Given that I've been playing for the best part of a week I really should get around to doing this but I'm just too consumed with the game and being ill...
To be very brief I think I would award this game 7/10
Pros
-Ibiza is a very nice environment to be in, good variety of scenery that everywhere feels unique.
-The addition of active aero and functioning convertibles is fun.
-The collectible wrecks are a good idea and would keep you occupied for a fair amount of time, assuming you aren't using a guide... like me. lol
-Money is easy enough to come by, you won't spend weeks driving a bucket.
-Progression through the game feels good, you don't spend a lot of time feeling like you're getting nowhere, this I think is in part thanks to the new leveling system which awards players point for every aspect of the game, racing to freeriding.
-The game is simple enough to pick up and play, although it can at times feel like you're hand is being held for everything.
-Longevity, there's plenty, but we knew this from the original.
-Lot's of new freeride and multiplayer activities.
Cons
-Glitches. No way of avoiding this sadly, the game does feel rushed. I have so far spawned in the sea, driven an invisible Veyron, fallen through the floor, encountered crashes when entering houses, been stuck inside scenery, owned a C8 Aileron with a sticking out wheel and had my save game erased.
-Story. I know it doesn't matter but my god is it awful, not just in script but in execution. Luckily this is for the most part easily ignored.
-Physics. Whilst I have learnt to use them I'm afraid to say they are poor, not the end of the world but a shame none the less.
-Variety. Whilst freeride has received a fair few new modes the single player events are pretty much stagnant. You have races, speedtraps, constant speed, eliminator and time trial events. Then the side missions consist of, delivery, time trial, taxiing (with driving gauge or jolt meter) and adrenaline rush. All are pretty simple and it is a case of quantity over variety.
-Cars. Building on the variety issue we have the cars, I won't dwell on this as you've all seen it yourselves.
-Damage. Annoying, basically. If there was a way of repairing your car in freeride it would be fine but tediously you can only repair your car by jumping to your house.
-Online. For the moment it is unstable and riddled with connection issues, however this I expect will change very soon.
In short it is a game that at first will disappoint but in time will provide great replay value and fun with friends. I'd be surprised if you instantly fell in love with TDU2, but as surprised if you didn't come to like it more over time.
It's not perfect but then neither was the first. I'm still mixed towards it but even when my save was erased I didn't feel like playing something else.