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MagicV8 reacted to BEight for a file, (Late)Halloween map mod
A mod that was just made a little over a month. Have fun everyone. Happy Halloween
Please note that this will overwrite surfer's island. I was able to generate a new island in my own game but I couldn’t replicate it for other users. So this map will temporary be placed at unfinished island.
You need a bookmark!!!
"Night of the Bald MountainMK2" 824 8900.00 382.00 9450.00 -0.535 -0.073 0.842 428971105
How to install:
Normal route:
Find "Euro" should be the folder after "mod-data"
Replace Euro in your tdu1's directory. Let it overwrite sector files.
Andraste route(if you have the mod manager installed)
Extract RAR into "mods" folder located in your TDU directory
How to install Bookmark?
Bookmark coordinates: Documents\Test Drive Unlimited\savegame\YourUsername\bookmark\bookmark.txt
Copy this:
"Night of the Bald MountainMK2" 824 8900.00 382.00 9450.00 -0.535 -0.073 0.842 428971105
Then paste it into your bookmark.txt. Make sure to keep the comma at the bottom of the list.
If you don't have a bookmark.txt. Go into the game and create a random bookmark by going into freedrive. Pause(p) bookmarks tab.
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MagicV8 reacted to observer348 for a file, TDU Dodge Durango STR Sound mod.
Sound for Dodge Durango STR 2018.
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MagicV8 reacted to TomDom for a file, TDU2 Auto Offline Launcher
Auto Offline Launcher
A simple cleaned up launcher that can be used to easily launch your game in offline mode.
Overview
This is a modified version of the original launcher with all online checks, offline error messages, and admin mode requirements removed.
Using this launcher you can launch TDU2 in offline mode without waiting and without any error interruptions.
Versions
This download contains 2 separate launchers:
Custom Launcher: This version is a customized version of the original launcher, with and adjusted UI and no error pop-ups. Auto Launcher: This version directly starts Test Drive Unlimited 2 in offline mode, without showing the launcher.
How to install
Unzip the download and choose the UpLauncher.exe version you’d like to use. Place it in your TDU2 game directory, then simply run the launcher!
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MagicV8 reacted to observer348 for a file, TDU Toyota AE-86 Trueno Sound mod
Sound mod for Toyota AE-86 Trueno.
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MagicV8 reacted to observer348 for a file, TDUFord Mustang GT-R Concept Sound mod
This sound mod was based on Quadra Type-66 Avenger engine sound from Cyberpunk 2077.
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MagicV8 reacted to galucinogen platinum for a file, autumn mod
Hi all. New autumn version for test drive unlimited by Maxim Chelyushkin.Thanks man.
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MagicV8 reacted to BlakeBelladonna for a file, TDU Platinum - Nissan VQ Sound Mod Pack
Sound mod for the Nissan 350Z, 350Z Nismo S-Tune, 350Z Amuse, 370Z, 370Z Nismo, 370Z Amuse, and Infinity G37.
If you downloaded the previous Nissan 350Z sound, consider this a complete rework of that mod.
Stock versions:
Styled after stock setup with optional Nismo high flow resonated exhaust. Features exhaust resonance.
Nismo Z versions:
Styled after Nismo high flow resonated exhaust with cat delete and tune. Features exhaust resonance and mid-high range backfire.
Amuse Z versions:
Styled after Nismo high flow resonated exhaust with aftermarket turbocharger kit. Features exhaust resonance and mid-high range burble, turbo spool, full boost transition, turbo spool down, and two stage bov sound.
Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted.
Credit to Turn10 Studios and Slightly Mad Studios for the original samples and sound effects as well as EA Black Box for additional sound effects.
Special thanks and shout out to Remondox and EJS5000 for their help and patience, as well as Thunderlizard, EvenFiringV10 for their feedback and support!
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MagicV8 reacted to BlakeBelladonna for a file, TDU Platinum - Shelby Big Blocks Sound Mod
Sound mod for the Shelby Cobra 427, 1967 GT500, and 1967 GT500 Eleanor.
Cobra:
Styled after a stock setup. Features very subtle full range burble and exhaust resonance. Works for stripe and no-stripe tunes of the standard Cobra 427.
GT500
Styled after the standard Shelby tuned 428 Cobra Jet, with custom headers and period 3" header back exhaust with resonator. Features mild burble and decel resonance. Works for '67 GT500 and Tremec versions.
Eleanor
Uses the same sound as the GT500, with the addition of a supercharger. Sound styled after the well known GMC 671 blower. Supercharger sound is full range including idle.
Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted.
