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BlakeBelladonna last won the day on November 22
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Reymondox reacted to a file:
Nissan Skyline Sound Mod Pack
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Nissan Skyline Sound Mod Pack
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Nissan Skyline Sound Mod Pack
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Nissan Skyline Sound Mod Pack
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Nissan Skyline Sound Mod Pack
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Nissan Skyline Sound Mod Pack
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Nissan Skyline Sound Mod Pack
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BlakeBelladonna started following Nissan Skyline Sound Mod Pack
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View File Nissan Skyline Sound Mod Pack Sound mod for the R32, R33, and R34 generation Nissan Skylines. Styled after tasteful aftermarket resonated exhaust and high flow muffler. Multi stage style progression from the fairly tame untuned examples to the aggressive Mine's variants. Features dynamic turbo spool and multi stage blowoff valve for each stage of progression, decel sounds, and more. Made with my Common.BNK sounds mod in mind, results may vary with other Common sound mods in use. Does not include sounds for Fast & Furious model(s). Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted. Credit to Turn10 Studios and Slightly Mad Studios for the original samples and sound effects as well as EA Black Box for additional sound effects. Special thanks and shout out to Remondox and EJS5000 for their help and patience, as well as Thunderlizard and EvenFiringV10 for their feedback and support! Submitter BlakeBelladonna Submitted 11/15/2025 Category Vehicle
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BlakeBelladonna started following Nissan Skyline Sound Mod Pack
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Version 1.0.0
42 downloads
Sound mod for the R32, R33, and R34 generation Nissan Skylines. Styled after tasteful aftermarket resonated exhaust and high flow muffler. Multi stage style progression from the fairly tame untuned examples to the aggressive Mine's variants. Features dynamic turbo spool and multi stage blowoff valve for each stage of progression, decel sounds, and more. Made with my Common.BNK sounds mod in mind, results may vary with other Common sound mods in use. Does not include sounds for Fast & Furious model(s). Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted. Credit to Turn10 Studios and Slightly Mad Studios for the original samples and sound effects as well as EA Black Box for additional sound effects. Special thanks and shout out to Remondox and EJS5000 for their help and patience, as well as Thunderlizard and EvenFiringV10 for their feedback and support!Free -
BlakeBelladonna reacted to a review on a file:
TDU Platinum - Shelby Big Blocks Sound Mod
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BlakeBelladonna reacted to a review on a file:
Aston Martin V12 Sound Mod
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BlakeBelladonna reacted to a review on a file:
Aston Martin V12 Sound Mod
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View File Aston Martin V12 Sound Mod Sound mod for AML V12 powered Aston Martins. Currently covering the DBS, Virage, Vanquish, Vanquish S, V12 Vantage, as well as the DB7 Zagato, V12 Zagato Villa d'Este Edition, and One-77. V12 Zagato: Styled after the race prepped examples. DBR9 used as reference. All others: Styled after unmodified examples, with minimal burble and rasp. One-77: Clean version of V12 Zagato reused temporarily until a better source can be found. Subtle midrange burble. Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted. Credit to the authors for the original samples and sound effects. Special thanks and shout out to Remondox and EJS5000 for their help and patience while I learned, as well as Thunderlizard and EvenFiringV10 for their feedback and support! Submitter BlakeBelladonna Submitted 05/27/2025 Category Vehicle
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BlakeBelladonna started following Aston Martin V12 Sound Mod
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BlakeBelladonna started following Aston Martin V12 Sound Mod
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Version 1.0.0
126 downloads
Sound mod for AML V12 powered Aston Martins. Currently covering the DBS, Virage, Vanquish, Vanquish S, V12 Vantage, as well as the DB7 Zagato, V12 Zagato Villa d'Este Edition, and One-77. V12 Zagato: Styled after the race prepped examples. DBR9 used as reference. All others: Styled after unmodified examples, with minimal burble and rasp. One-77: Clean version of V12 Zagato reused temporarily until a better source can be found. Subtle midrange burble. Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted. Credit to the authors for the original samples and sound effects. Special thanks and shout out to Remondox and EJS5000 for their help and patience while I learned, as well as Thunderlizard and EvenFiringV10 for their feedback and support!Free -
