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dredgy

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Everything posted by dredgy

  1. Yes. No. Best is you could get it to not start slowing down until 155, though the top speed would then be a little higher.
  2. I'm aiming for December 1st. Try not to quote me on that. There is some. Major bug fixed last night, not going to go into what it was, but it caused the game to randomly hang after editing. Major bug still to be fixed - when importing a performance pack and saving the car you are unable to reload the car unless you close the editor and reopen it. Also, still have to do the name editor and reogranize the UI a bit. I'll post a screenshot. I couldn't be bothered to load the car values though, sorry :p
  3. Bah, I just figured out to the name fix myself :p Anyway, very nice tool, certainly makes life alot easier :) If I have enough room, the interface is getting pretty cluttered atm :p
  4. You're persistent. I may take you up on it though. Even though I have a database, it would be interesting to see some of the bugs. Anyway, it's late now. Bed time. And SVTuner, thanks.
  5. I hope so to. The problem now is that this has to deliver. I can't just release the version I gave to testers...people seem to have built it up too much and will be disappointed when it's not an all in one super automatic tool. From what I can tell, I've written 250 lines of code, posted some pictures and said some pretty words and some of latest reputation goes something like: "You are becoming a TDU modding god " "omg pls let me have ur babiez" It is a bit to live up to. The project now just feels too simple.
  6. Thanks Martian, but since I have traffic turned off I tend not to get arrested a whole heap. They do look nice though. Yup. Sure. 396kph. That is fast. :p Some things you can get away with...drive type etc. But generally, yeah. Thanks, but tbh it's only a beginner-intermediate project. Less than 280 lines of code. That's with comments. On the plus side, my commute takes me international on Thursday, so I have a few 10 hour flights to get things done. Which is why I am about to talk about where this is headed: 1. Release. It'll happen, probably within a month as I'm about to do some extensive overhauls. It will also happen here. I've been sick this week and don't plan to have a whole week to myself again until August so have no time to create my own site.Though to alleviate the uhh...rules side of things...I will donate a considerable amount of money over a 3 month period. If Australian police have taught me anything it is that corruption always wins. Plus I want this site to still be here when I'm old and have nothing to do. 2. Features: Interface Overhaul The entire interface is going to be changed. Made slightly more modern and feature custom controls. Things like brake and torque balance will be changed from text box values to a sliding bar. Several custom controls may be implemented, but I do want to keep the full download under 1MB. Name Editor Am doing this in absence of Djey's Modding Tool's development and to have all your necessary modding under one roof. This will be tightly integrated allowing you to change brand names, the actual brand of the car, as well as model and sub model names and dealerships. Complete Customisability I am going to have everything in the database placed on the GUI. That's torque, gearbox intertia, from front ride height to the time it takes for the engine to rev down after ignition. Performance Packages The option to download prewritten performance packages from me or others who have too much time on their hand and then load it over another car with the click of a button. I currently have near perfect performance of the Audi R8 and a pretty good one for the Veyron. 3. Bug fixes. At the moment, the editor does not work unless the megapack is installed. Should be an easy enough fix. And one tester has got an unexplained gamecrash, but I do have the data to delve into this. Thanks for your patience y'all.
  7. Status update: A good friend of mine (and coincidentally my web host) has just died and I currently have a bad flu, so pretty much nothing has happened since I last posted. Release is still in a gray area, though I am extending to some more testers today and tomorrow.
  8. Huh. Sorry to hear the end of modding tools. It is a fantastic piece of software and good luck on all your future endeavours.
  9. I dunno, somewhere around 0.019. Cause I'm a jerk :) Just have some patience. Refined it a bit during a break today. It is pretty nifty, but after using it, Djey's Modding Tools vehicle manager won't work. The game still works fine with the modded performance though. I shall strive to fix this. If you're really good at trawling the internet you'll find it. At the moment it's been given to an *extremely* select few (1 person). Also, please also don't PM me for a download link. I'll most likely not give you one unless your someone I know shall do good by it.
  10. Thanks all. Tool - sounds good. Worked on it for 10 minutes tonight and came up with a new feature. You load the car you want into the editor and press "Copy Data". You then load another car and press "Paste Data" and save. This swaps performance for cars. Example - I just copied a Murcielago's performance onto a Lexus and then body swapped and renamed to a Lamborghini Reventon. So that way I can keep both my Murcie and Reventon and have accurate data for both. Screenshot of this is somewhat undramatic (just added 2 buttons) but still...
  11. Working on it. Got it working extremely dodgily (not user friendly at all). It doesn't seem a high priority to me though since I can just replace the performance on an existing car to modify it to what I want. Higher up is releasing a patch that will make the Edonis renamable. It will if released. But hopefully they'll be minimal. Unlike a trainer here you can't just set the top speed to 1000kph and expect the car to do it - since if the car is too light and lacking downforce, there is nothing pushing it down. It is surprisingly difficult to make a car go more than 500kph+. Which isn't much faster than a tuned McLaren or Koenigsegg. Yup, when we can actually be bothered to something, good nearly always comes. I'll be honest - if Djey did do it it would wipe the floor with mine because modding tools just has that somewhat more professional feel to it. He is equipped with all the right stuff to it, I'm assuming he doesn't because of the rules here or his own views on the matter. As for release, I'll give out to a couple of people who I know will do the right thing by it. If it ever gets a green flag for release I'll chuck on limits to the speed and horsepower your car can have. Cheers everyone :)