Credit to Turn10 Studios and Slightly Mad Studios for the original samples and sound effects as well as EA Black Box for additional sound effects.
Special thanks and shout out to Remondox and EJS5000 for their help and patience, as well as Thunderlizard, EvenFiringV10, and Iceman for their feedback and support!
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MagicV8 reacted to BlakeBelladonna for a file, TDU Platinum - Saleen S281 Mk5 Sound Mod
A sound mod for the Saleen S281 Supercharged Convertible and Extreme Coupe. Can be used on any Mk5 Mustang as desired.
Features modest supercharger and burble only at high rpm.
Styled after a stock Saleen S281 Supercharged with standard exhaust and recirculated compressor bypass valve.
Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted.
Credit to Turn10 Studios for the original samples and sound effects as well as EA Black Box for additional sound effects.
Special thanks and shout out to Remondox and EJS5000 for their help and patience, as well as Thunderlizard and EvenFiringV10 for their feedback and support!
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MagicV8 reacted to BlakeBelladonna for a file, TDU Platinum - Lexus IS300 Sound Mod
A sound mod for the Lexus IS300 TRD variant. Can work on other 2JZ powered cars as desired.
Features rpm varied blow off valve, subtle midrange backfire, and idle to redline turbo spool.
Styled after a 2JZ-GTE powered car with an RPS manifold and Greddy PE header-back exhaust, with the legendary HKS T51R port flutter and HKS SSQV blow off valve.
Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted.
Credit to Turn10 Studios for the original samples and sound effects as well as EA Black Box for additional sound effects.
Special thanks and shout out to Remondox and EJS5000 for their help and patience, as well as Thunderlizard and EvenFiringV10 for their feedback and support!
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MagicV8 reacted to Xarlith for a file, TDU World: TDU2 Multilingual Pack
TDU2 Multilingual Pack adds support for all languages that TDU2 has been localized for, regardless of yours game region.
Supported languages
- English
- French
- German
- Italian
- Japanese (no audio)
- Polish
- Russian
- Spanish
Installation
By using Mod Manager feature of TDU World Launcher or manually by extracting the archive into the game's main directory.
This mod works with any edition of TDU2, DVD, Steam, ISO. It does not work with unpacked, modded copies.
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MagicV8 reacted to BlakeBelladonna for a file, TDU Platinum - Lexus IS300 Retune V2
Summary:
Retune of the Lexus IS300 TRD for TDU Platinum using real world data and experience.
Features:
Fully remade torque curve using data from a real 2JZ-GTE dyno sheet. Handling characteristics reflect a hypothetical TRD edition IS300 based on parts interchangeability from other Toyota products and available TRD upgrades. Balanced and tested as high performing E class against vehicles such as Mercedes CLK and RX7 Type R. Installation:
Extract Euro folder to TDU install directory. Overwrite when asked. Import IS300retuneV2.mini.json to car slot 656 using TDUF. Drive car! Notes:
Vehicle handling was set up using the modified torque curve. Using one without the other may have in unexpected results. BTRQ can be used on other cars with the 2JZ-GTE engine but may not work correctly on high horsepower tune levels. Thank you! -
MagicV8 got a reaction from John96 for a file, Advertisment Billboards (Ibiza / Hawaii)
Textures replaced: Ad Billboards on Ibiza amd Hawaii
Converter/Creator: MagicV8 aka CocoJambo
Credits: unknown
!!Please make sure to backup your original file/s before installing this mod and read the included README file!!
The pics have more details then the original ones!
The zip includes the following files:
sf_adpnl_d.2DB (for Ibiza) rs_bbrd_ad.2DB (for Hawaii) readme.txt ad_billboards_ibiza-hawaii.jpg Well, here is the explanation, how to replace the original ad billboards:
You have to unpack TDU 2. Locate the commonworld.bnk for Ibiza at %gamepath%\Euro\Bnk\islands\ibiza\level (or where you have unpacked the game). Backup that file!!! Replace the original file sf_adpnl_d.2DB in commonworld.bnk\5Prepared\PC\EURO\Decors\Ibiza\Objects\street_signs\Common_Maps with the one in the zip by using the TDU Modding Tools - Keep the file names! Locate the commonworld.bnk for Hawaii at %gamepath%\Euro\Bnk\islands\hawaii\level (or where you have unpacked the game). Backup that file!!! Replace the original file rs_bbrd_ad.2DB in commonworld.bnk\5Prepared\PC\EURO\Decors\Hawai\Objects\street_signs\Common_Maps with the one in the zip by using the TDU Modding Tools too - Keep the file names! Start TDU 2 and enjoy the new ad billboards. Mod History
v. 1.0.0 - first release
Terms of use:
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The models, skins and other files are for private use only Commercial use of this modification is strictly prohibited All Registered Trademarks and Copyrights are property of their respective owners If you wish to edit this modification please contact me via e-mail: [email protected] You are allowed to edit this modification and it's contents for your own private use [If applicable] Before uploading work by another modder, permission must be granted by the original author
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MagicV8 reacted to BEight for a file, Surfer's Island BETA V2 (New Island mod)
This mod replaces the northern secret island (known as unfinished island) with a new island. This new island is a drivers paradise with banked tarmac roads and dirt rallying tracks. Its a real blast to drive(especially with Surfin' USA on the radio) and i hope everyone will be as delighted as me and my friend. 🙂
Problems:
Flying guardrails, couldn't change PMIs so they will have to remain here for now.
