find that funny.
  15. With the launch of the game approaching ever closer we get some new media in the way of some nicely done Developer Diaries. In these the devs and people who work closely with the game will talk about everything from cars, locations and even show some nice shots of real life cars that may or may not make it in the game. Most importantly though it's all about seeing the people behind the game and them telling us what they have been doing during the development of the game and also telling us some nice facts and figures and reiterating stuff we've heard before. Enjoy and play nice. :cool: Part 1 - The Road to Ibiza Click if video above doesn't show Part 2 - Power Is Nothing Without Control Click if video above doesn't show Part 3 - Island Life Click if video above doesn't show Part 4 - Devil in the Detail Click if video above doesn't show
  16. Either/Or mate, some do it during, some do it after or near the end and others give you on it's own disc as part of a Collectors or Special Edition. :)
  17. This isn't delayed as we never knew it was coming, stop jumping the gun guys. Come on. Downloaded now, will throw on youtube after a quick look. :)
  18. The NDA is still applicable and i don't think any of those cars are actually available in the Beta anyway. No videos of those 3 I'm sorry from TDUCk's end either I'm afraid.
  19. One thing the console contingent needs to remember is that sounds of the cars will also play into what people use. For example the 360CS is one my favourite cars and has an amazing sound, I'm lucky if I have even 100 miles on it in TDU due to the crap engine note it has in the game. This is a factor for a few of the cars I drive in the game also as well as the speedo issue as I like to drive the game from the cockpit view and seeing that spinning messed up needle irks me something awful. So if the sounds are actually quite good and from October indications would say yes a number are and the rest are hopefully being worked on then that could also play in the favour of how you will view the carlist in the game. Out of interest now that we have sort of had our vent and shout spells what cars out of the list regardless of what isn't their, will you be looking forward to driving in TDU2 especially if the sound of the car is decent enough. I can tell you that the California, F430 Scuderia (quite good), Veyron Grand Sport, GT-R, Golf GTi MkVI and Stirling Moss are pretty decent though from what I have personally experienced. Mellors may be able to chime in about the Atom, SLS and some others, Sponge was on a number of the Audis also but anyway list out of the list what you actually are looking forward to from the what appears to be final carlist for the release and then list your top 5 afterwards. Mines are: AC 427 Alfa Roméo 8C Competizione Alfa Romeo 8C Spider Ariel Atom 300 Supercharged Ascari A10 Ascari KZ1 R Limited Edition Aston Martin DBS Coupe Aston Martin DBS Carbon Black Edition (pre-oder) Aston Martin V12 Vantage Aston Martin V12 Vantage Carbon Black Edition (pre-order) Aston Martin One-77 (clubcar) Audi R8 Coupé 5.2 FSI quattro Audi R8 Spyder 5.2 FSI quattro (casino bonuscar) Audi RS5 Coupé (pre-order) Audi RS6 Avant Audi S3 Audi S5 Coupé Audi Q7 V12 TDI quattro Bugatti Veyron 16.4 Bugatti Veyron 16.4 Grand Sport Bugatti Veyron 16.4 Super Sport (pre-order) Caterham CSR 260 Catheram Superlight R500 (pre-order) Citroën 2CV Ferrari 430 Scuderia Ferrari 430 Scuderia Spider 16M Ferrari 458 Italia Ferrari 599 GTB Fiorano Ferrari 599 GTO Ferrari FXX "Evoluzione" Ford Shelby GT500 (pre-order) Ginetta F400 Gumpert Apollo Sport (clubcar) Jaguar D-type Jaguar E-type Koenigsegg CCXR Edition Lancia Delta Integrale Evoluzione Land Rover Range Rover Sport Lotus 2-Eleven McLaren MP4-12C (clubcar) Mercedes-Benz CLK 63 AMG Black Series Mercedes-Benz ML 63 AMG Mercedes-Benz SLR McLaren Roadster 722s Mercedes-Benz SLR McLaren Stirling Moss Mercedes-Benz SLS AMG Nissan 370Z Nissan GT-R Pagani Zonda Tricolore (pre-order) Pagani Zonda Cinque Pagani Zonda F Pagani Zonda Roadster F RUF RGT RUF Rturbo RUF Rt 12 Shelby Cobra Daytona Coupe Spyker C12 Zagato Spyker D8 Peking-to-Paris Spyker C8 Aileron Spyker C8 Aileron Spyder (casino bonuscar) Subaru Impreza WRX STI Sedan VolksWagen Beetle (the old one) VolksWagen Touareg V10 TDI Top 5 Audi RS6 Avant Pagani Zonda F Roadster Mercedes-Benz CLK 63 AMG Black Series Subaru Impreza WRX STi Ferrari 430 Scuderia Spider 16M
  20. Like I said is it better to risk getting them onboard and hopefully increasing day 1 sales or leaving them out and running the risk of losing sales and DLC not making a large impression. It's the whole risk/reward thing of business I guess isn't it.
  21. It's not like that, licences can be per car or manufacturer wide so no matter how many cars you may have the license for some always costs the same and this is why some games will try and get the best value they can out of them for what they have paid.
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