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Michal003

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  • Posts

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  1. Like
    Michal003 got a reaction from andrey zyb for a file, C.T.R. Physics Mod   
    I working on new physics to TDU2
    Here is new 1.05 version
    Features:
     
    Braking can block wheels More powerful handbrake Some optimization of traction control Edited ForceFeedback Edited aerodynamics Good for drifting Realistic understeer New motorbike physics and handling  
    Important:
    Hardcore setup is now really hardcore and it's good for drifting with 4wd cars (e.g. Bugatti Veyron)
    Sport setup is made for drifting with rwd cars and for perfect lap times
    Full assistance is for normal cruise around city and it can also be used for perfect lap times easily
    It works online and also with Unofficial patch and AutoPack.
     
    I was originally inspired by Veno physics mod and thanks to him I could understand how it works.
     
    Used modifications:
    Unofficial patch 0.4
     
    Tested on Logitech G27
     
    I still working on Clutch/Brake linearity and car suspension. Now I work on version for normal (slow) driving with smooth brakes and steering. I'll release it soon.
     
     
    Video:
     
    Installation:
    Copy downloaded file to TDU2 main folder and overwrite original Physics.cpr file You also need different laucher e.g. Knyazev Universal launcher or the TDU World Launcher  
  2. Like
    Michal003 got a reaction from Marcel45 for a file, C.T.R. Physics Mod   
    I working on new physics to TDU2
    Here is new 1.05 version
    Features:
     
    Braking can block wheels More powerful handbrake Some optimization of traction control Edited ForceFeedback Edited aerodynamics Good for drifting Realistic understeer New motorbike physics and handling  
    Important:
    Hardcore setup is now really hardcore and it's good for drifting with 4wd cars (e.g. Bugatti Veyron)
    Sport setup is made for drifting with rwd cars and for perfect lap times
    Full assistance is for normal cruise around city and it can also be used for perfect lap times easily
    It works online and also with Unofficial patch and AutoPack.
     
    I was originally inspired by Veno physics mod and thanks to him I could understand how it works.
     
    Used modifications:
    Unofficial patch 0.4
     
    Tested on Logitech G27
     
    I still working on Clutch/Brake linearity and car suspension. Now I work on version for normal (slow) driving with smooth brakes and steering. I'll release it soon.
     
     
    Video:
     
    Installation:
    Copy downloaded file to TDU2 main folder and overwrite original Physics.cpr file You also need different laucher e.g. Knyazev Universal launcher or the TDU World Launcher  
  3. Like
    Michal003 got a reaction from Reient for a file, C.T.R. Physics Mod   
    I working on new physics to TDU2
    Here is new 1.05 version
    Features:
     
    Braking can block wheels More powerful handbrake Some optimization of traction control Edited ForceFeedback Edited aerodynamics Good for drifting Realistic understeer New motorbike physics and handling  
    Important:
    Hardcore setup is now really hardcore and it's good for drifting with 4wd cars (e.g. Bugatti Veyron)
    Sport setup is made for drifting with rwd cars and for perfect lap times
    Full assistance is for normal cruise around city and it can also be used for perfect lap times easily
    It works online and also with Unofficial patch and AutoPack.
     
    I was originally inspired by Veno physics mod and thanks to him I could understand how it works.
     
    Used modifications:
    Unofficial patch 0.4
     
    Tested on Logitech G27
     
    I still working on Clutch/Brake linearity and car suspension. Now I work on version for normal (slow) driving with smooth brakes and steering. I'll release it soon.
     
     
    Video:
     
    Installation:
    Copy downloaded file to TDU2 main folder and overwrite original Physics.cpr file You also need different laucher e.g. Knyazev Universal launcher or the TDU World Launcher  
  4. Like
    Michal003 got a reaction from ONE for a file, C.T.R. Physics Mod   
    I working on new physics to TDU2
    Here is new 1.05 version
    Features:
     
    Braking can block wheels More powerful handbrake Some optimization of traction control Edited ForceFeedback Edited aerodynamics Good for drifting Realistic understeer New motorbike physics and handling  
    Important:
    Hardcore setup is now really hardcore and it's good for drifting with 4wd cars (e.g. Bugatti Veyron)
    Sport setup is made for drifting with rwd cars and for perfect lap times
    Full assistance is for normal cruise around city and it can also be used for perfect lap times easily
    It works online and also with Unofficial patch and AutoPack.
     
    I was originally inspired by Veno physics mod and thanks to him I could understand how it works.
     
    Used modifications:
    Unofficial patch 0.4
     
    Tested on Logitech G27
     
    I still working on Clutch/Brake linearity and car suspension. Now I work on version for normal (slow) driving with smooth brakes and steering. I'll release it soon.
     
     
    Video:
     
    Installation:
    Copy downloaded file to TDU2 main folder and overwrite original Physics.cpr file You also need different laucher e.g. Knyazev Universal launcher or the TDU World Launcher  
  5. Like
    Michal003 got a reaction from Dvaedfug for a file, C.T.R. Physics Mod   
    I working on new physics to TDU2
    Here is new 1.05 version
    Features:
     
    Braking can block wheels More powerful handbrake Some optimization of traction control Edited ForceFeedback Edited aerodynamics Good for drifting Realistic understeer New motorbike physics and handling  
    Important:
    Hardcore setup is now really hardcore and it's good for drifting with 4wd cars (e.g. Bugatti Veyron)
    Sport setup is made for drifting with rwd cars and for perfect lap times
    Full assistance is for normal cruise around city and it can also be used for perfect lap times easily
    It works online and also with Unofficial patch and AutoPack.
     