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BlakeBelladonna reacted to a file:
Hula Pass
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CommonBNK Sound Mod
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BlakeBelladonna reacted to a review on a file:
Noble Sound Mod Pack
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BlakeBelladonna started following CommonBNK Sound Mod and Noble Sound Mod Pack
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View File Noble Sound Mod Pack Sound mod for Noble cars. Currently covering the M400, M12 GTO-3R, M600, and Rossion Q1. M400, M12 GTO-3R, and Q1: Styled after Noble's modified version of the Ford Duratec V6. Features exhaust burble, mild backfire, high rpm bov, and dynamic turbo spool. M600 (and spoiler version): Styled after the Noble tuned Audi 4.2 V8. Features mild exhaust resonance, high rpm bov, and dynamic turbo spool. Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted. Credit to Turn10 Studios and Slightly Mad Studios for the original samples and sound effects as well as EA Black Box for additional sound effects. Special thanks and shout out to Remondox and EJS5000 for their help and patience while I learned, as well as Thunderlizard and EvenFiringV10 for their feedback and support! Submitter BlakeBelladonna Submitted 04/18/2025 Category Vehicle
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View File CommonBNK Sound Mod Sound mod overhauling Common.BNK. Currently replaces tire skid, asphalt surface, road noise, wind, generic shift (supercar_shift), classic shift, generic and classic transwhine, police siren, and turbo. Offroad surface sounds, horns, and maybe other sounds will be added in a future update. Keep an eye on version number and changelog for details. Note: At this time it is not possible to separate manual, paddle shift, and automatic gear change sounds. If and when this becomes possible this mod will be updated with that feature. Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted. Credit to Turn10 Studios and Slightly Mad Studios for the original samples and sound effects as well as EA Black Box for additional sound effects. Special thanks and shout out to Remondox and EJS5000 for their help and patience while I learned, as well as Thunderlizard and EvenFiringV10 for their feedback and support! Submitter BlakeBelladonna Submitted 04/18/2025 Category Vehicle
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BlakeBelladonna started following Noble Sound Mod Pack and CommonBNK Sound Mod
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Version 1.0.0
225 downloads
Sound mod overhauling Common.BNK. Currently replaces tire skid, asphalt surface, road noise, wind, generic shift (supercar_shift), classic shift, generic and classic transwhine, police siren, and turbo. Offroad surface sounds, horns, and maybe other sounds will be added in a future update. Keep an eye on version number and changelog for details. Note: At this time it is not possible to separate manual, paddle shift, and automatic gear change sounds. If and when this becomes possible this mod will be updated with that feature. Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted. Credit to Turn10 Studios and Slightly Mad Studios for the original samples and sound effects as well as EA Black Box for additional sound effects. Special thanks and shout out to Remondox and EJS5000 for their help and patience while I learned, as well as Thunderlizard and EvenFiringV10 for their feedback and support!Free -
Version 1.1
90 downloads
Sound mod for Noble cars. Currently covering the M400, M12 GTO-3R, M600, and Rossion Q1. M400, M12 GTO-3R, and Q1: Styled after Noble's modified version of the Ford Duratec V6. Features exhaust burble, mild backfire, high rpm bov, and dynamic turbo spool. M600 (and spoiler version): Styled after the Noble tuned Yamaha 4.4L V8. Features mild exhaust resonance, high rpm bov, and dynamic turbo spool. Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted. Credit to Turn10 Studios and Slightly Mad Studios for the original samples and sound effects as well as EA Black Box for additional sound effects. Special thanks and shout out to Remondox and EJS5000 for their help and patience while I learned, as well as Thunderlizard and EvenFiringV10 for their feedback and support!Free -
BlakeBelladonna reacted to a review on a file:
Shelby Concepts Sound Mod
