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CLR-GTR

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Everything posted by CLR-GTR

  1. I also don't understand it. They did had it proper implemented. Remember those 3 shots below eachother of that tinted bold guy in his SLK with a small fuelgauge in the HUD? I think that was actual TDU2 work. I mean, they also stated it was true they were looking at implementing buggies, which was also leaked artwork. I also don't like this. Seems we'll have to moan some more before fuel gets in.
  2. Well, I might be pessimistic but I think it'll be just that very scenario, an E3-release.
  3. I know there is a wikipedia specially for cars but every car I searched on that site had no information whatsoever. Nice format, but no info to put there. :confused:
  4. Thanks Fabien. As I am not a member at TDU2.fr, I say it here: nice job on the article. Has quote some new information in.
  5. Well they are making progress. TDU1 had a much bigger contest, the Design Your Dream Car Contest. The winning design would win between 2500 and 5000 dollars and would be put ingame. About 80% of all entries did not apply to any of the rules and the winning design, a futuristic bike that could widen up to a car, was never put ingame. So there is progress :p
  6. In fact, after you change your avatar, it will emerge with a huge bandage around his head that will disappear only after one hour. OMG that would be hilarious xD
  7. There ya go.
  8. Done ;) I first had them as link, then I doubted if I should put them as image, as the forum resizes them to fit in posts, I thought that would be good enough.
  9. Could somebody translate this maybe? http://www.tdu2.fr/index.php?option=com_content&view=article&id=31:maj-feedback-tdu2-by-kidzou-2-juin-2010&catid=8:test-drive-unlimited-2&Itemid=6 Google gives this: http://translate.google.nl/translate?hl=nl&sl=auto&tl=en&u=http%3A%2F%2Fwww.tdu2.fr%2Findex.php%3Foption%3Dcom_content%26view%3Darticle%26id%3D31%3Amaj-feedback-tdu2-by-kidzou-2-juin-2010%26catid%3D8%3Atest-drive-unlimited-2%26Itemid%3D6 Seems there will be no fuel as it was found boring (¿) and clubs can have a maximum of 32 players. And they also mention something about how the beta will be arranged. The new screenshots are also up: http://www.testdriveunlimited2.fr/images/news/tdu2fr/conf1/SCREENSHOTS_KIDZOU_DAY.jpg http://www.testdriveunlimited2.fr/images/news/tdu2fr/conf1/SCREENSHOTS_KIDZOU_NIGHT.jpg
  10. There's a picture of the Esprit S3 racing a Delta Integrale in the first post of Diablo's report of the Eden Games visit. http://forum.turboduck.net/showthread.php?t=19523
  11. I'd love to find it but I can't read any french words so I hope somebody will put it here.
  12. A red 80's Lancia Delta Integrale Evo and a blue Lotus Esprit S3 of 1981.
  13. Is it a graphical glitch, is it damaged, or did you managed to only put down the frontpassenger window, without opening the rest?
  14. I never use them in GTA IV other than a target when my cars go ballistic, so for me they can stay out far away. Let there be Scooter Simulator or something, I'm not waiting for those in TDU2 :p
  15. CUSTOMIZABLE PLATES HUUUUUUUUUUUU NEW CAR HUUUUUUUUUUUUUU Sry, was that too excited? GOOD! :p Nice screenshot Diablo. Were you also able to choose the plate-design?
  16. That MR2 is quite boxy, but it looks far better than the Subaru XT. I remember Wheeler Dealers had a red MR2 of that generation in their show. Some from my side, the C111 and C112 of Mercedes. I got my info of various websites, a Mercedes magazine-issue of 2009 which featured the C112 and self-made photo's of where C111's II and III are now. The Mercedes C111 was a 70's prototype-series consisting of 5 true prototypes and one rather odd looking ''evaluationmodel''. The series was quite different from all other Mercedes seen sofar thanks to the wedge design and the orange paintjob called Weissherbst (White Fall). Also, the bodies of the cars were made of reinforced plastic. The first two main models ('69 I and '70 II) were powered by Wankel-engines. Model II was the fastest with a 4-rotor, 350hp engine bringing it up to 300km/h. It was also the most complete and production-ready looking one of all C111's. The oilcrisis came and Mercedes pulled the plug out of Wankel-engine research. Instead they experimented with conventional enginetypes, kicking off with a dieselpowered modified C111 II. Models III and IV also used more conventional engines. These last two cars looked very different, painted in silver and looking more like planes than cars. Model III had a diesel engine, and model IV had a petrol-V8. With this 500hp twinturbocharged engine, it drove 403km/h on the Nardo-track. I don't know where the evaluationmodel, model I and model IV are, but the C111 II is now parked on a platform in the Mercedes Museum, although it also tends to show up elsewhere at events or other museums. Model III is also in the museum, hung up together with cars including the W125 Rekordwagen and T80 on a black strip that should represent a 90-degrees banked wide hairpin. Models I and II, on the backdrop the evaluationmodel. Model III and model IV My comments: awesome cars, mainly model II for looking as if it could go in production. The orange paintjob also looks good on the cars. The Mercedes-Benz C112 was a prototype based on the group-C racecars. It was introduced in 1991 and was built for testingpurposes. The car was powered by a 6.0 V12 of the SL600, delivering around 408hp. 0-100km/h was done in 5 seconds and a top of 310km/h was claimed. Main features tested on this car were the above shown active rearwing, popping up/backwards at higher speeds, and Active Body Control. It took 8 more years of development before ABC was first sold, on the 99 CL-Class. Mercedes received around 700 orders but never produced it. As of 2009, the car still exists and is still perfectly capable of driving. As with other Mercedes prototypes, for a car not meant for production it's very complete. It even has radio, leather all over the place and automatic climate control. My comments: ME NEEDZ. I'd love to own one myself despite it not being produced and most likely not becoming for sale ever. I would change some things though, I'd go for other interiorcolors and it would be nice to find out how well this thing sounds and performes with the AMG 6.2l V8, especially since this is a rear-engine car. Other than that, ABC is long time available already so no need to keep the experimental stuff of '91 in it :p
  17. EDIT: Refuelling is NOT in.
  18. ^ Ow so true.
  19. I thought that TDU2 Casino thing was USA only, this site states it's also for EU gamers: http://electronictheatre.co.uk/index.php/industry-news/4982-test-drive-unlimited-2-release-date-confirmed-pre-order-incentive-revealed
  20. I don't see anything new, neither did I see that screen.
  21. The Mustang Fastback I think that has been mentioned some times earlier.
  22. I don't think so. It's the pay-version if I'm correct which has the TDU-export filter. I also tried a few times to work with zmodeler but I really couldn't do anything in that program xD
  23. I once created my own conceptcar for a similar but official competition for TDU1. The winning design would be put in the game. When the contest was over, almost nobody paid attention to the rules, there were too many noobish entries, and the winning car was, I believe, an already existing vehicle from another racinggame. This contest sounds good. I could join in on this but I haven't got TDU1 anymore, and I can't convert to TDU1 as I have 3ds, not zmodeler.
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