  12. Cheers mate. Last time I was on here performance modding was still a while off and I didn't know it was against the rules. Somewhat annoying, since I think most people here would use such an editor for good and not evil. I only ever use TDU offline though, so I dunno if you'd get kicked online for making the modifications. Meh, I still have a realistic Veyron.
  13. Fair few: Toyota Camry Rolls-Royce (some old 80's one, can't remember which) Lincoln Town Car Lincoln Town Car Stretch Hummer H2 Stretch Mercedes-Benz O371RSD
  14. Been a long while since I last logged on. In the past few months I've done alot of stuff, including driving from Dallas to Vegas in a Ferrari, crashing a Jet Ski on Eagle mountain lake and watching as my businesses and bank balance start to level out again after the downturn. Anyway, I was commuting from my shop in Melbourne to my home in Brisbane yesterday and I needed something to do on the plane. The obvious answer was to play a game, but doing that on a laptop on a plane is damn near impossible. So out of nowhere I fired up Visual Studio and started to create a performance editor so I could get my Veyron mod slightly more realistic. I got the bulk of the work done on the plane, but was so obsessed with all the features and that too add to it my Audi somewhat the curb on the drive home from the airport. I finished it up yesterday and this morning. And was gonna release it, but looking at the rules here it seems performance modding is not allowed. So I may release it on another site. I also discovered Tool has built a new Veyron mod which is epic. Anyway. Despite the fact this will never be released here, the project is 100% done (though features will be added) and I think it makes as a nice experiment to say the very least. I really do want to release this and I have some free time from Wednesday...in Sydney tomorrow for a meeting and doing paperwork most of Tuesday and Wednesday, but then I'm free till next Tuesday, so I may get a site up and running if I'm not allowed to release it here. I'm also thinking of adding a check to see if your save file is online or offline so cheaters can't use it, but it seems like a waste of time to me, since it's easy to get around. So...screenshots would probably be a good idea right about now. Since I can't be bothered to post each one, just check out the attachments and tell me what ya think. And a video, we all love videos (so sorry about the quality, I let WLMM do the work for me):
  15. You can't do it by savegame, that just has a list of vehicles, properties etc. that you own and your challenges...all that jazz. Modding tools, don't think so. Haven't got the latest version, but last time I checked it wasn't able to edit the rellevant database files I wrote an editor yesterday which includes price editing. I'm about to create a thread for it now.
  16. Owned a Gallardo, I have the Audi now. And why does it matter what cars I've owned, I still need the community to download mods and post suggestions, which is very nice. Another thing I do to pass the time is reading short car reviews, which I hoped to get more of in this thread. I'm sure I'm not the only one here who owns a car.
  17. It's actually in England :p The joy of being able to write cars off as a business expense :p Not on this computer, I'll be in Perth in around a week and a half, its on that computer. I should also point out the Gallardo picture is just a random one from Google images cause I had none of my old one with me, the Zonda pic is the car I drove, but the picture was not taken by me. I have plenty of pics of the Audi though... Were they any good :p Make points all you like, its impossible for me to convince anyone over the magical interwebs. And I have a plane to catch in 2 hours anyway. Cars that leave you wanting more like that are brilliant cars :) Sounds awesome.
  18. Right, assuming you can drive, what are the best cars you've ever driven? It of course all depends on what you like about the drive...the comfort, the excitement, so tell us about that too. My mates and I set up a week or two every six months just for a roadtrip, so I've driven alot of cars and I chose my top 5. 1. Pagani Zonda C12S. Rented one for a roadtrip around Scotland in December/January 2008/09. I still have wet dreams remembering it. The thrill of just starting the engine is better than skydiving. And when you (and you're mate in a Koenigsegg) pull up next to a teenager in a Toyota Yaris at a set of traffic lights, you feel fantastic. 2. Bugatti Veyron. God on wheels. On the same trip to Scotland, one of my mates had rented this and let me drive it for 20 minutes. Unfortunately my other mate wouldn't let me in his Koenigsegg. 3. Lamborghini Gallardo. Rented the Spyder around New York a couple of years back, with my mates in a Saleen and a Corvette. The sound and styling is intoxicating. America proved to be a successful car sales pitch, as when I got home I bought a Gallardo Coupe and my friend bought a Corvette. 4. Audi R8. My current drive, smooth, quiet and comfortable for those long trips around Australia. And it has the advantage my old Gallardo didn't have - you can park it for 5 minutes and not have crowds of teenagers gathered around it. 5. 1995 Toyota Tarago (Previa). This car was my parents, it's driven around Australia twice and toured Southern Africa. Sure, it rattles, has a broken air-conditioner, is rather bumpy and the cup holder doesn't slide back into the dash anymore, but I love it dearly.
  19. Near one of my houses (which is in a tiny town on the east coast of Australia) there are two Hummer's on the one street (they outnumber Toyota Corolla's on that street) :p So no, they're nothing fancy.
  20. I'm going to say the Superleggera, pretty looking, fast car and I love Gallardo's. To Reaper: I though the poll was the same as the last thread, and the Zonda was on that.
  21. dredgy