Road Texture, the roads only use R_C_00.2db. I know that the roads use multiple textures but didn't get round to it.
Installation:
Extract to your TDU1 directory (same location of Euro file) Let it overwrite Area -1-1 contents.
How to get there:
Bookmark coordinates: Documents\Test Drive Unlimited\savegame\YourUsername\bookmark\bookmark.txt
Copy this:
"Surf Island" 1 10162.41 34.09 8955.99 0.862 0.007 0.508 427894457
Then paste it into your bookmark.txt. Make sure to keep the comma at the bottom of the list.
bookmark.txt
Credit:
B-Eight
BetaTGC69 Beta testing and taking these photos for me.
if you have any trouble with this, please ask.
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MagicV8 reacted to stoplookingmypic for a file, [TDU 1] HD Realistic Graphics Mod + Textures (Low PC Compatible)
What is new?
-Added HDR Support
-Modified Road Textures
-Modified Vegetation
-Rearranged Weather
Times of day:
-Morning
-Midday
-Afternoon
-Evening
Installation:
Copy the files from FX folder to Euro/Bnk/FX;
Copy the .bnk files to Euro/Bnk/Level/Hawai;
Backup your files before replacing them.
BONUS TWEAKS:
Copy/Edit the lines you want (fx.ini)
GRASSENABLED = FALSE (disables the grass and increases FPS)
SUNENABLED = FALSE (disables the sun)
SPAWNDISTANCES = 1 (disables traffic and increases FPS)
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MagicV8 reacted to BEight for a file, New Roads Project: Waialua backroads
Back with a new road for TDU1.
Adds the backroads found behind Dillingham airport to Schofield Barracks from tdu2
Not a 1-1 port. There are a few differences.
Also added the runway from an older mod "Dillingham Airfield Resurfaced" to avoid conflicts
Have fun
How to install:
Normal route:
Find "Euro" should be the folder after "mod-data"
Replace Euro in your tdu1's directory. Let it overwrite sector files.
Andraste route(if you have the mod manager installed)
Extract RAR into "mods" folder located in your TDU directory
Location:
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MagicV8 reacted to Avrelivs for a file, TDU1 '57 Corvette C1 improved textures
A couple of textures for the 1957 Corvette.
Features:
clear windscreen glass improved rear chrome textures better emblem bump textures darker taillights and exhaust holes Installation:
Replace the original file (Euro/Bnk/Vehicules) with the new file (make a backup). Enjoy -
MagicV8 reacted to Avrelivs for a file, TDU1 Alfa Romeo Brera improved textures
A custom-made set of improved textures for Alfa Romeo Brera.
Features:
new front lights textures new grille textures new fender turn signal texture new body glass texture new rear lights textures (with new glow) new exhaust tips texture (with fixed holes shading) new Alfa Romeo front and rear emblems new textures for certain rim designs Installation
Replace the original file (Euro/Bnk/Vehicules) and the wheel files (Rim/Alfa subfolder) with the new files (remember to make a backup). Enjoy. -
MagicV8 reacted to Avrelivs for a file, TDU1 Mercedes-Benz 300SL textures
A custom-made anniversary set of improved textures for the 70-year old legend, the 300SL.
Features:
new realistic front lights textures new realistic hood emblem texture new wheel textures (dark holes and resized star) new realistic side text and keyhole textures clear windows texture new realistic 300SL interior badge texture new realistic trunk emblems texture new realistic rear lights with new glow Installation:
Replace the old files (Euro/Bnk/Vehicules) and the wheel file (Rim/Mercedes subfolder) with the new files (make backups if you like). Enjoy P.S. This car looks much better with my classic tires textures https://turboduck.net/files/file/755-tdu1-realistic-tires-textures/
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MagicV8 reacted to Avrelivs for a file, TDU1 Ferrari 250 GTO textures
A custom-made set of new textures for the most expensive car ever.