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View File Shelby Concepts Sound Mod Sound mod for the pair of Shelby concept cars. Works for GR-1 Concept and Cobra Concept. Both cars share many parts with the Ford GT, and both cars are equipped with the same bespoke 6.4L Shelby V10 designed for the Cobra with help from Ford's performance team. While technically concepts, the more accurate term would be engineering prototypes. The Cobra has the full fat 645hp and, while the engine was allegedly capable of upwards of 700hp without forced induction, the GR1's example was detuned to 605hp. It was hoped to produce the GR-1 Concept as a 2007 or 2008 model year Ford Daytona Coupe with some changes from the concept including raising it's 45 inch height, lengthening the chassis somewhat, overall lightening of the car with a goal of 3500lb, and replacing the expensive and heavy V10 with a Shelby uptuned version of the Ford GT's supercharged 5.4L V8. Ford determined the viability of the project to be too low to justify the cost of continued development, and the project was terminated. No plans to produce the Cobra Concept were ever discussed. Superformance announced plans to produce a near 1;1 low volume production version of the GR1, which is on temporary hold due to legal changes in the united states, featuring a significant weight drop, option for a full carbon body, and a 750hp Ford derived supercharged V8. Styled after theoretical stock examples with the V10 engine. Features mild volume exhaust backfire, straight cut gears, and rev-limiter pop. Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted. Credit to Turn10 Studios and Slightly Mad Studios for the original samples and sound effects as well as EA Black Box for additional sound effects. Special thanks and shout out to Remondox and EJS5000 for their help and patience while I learned, as well as Thunderlizard and EvenFiringV10 for their feedback and support! Submitter BlakeBelladonna Submitted 04/07/2025 Category Vehicle
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BlakeBelladonna started following Shelby Concepts Sound Mod
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BlakeBelladonna started following Shelby Concepts Sound Mod
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Version 1.0.0
77 downloads
Sound mod for the pair of Shelby concept cars. Works for GR-1 Concept and Cobra Concept. Both cars share many parts with the Ford GT, and both cars are equipped with the same bespoke 6.4L Shelby V10 designed for the Cobra with help from Ford's performance team. While technically concepts, the more accurate term would be engineering prototypes. The Cobra has the full fat 645hp and, while the engine was allegedly capable of upwards of 700hp without forced induction, the GR1's example was detuned to 605hp. It was hoped to produce the GR-1 Concept as a 2007 or 2008 model year Ford Daytona Coupe with some changes from the concept including raising it's 45 inch height, lengthening the chassis somewhat, overall lightening of the car with a goal of 3500lb, and replacing the expensive and heavy V10 with a Shelby uptuned version of the Ford GT's supercharged 5.4L V8. Ford determined the viability of the project to be too low to justify the cost of continued development, and the project was terminated. No plans to produce the Cobra Concept were ever discussed. Superformance announced plans to produce a near 1;1 low volume production version of the GR1, which is on temporary hold due to legal changes in the united states, featuring a significant weight drop, option for a full carbon body, and a 750hp Ford derived supercharged V8. Styled after theoretical stock examples with the V10 engine. Features mild volume exhaust backfire, straight cut gears, and rev-limiter pop. Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted. Credit to Turn10 Studios and Slightly Mad Studios for the original samples and sound effects as well as EA Black Box for additional sound effects. Special thanks and shout out to Remondox and EJS5000 for their help and patience while I learned, as well as Thunderlizard and EvenFiringV10 for their feedback and support!Free -
View File Ford Mustang GT-R Concept Sound Mod Sound mod for the Mustang GT-R Concept. Will be moved to a sound pack in the future. I decided to release this now as it is finished and the other vehicles in the pack will take much longer to complete and I don't know when that will happen. The Mustang GT-R Concept was equipped with the, then brand new, 5.0L "Cammer" V8 racing engine. Developed for the Ford SVT/Performance parts catalogue in conjunction with the Ford Racing division to be the heart of the new Mustang FR500 and made available as a crate engine. The 5.0L Cammer was first shown in the Mustang GT-R. While the concept car was never meant to be produced in any way, it was fully functional and race ready. The GT-R was equipped with a unique near straight through exhaust system that was never produced, either for production vehicles or the parts catalogue. Styled after racing cars and the uniqueness of the GT-R's setup. Features decel resonance, backfire, and volume adjusted gear whine. Note: For the time being the cabin audio is slightly incorrect. The game thinks the car has windows but does not allow them to be opened. This is not fixable by a sound mod. TDUF must be used to either allow the windows to be opened or set the Body value to Roadster (value: 5666317) to not have them. Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted. Credit to Turn10 Studios and Slightly Mad Studios for the original samples and sound effects as well as EA Black Box for additional sound effects. Special thanks and shout out to Remondox and EJS5000 for their help and patience, as well as Thunderlizard and EvenFiringV10 for their feedback and support! Submitter BlakeBelladonna Submitted 03/23/2025 Category Vehicle
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Version 1.0.0
63 downloads
Sound mod for the Mustang GT-R Concept. Will be moved to a sound pack in the future. I decided to release this now as it is finished and the other vehicles in the pack will take much longer to complete and I don't know when that will happen. The Mustang GT-R Concept was equipped with the, then brand new, 5.0L "Cammer" V8 racing engine. Developed for the Ford SVT/Performance parts catalogue in conjunction with the Ford Racing division to be the heart of the new Mustang FR500 and made available as a crate engine. The 5.0L Cammer was first shown in the Mustang GT-R. While the concept car was never meant to be produced in any way, it was fully functional and race ready. The GT-R was equipped with a unique near straight through exhaust system that was never produced, either for production vehicles or the parts catalogue. Styled after racing cars and the uniqueness of the GT-R's setup. Features decel resonance, backfire, and volume adjusted gear whine. Note: For the time being the cabin audio is slightly incorrect. The game thinks the car has windows but does not allow them to be opened. This is not fixable by a sound mod. TDUF must be used to either allow the windows to be opened or set the Body value to Roadster (value: 5666317) to not have them. Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted. Credit to Turn10 Studios and Slightly Mad Studios for the original samples and sound effects as well as EA Black Box for additional sound effects. Special thanks and shout out to Remondox and EJS5000 for their help and patience, as well as Thunderlizard and EvenFiringV10 for their feedback and support!Free -
View File Lotus Sound Mod Pack Sound mod for Lotus cars. Currently covering Elise 111R, Exige 240R, and Esprit V8. May be updated in the future to include the newer Lotus Exige S V6. Elise and Exige: Styled after stock examples with Larini aftermarket exhaust. Features mild exhaust resonance, full range burble (more subtle on Elise), and supercharger whine with high rpm boost hiss on Exige. Esprit V8: Styled after lightly tuned example with high flow exhaust, vent to atmosphere blow off valve, and upgraded Garrett turbos. Features subtle exhaust resonance, full range burble, turbo spool and spool down, and two stage bov sound. Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted. Credit to Turn10 Studios and Slightly Mad Studios for the original samples and sound effects as well as EA Black Box for additional sound effects. Special thanks and shout out to Remondox and EJS5000 for their help and patience, as well as Thunderlizard, EvenFiringV10 for their feedback and support! Submitter BlakeBelladonna Submitted 03/14/2025 Category Vehicle
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Version 1.0.0
114 downloads
Sound mod for Lotus cars. Currently covering Elise 111R, Exige 240R, and Esprit V8. May be updated in the future to include the newer Lotus Exige S V6. Elise and Exige: Styled after stock examples with Larini aftermarket exhaust. Features mild exhaust resonance, full range burble (more subtle on Elise), and supercharger whine with high rpm boost hiss on Exige. Esprit V8: Styled after lightly tuned example with high flow exhaust, vent to atmosphere blow off valve, and upgraded Garrett turbos. Features subtle exhaust resonance, full range burble, turbo spool and spool down, and two stage bov sound. Easily back up original sounds by renaming them x_audiobackup.bnk. Install to Euro\Bnk\Sound\Vehicules, replace when prompted. Credit to Turn10 Studios and Slightly Mad Studios for the original samples and sound effects as well as EA Black Box for additional sound effects. Special thanks and shout out to Remondox and EJS5000 for their help and patience, as well as Thunderlizard, EvenFiringV10 for their feedback and support!Free