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Found 22 results

  1. Features FreeRide's back online! New back-end features (such as time synchronisation) New client features (key shortcut, launch options, ...) Fuel Mode Modding enhancement Graphics Tweaking Small Tweaks (such as faster launch) And more! Disclaimer Even if this mod doesn't affect directly your game files, installing this mod is at your own risk. We are not liable in any way for any damage to equipment or loss of income that may occur due to its usage. :) F.A.Q. Q. Do I have to own a legal version of TDU? Yes Q. How do I install the mod / how can I solve my issues? See the ReadMe in the archive, it will solve most of your issues :D Q. Do I have to own the Megapack to play online? No. You need however the latest official version of TDU (1.66A) Q. Is there any mod incompatibility with the mod? Most of your mods should work (unless it implies executable modifications) Q. Is this completely free? This mod is, and will ever be 110% free. Q. Where can I download the source code or the server binaries to set my own server? This isn't possible at the moment (because it would be pointless to setup many TDU servers when the game work in P2P). If the server close, the binaries will be released. Q. What features aren't / won't be working at release? (this list may change) Clubs, Drive In, Multiplayer Lobby, Leaderboard, E-bay Q. Can I play offline with this mod and keep the features (such as the fuel mode)? Yes Q. Do I need a powerful connection to play? If your connection used to work on the official server, then it'll work too there Q. Can I play with Xfire, Steam, MSi afterburner integrated into my game? No, because it will cause conflicts with the mod. You'll have to play without those Q. I get an error message on connection because of my username Read the instructions provided in the archive Q. Is there more features to come? Maybe... who knows! :) Download Links Test Drive Unlimited: Multiplayer Modification Version: 0.03A Description: Multiplayer Game Client with a lot of awesome features! Logitech G27 Racing Wheel Fix Version: 0.01 Description: Fix 1.66A force-feedback and add led support Credits lean (code), Milli (fuel assets), Speeder (code) Special thanks Thanks to the donators Harry B., [email protected]_$HOTGUN, Damian L., t0m3k911 Thanks to the testers big 206 fan, X8X8X, [email protected]_$HOTGUN, DrifteaCent, TDUZoqqer, DJoyTinnio, iLLGT3, Reventón09, Automotive Gaming, t0m3k911, Ryzza5, Dux, Rassva, Zlatko Ilijeski, Prince-Matt, and anyone I forgot to add here because of my empty sent items box :D Thanks to Diablo and all turboduck staff for keeping alive this (awesome) community ... and thanks to anyone who supported the project. Remember guys, it's only the beginning! #TDUForever ;)
  2. Mars

    Ferrari F512M

    Hey guys, I get the impression that there are many talented modders here, I'd really like to see the ferrari f512m included into either tdu1 or 2 or both, whichever is fine. I'd also like to see the 512tr in tdu2 but at the moment I'd really like the 512m in either or both games. Would that be a problem for anyone?:cool: [ATTACH]28608[/ATTACH] Beauty on wheels
  3. acbx.

    Hardcore Cruise videos

    Here are a few videos from a friend in the game back when TDU was, well.. still online. Thought I'd share with you all here on tdu-c. I recall he told me he used to have a few profiles and record with a different one each time so people wouldn't know anyones recording and no one won't feel intimidated to try to drive at their best while hes recording. Anyways I thought I'd share the channel, some pretty good content, mostly crashes.. but still good. :lol: TDUTimes - YouTube for the curious ones, I was Lordofmessiah in the game. So excuse me if I'm a little biased on previewing the videos that have me in it..:lol: I kid I kid; All of them are great of course, some people that I recall who are in some of the videos, space, ksk, jcl, UGG group, zsc, greywulf, djtinnio, jzjamm, cs, palmer, brsirius and their whole br clique lol, etc, really too many names to mention. Most of who I've cruised with for a very long time. Unfortunately since the demise of the tdu1 servers and how horrible tdu2 ended up to be, which I still play from time to time, everybody has sort of went their own ways. hopefully if speeder and maybe a few of his minions sorts it out (fingers crossed) we'll be able to enjoy tdu 1 at its finest again. :D A few of my favs; Skip to 4:23 for JCL's money shot, haha. https://www.youtube.com/watch?v=JJjWpIqJOxw UGG crew in here https://www.youtube.com/watch?v=wXNCVhlpqBM pretty cool sound track, oddly from nfs carbon; https://www.youtube.com/watch?v=SrDa1NcF_ZQ and well, the end; http://www.youtube.com/watch?v=ZR5cZM4IR1Q please bear with me, youtube embed doesnt wanna work with me here. enjoy the videos tho on behalf of cdub recordings and editing. :)
  4. Simple import from TDU1. Corvette Z06 sound, based on Alfa Romeo 8C Competizione. Install: Copy to bnk\sound\vehicules. Download link: http://www.mediafire.com/?ho8ttq3qz0b9ahy Say: Thanks Atari!
  5. Hello! My favourite car in TDU1 (and my favouite supercar in real life) is a Jaguar XJ220. I never found a mod with this car in TDU2 (please tell me if there is). I'd like to try to convert TDU1's XJ220 to TDU2. Can somebody tell me how to do this? Thankou for your help! Regards X8X8X
  6. Ivan-Ano Sokac

    TDU1 Rims problem/error?