    Mod Talk

    Haha. I wouldn't call me a coder...I was during the dotcom boom, but now I'm just someone who codes when he's bored (Like I can fly a plane, but I'm not a pilot) :P I am fluent (but rusty) in C/C++ and I think I'm still on top of C# with .NET, though doing anything with Mono/Linux anymore may be a bit beyond me, but I simply don't have the time to do a whole heap with TDU. From Perth, eh Tool? I have a little computer shop in Fremantle that I visit on a fortnightly basis or so. Perth has to be one of the nicest cities in the world, nothing like leaning over the edge of the Bell Tower's balcony, taking in the river. I was actually surprised how big it was - after working with Flight Simulator and Wii Homebrew, TDU seemed...restrictive, in a sense I suppose it is, but you are making extremely good headway with your tools. Every community needs someone to worship for their sheer nerdiness (:p), and I think you, Tool and a few others are filling that gap nicely for TDU:C, ya keep taking it to new levels, which is brilliant. A pity, I just looked around the program files then and what files would they be stored in? The btrqs? Cheers guys, keep up your good work.
  22. dredgy

    Mod Talk

    And how :p? I know my around computer programming and databases, but I haven't really examined TDU that much. So are you saying it is possible to just add say Tool's Veyron mod to a random empty Mercedes dealership and not have to replace another car? That would be brilliant, though I'm not sure if that's what you are saying. And if yes, where do you get the performance data from? Could you please explain a little more in detail, or perhaps PM me with the basics of how to a database update? I have your tools, but the database editor doesn't seem to have to have that capability, or am I missing something? Thanks mate
  23. This thing is like the Airbus Beluga...it is soooo ugly it is cool. The new Multipla is boring as, but the old ones showed you were willing to have a bit of a laugh with your car. I am a fair bit older than that, and I have a) Seen and b) Driven a Veyron and I can tell you it is not ugly (though it depends on taste) From a distance it could almost pass as a standard road car - it's an extremely understated supercar. But you can still tell its a supercar, the ride height for instance, the exposed engine and the sheer width of the thing are other good examples. In the right colour scheme, it is gloriously sleek and rounded and when it drives it seems to be...powerful, purposeful, something no car I've ever seen (and I've seen a lot) has been able to pull off before, though you do need to see it in the flesh to fully appreciate it. Some really ugly cars: Cadillac CTS-V Toyota Corolla (the new one) Mercedes E360 Kompressor Any Hummer Any Cheverolet road car.
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