    I was originally inspired by Veno physics mod and thanks to him I could understand how it works.
     
    Used modifications:
    Unofficial patch 0.4
     
    Tested on Logitech G27
     
    I still working on Clutch/Brake linearity and car suspension. Now I work on version for normal (slow) driving with smooth brakes and steering. I'll release it soon.
     
     
    Video:
     
    Installation:
    Copy downloaded file to TDU2 main folder and overwrite original Physics.cpr file You also need different laucher e.g. Knyazev Universal launcher or the TDU World Launcher  
  6. Thanks
    Michal003 got a reaction from JagHond for a file, C.T.R. Physics Mod   
    I working on new physics to TDU2
    Here is new 1.05 version
    Features:
     
    Braking can block wheels More powerful handbrake Some optimization of traction control Edited ForceFeedback Edited aerodynamics Good for drifting Realistic understeer New motorbike physics and handling  
    Important:
    Hardcore setup is now really hardcore and it's good for drifting with 4wd cars (e.g. Bugatti Veyron)
    Sport setup is made for drifting with rwd cars and for perfect lap times
    Full assistance is for normal cruise around city and it can also be used for perfect lap times easily
    It works online and also with Unofficial patch and AutoPack.
     
    I was originally inspired by Veno physics mod and thanks to him I could understand how it works.
     
    Used modifications:
    Unofficial patch 0.4
     
    Tested on Logitech G27
     
    I still working on Clutch/Brake linearity and car suspension. Now I work on version for normal (slow) driving with smooth brakes and steering. I'll release it soon.
     
     
    Video:
     
    Installation:
    Copy downloaded file to TDU2 main folder and overwrite original Physics.cpr file You also need different laucher e.g. Knyazev Universal launcher or the TDU World Launcher  
  7. Like
    Michal003 got a reaction from Some Folk for a file, C.T.R. Physics Mod   
    I working on new physics to TDU2
    Here is new 1.05 version
    Features:
     
    Braking can block wheels More powerful handbrake Some optimization of traction control Edited ForceFeedback Edited aerodynamics Good for drifting Realistic understeer New motorbike physics and handling  
    Important:
    Hardcore setup is now really hardcore and it's good for drifting with 4wd cars (e.g. Bugatti Veyron)
    Sport setup is made for drifting with rwd cars and for perfect lap times
    Full assistance is for normal cruise around city and it can also be used for perfect lap times easily
    It works online and also with Unofficial patch and AutoPack.
     
    I was originally inspired by Veno physics mod and thanks to him I could understand how it works.
     
    Used modifications:
    Unofficial patch 0.4
     
    Tested on Logitech G27
     
    I still working on Clutch/Brake linearity and car suspension. Now I work on version for normal (slow) driving with smooth brakes and steering. I'll release it soon.
     
     
    Video:
     
    Installation:
    Copy downloaded file to TDU2 main folder and overwrite original Physics.cpr file You also need different laucher e.g. Knyazev Universal launcher or the TDU World Launcher  
  8. Thanks
    Michal003 got a reaction from Djey for a file, C.T.R. Physics Mod   
    I working on new physics to TDU2
    Here is new 1.05 version
    Features:
     
    Braking can block wheels More powerful handbrake Some optimization of traction control Edited ForceFeedback Edited aerodynamics Good for drifting Realistic understeer New motorbike physics and handling  
    Important:
    Hardcore setup is now really hardcore and it's good for drifting with 4wd cars (e.g. Bugatti Veyron)
    Sport setup is made for drifting with rwd cars and for perfect lap times
    Full assistance is for normal cruise around city and it can also be used for perfect lap times easily
    It works online and also with Unofficial patch and AutoPack.
     
    I was originally inspired by Veno physics mod and thanks to him I could understand how it works.
     
    Used modifications:
    Unofficial patch 0.4
     
    Tested on Logitech G27
     
    I still working on Clutch/Brake linearity and car suspension. Now I work on version for normal (slow) driving with smooth brakes and steering. I'll release it soon.
     
     
    Video:
     
    Installation:
    Copy downloaded file to TDU2 main folder and overwrite original Physics.cpr file You also need different laucher e.g. Knyazev Universal launcher or the TDU World Launcher  
  9. Like
    Michal003 got a reaction from BEight for a file, C.T.R. Physics Mod   
    I working on new physics to TDU2
    Here is new 1.05 version
    Features:
     
    Braking can block wheels More powerful handbrake Some optimization of traction control Edited ForceFeedback Edited aerodynamics Good for drifting Realistic understeer New motorbike physics and handling  
    Important:
    Hardcore setup is now really hardcore and it's good for drifting with 4wd cars (e.g. Bugatti Veyron)
    Sport setup is made for drifting with rwd cars and for perfect lap times
    Full assistance is for normal cruise around city and it can also be used for perfect lap times easily
    It works online and also with Unofficial patch and AutoPack.
     
    I was originally inspired by Veno physics mod and thanks to him I could understand how it works.
     
    Used modifications:
    Unofficial patch 0.4
     
    Tested on Logitech G27
     
    I still working on Clutch/Brake linearity and car suspension. Now I work on version for normal (slow) driving with smooth brakes and steering. I'll release it soon.
     
     
    Video:
     
    Installation:
    Copy downloaded file to TDU2 main folder and overwrite original Physics.cpr file You also need different laucher e.g. Knyazev Universal launcher or the TDU World Launcher  
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