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maggit

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Everything posted by maggit

  1. Why did they even release it if there are no significant changes at all? o_O
  2. They all got banned. :D Actually I wouldn't be surprised if they locked out tdu2 forums at Eden Studios HQ after the strike. Did you notice that the "person" who announced the patch was some impersonal TDU_Customer_Service? They don't even let Destra post there any more. ;)
  3. It seems a new patch is coming to PC... they haven't specified whether it's only server-side though (my guess is it is, they haven't mentioned what it's supposed to fix). Maintenance Notification (PC) - Test Drive Unlimited 2 Forums EDIT: It's a client patch, weighs somewhere around 40MB. No changelog though.
  4. Lamborghini Diablo SV (if they ever get Lamborghini). If not, Ferrari F50. Off-road: RUF Dakara (I guess, we need a good offroad RUF but boy, it's uglier than Cayenne).
  5. I had this problem too, apparently you have to delete your own photos to make it work, so we have only 15 pages for pics.
  6. Still no console updates? :O My guess is MS and Sony Q/A didn't let them through judging by the way they looked on PC.
  7. My guess is that not only was it underfunded but rushed. You can tell by the lack of features, even the clutch. The beta should've been at least half a year later. I guess ATARI didn't have the cash or patience for more so they did it the way they did.
  8. It would be nice if they made some sort of announcement. Is TDU2 abandon-ware already (with Eden getting laid off), or are they going to work on it?
  9. I hope they add that Hot Rod though. Might be fun to drive.
  10. I probably shouldn't, as I've already posted 4 but I was thinking it would be nice if we could have some sort of club liveries that can be put on the car, something along the lines of GRID teams. I do realize this may not have been implemented because of some limitations put by manufacturers, still, no harm in asking. Also, I wish Eden the best in their negotiations with Atari (if they ever come to be).
  11. If they had more in the first place, we wouldn't be complaining about lousy sound, or voice overs, or inaccurate models. Hell, who knows, maybe they'd write a decent back story for the cup. Everything connected with SP seems like a last minute addition. A decent Q/A would've helped ironing bugs out. This game was simply too big for such studio. This basically is an MMO and I'm pretty sure the resources they had been given were laughable in comparison with other MMO projects. If the publisher was somebody else there would've been more people involved, surely. They would've made sure everything is going according to plan, because this game had and still has so much potential.
  12. I went for the Lotus. It's a Lotus after all.
  13. I have something for Eden. :P I just hope everything works out well. I was so looking forward to this game... -- OLD IMAGE REMOVED (imageshack) --
  14. I've seen ATARI ruin some games because of their strict policy on keeping the deadline (Temple of Elemental Evil, or Neverwinter Nights 2, anyone?). They always rush developers and make them release unfinished unpolished products. I'm surprised Eden got the luxury of postponing release. I guess it must have been really unfinished by then. So, even though they deserve criticism for the current state the game is in, I'm with them. I wholehartedly hate ATARI, just as much as EA and Activision. Rockstar is the only decent publisher around, even if their prices are steep and the PC segment is ignored.
  15. GPS 1. Could the GPS not set offroad routes for asphalt cars and classic cars (except for Subaru and Lancia Delta), or at least could it highlight them with a different colour, let's say a darker shade of orange? 2. Could we have a working "zoom out" feature for the GPS without having to access the map? Just add one that actually lets us see the road layout (unlike the ones in TDU1).
  16. Ghost, his entry is sooo good. :)
  17. You have to take into account that this game was not developed only for G25/27 users. What percentage of the whole user base were G25 users in TDU1? I can't imagine it was the majority (I may be wrong there). But they have to cater for all audiences. The physics changes went in the good direction they just need some tweaking (just look how the cars behave in the air or when you barrel roll after a crash). Also, I understand your frustration with for example, how the clutch works (come on, no analog?) but you can't expect them completely rewriting the driving physics.
  18. Well, I guess, still I think those are just nice details. And I do welcome them very openly. Eden do try to make their game a bit more realistic and I welcome that as well. Especially that the physics seem more realistic than most contemporary mainstream racing games. As for the TDU2 HC, don't expect fireworks, it corresponds the no-assists option from TDU1, it makes the cars unpredictable at times (though I play on keyboard) :P
  19. GAMEPLAY MECHANICS IMPROVEMENTS: 1. Introduce multiplayer tournaments, mix classes, cars, tracks and skills. If not let the host change the race in a ranked race because even if the players are good (and are having fun) racing gets pretty stale fast. Do the same for club races. Most people we meet in club vs. club races are rammers but there are some who are great players and it's just a shame we can't change the challenge when we are bored with it. 2. Let non-competitive clubs get their XP somehow as well. Be it in 'Follow the Leader' or 'Keep your distance' just add something like time constraints (timer, or a ref time) or a minimum distance required to travel to obtain an XP award, otherwise those challenges are more of a chore to do than anything else, and my guess that wasn't your initial intention. That will surely make them more difficult too, but better (or ANY) rewards for the challenge should compensate for that. EDIT: @CLR: Thanks, I'll be sure to read the guildines next time. But when I saw the topic and the opportunity to let Eden know (via official channels) in what ways players think they know how to improve their game just made me so excited that I jumped into writing without giving much thought about limitations Diablo had put on us. :P I feel like nfscu2 of TestDrive Central now (I think you should get the reference). BTW, I deleted the post between CLR's two in order not to clutter things up, so his post is not a double post.
  20. Um, when did Eden make a realistic driving sim? They always made semi-realistic games and that's the way it should stay. Sure, HC mode is fun if you have a steering wheel but it's nowhere realistic. The indicators and the TDU1 'start' engine option were nice touches on the details, not sim elements.
  21. Ibiza, I love O'ahu but I've 'driven' there for so long I could use a change.
  22. Try reading the patch notes again. You're not the only one who thought that it's an improvement.
  23. I understood you were complaining about it sounding like Koenigsegg. My bad, sorry. Need to read stuff more carefully.
  24. I did. That's why I double checked later. Felt like a moron afterwards.
  25. D'oh, I didn't notice that it's the exploration pack Benz. :facepalm: As for the colour, he did it just as I suspected. :P Not that I like chrome colours, I really was just curious if you can do that without .
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