Features:
new front lights new grille emblem fender crests removed clear windows new door knobs new gas cap trunk emblem removed new rear lights with new glow dark exhaust holes improved steering wheel emblem Installation:
Replace the original files (Euro/Bnk/Vehicules folder) with the new files (Remember to make backups) Enjoy P.S. Tire textures are from my another texture mod here >> https://turboduck.net/files/file/755-tdu1-realistic-tires-textures/
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MagicV8 reacted to Avrelivs for a file, TDU1 TVR Tuscan S improved textures (and wheel gap fix)
A custom set of improved textures (and wheel gap fix) for the TVR Tuscan roadster.
Features:
new front lights new bonnet badge new side repeaters new wheel textures with darker backs new windscreen texture with clear glass new rear lights new exhaust new boot badge Installation:
Replace the original file (Euro/Bnk/Vehicules folder) and the wheel file (Rim/TVR subfolder) with the new files Enjoy ____
Wheel gap fix (for advanced users, make backups if you're not sure)
For this operation you will require TDUPE
1. Edit the rim size:
1.1. Open TDUPE (you need to create temp/debug.log file and browse game directory if it doesn't work)
1.2. Car > choose TVR Tuscan S > Load car
1.3. Miscellaneous tab > Default Rims > change "Tuscan S" to "288 GTO"
1.4. Click Save car
Launch TDU and check if the wheels look fine. If so - great, enjoy.
If not - keep reading.
2. Edit the tire size (only do this part if the rim edit didn't fix the gap)
For this operation you will require TDUMT and TDUdecGUI
2.1. Make a backup copy of your current Euro/Bnk/Database/DB.bnk file.
2.2. Open TDUMT
2.3. Via File Browser, find Euro/Bnk/Database/DB.bnk file
2.4. Within this DB.bnk contents, pick TDU_Rims.db file and click "Extract..." and get your unpacked file
2.5. Open TDUdecGUI
2.6. Browse and Decrypt your extracted TDU_Rims.db into TXT format (top line - Source DB file. Bottom line - specify the folder and TXT filename, choose Decrypt, click Execute)
2.7. Open this TXT file with Notepad or any other text editor.
2.8. Search for "56176512" line
2.9. Edit this line so the numbers look like this:
1176763980;53765512;56176512;6296562;225;35;18;255;35;18;0;7;53765512;581758512;581758512;0;
2.10. Save this TXT file
2.11. Using TDUdecGUI Encrypt this TXT into a new TDU_Rims.db file (top line - browse source TXT location, bottom line - browse DB folder and name, choose Encrypt, click Execute)
2.12. Using TDUMT File Browser, browse to Euro/Bnk/Database/DB.bnk file and inside its contents replace the previous TDU_Rims.db with your new DB file (Keep name)
Launch the game and enjoy your good looking TVR
Tool links:
TDUMT >>> https://turboduck.net/files/file/90-tdumoddingtools-first-gen-tools/
TDUdecGUI >>> https://turboduck.net/files/file/123-tdudecgui/
TDUPE >>> https://turboduck.net/files/file/91-tdupe-easiest-way-to-fine-tune-vehicle-physics/
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MagicV8 reacted to Avrelivs for a file, TDU1 Audi A6 4.2 improved textures
A custom-made set of tweaked textures for Audi A6 4.2, a small piece of GTA 5 in TDU.
Features:
new headlights improved grille (however due to microscopic texture size of 11kb not much can be done about it) new front and rear emblems new wheel emblems with darker bolts new side repeaters headlight washers removed (due to bad lighting in the dark) tweaked body chrome reflections new body glass frames textures new taillights (bad one-sided glow removed) darker exhaust tips Installation:
Replace the original file (Euro/Bnk/Vehicules) and the wheel file (Rim/Audi subfolder) with the new files (make backups if you like) Enjoy -
MagicV8 reacted to Avrelivs for a file, TDU1 Koenigsegg CCR improved textures
A set of custom-made textures for the second Koenigsegg car, the CCR.
Features:
new headlights with new glow new hood emblem new side markers darker wheels new wheel logos new fuel cap texture new CCR logo new rear Koenigsegg emblem new rear lights with new glow Installation:
Replace the original file (Euro/Bnk/Vehicules) and the wheel file (Rim/Koenigsegg subfolder) with the new files (make backups if you like). Enjoy Rate, like, comment