    It was always like that. I bought the game and I only modded few of the cars and rims. I just noticed this today. Can someone tell me what this could be? Sorry if I did something wrong with the thread description or something, I'm new here and I have read the rules :) PS: It's like that on almost every car/rim except some. Picture:
  7. Well, I just want to (re)introduce myself since I have big hopes on The Crew as TDU-successor. I reeeealy hope it just won't become a basically unsupported bugfest like TDU1 was. I skipped TDU2 due to poor car-physics and ForceFeedback. On the original TDU-Central Forums my account was named Anentropia, but I didn't post much. I strongly suspect that I'm mostly known from my time in TDU1, there - for 2 time periods - I became/was a Top10 of worldwide Leaderboard racer (obvious and not so obvious cheaters aside). This was about in end of 2007 until end of 2009. I still drove later then that, but due to real life circumstances I drove less and less, got slower, got annoyed from bugs preventing clean videos, and nowadays TDU1 don't work at all with my G27 (no ForceFeedback), so I can't even drive offline. I particularly remember the summer of 2008 were I drove almost daily for 5+hours until my hand-tendons got seriously injured. I particular liked the races with the CTDD-Club, although they were most challenging and often frustrating - due to their fastness, multiplayer-bugs and controller-failures (e.g. I literally broke off my original Logitech DFP in an attempt to brake the world record on the twisty Singleplayer-Track "Jackpot" in an McLaren F1 LM (just before I my steering wheel broke I made a video of one attempt)). Since I experienced in my TDU-Time a lot of multiplayer-bugs - of which some could be misinterpreted as cheating - and got called cheater because I was so fast in 2008 to 2009 I started in 4-2008 to write a Guide for just about everything performance related including a detailed explanation of most multiplayer-bugs in hope the whining would stop when they see what's actually possible with a specific car on a specific track. I even started to record proper videos of my evaluation runs on the track which I used as a testing ground for my guide (the circuit track "May the best man win"). But of course TDUs messy programming sabotaged even that: on all cars with paddle-shift/sequential gearboxes and even some normal shifted ones TDU didn't properly save the gearchanges, so cars behaved "strange" in the replay. I documented this bug in a separate video as well since otherwise it could have been misinterpreted as cheating. My guide aside, I also remember the MP-Races where a nutcase (imo part of his name) used to drive worst handling car of TDU - the Chrysler ME 4-12 - without any driving-aids on a small twisty and hilly track and somehow managed to drive clean. I still wonder how what was possible - I just can suspect the used kind of controller (wheel/gamepad/keyboard) also has some influence on the Driving-Aids or physics independent of the actual driving-aid settings (which are already hard enough to determine what exactly they do and which is the fasted or most realistic). Btw for racing I always drove in "hypersport" (least still active mode), for cruising completely off. TDU aside I also tried my luck on the legendary GPL (Grand Prix Legends; which amazingly still runs under Win7x64), Race07 AddOns and NFS Shift 1+2 (made some Videos as well) and long time ago the imo last true rally-sim "Richard Burns Rally". But Race07 is game-engine/programming-wise stuck in the past (bugs/instable in Win6.x; ancient graphics) or have mushy/floaty ForceFeedback or car-physics (NFS Shift) so they don't make fun anymore. Needless to say these aren't all racing games i used to play/race, but at least I also want to name my very first race game in general and my first "kinda" race-sim: 4D-Stunt driving aka Stunts (already Polygon-based engine, but you quite literally could count the number of polygons seen from cockpit with one hand :D - though the gameplay was so great i still sometimes play it today in dosbox) and GrandPrix Circuit (a simple 2D Formula1 "Sim"; "sim" 'cause its engine was quite limited due to lack of computing power in 1987) I started with both games in 1990/91; my first racing game which would count as a sim by nowadays standards was GrandPrix2 (Geoff Crammond greets). And finally I want to show my first post on the official TheCrew-Forum where I hope some Devs read this so Crew don't becomes like TDU concerning bugs+network-code+cheats. In this post are also all current links to my TDU1-Guide (English+German; MS Office+Libre/OpenOffice), in case anyone is still interested in that ;) Here it is: forums.ubi.com/showthread.php/797721-Questions-Suggestion-by-an-ITpro-%28Network-Admin-Engineer-MCITP-Enterprise-Admin%29 At last my Youtubes Channels Playlists; I got 3 concerning racing (TDU+Race07 AddOns): youtube.com/user/TheSeekerII/videos?flow=grid&view=1 All videos are made by the best of my abilities - properly recorded by Xfire in 720p, added some not to loud music, Intro etc with proper description - so no blurry shaky crap (edited this post at least 40times :D)
  8. it needs Better Textures : better Leather, better (drawn) Dashboard, better Exterior because it is Too Elegant (and there are not many elegant cars & mods for tdu1, and Audi A6 seems to be the most elegant)
  9. MrLolololXD

    Petition to keep TDU1 servers online!

    Petition | Atari: Keep the TDU1 servers online! | Change.org Sign it! Share it around! The more people that sign, the better the chance we have of them listening to us :D
  10. I have a question because i have tried getting samples out of a tdu2 sound and tried to put them in a tdu1 sound. Whenever i repack it, it's all fine until i start the game and fire up the engine there isn't a sound. Maybe it is because of the size because a tdu2 sound file is way bigger than a tdu1 sound file. Can someone please explaine or help me?:confused:
  11. Beolex

    What I miss about TDU1.

    What do I miss about TDU? The storyline. You go to the airport, select a character, and fly to Hawaii. You land at the airport and get assigned to rent a car at a cool-looking rent-a-car place with decent "normal" cars, such as hatchbacks and 4-door saloons (something TDU2 needs more of). Then you got an apartment and money to buy your OWN "normal" car. Not too fast but enough to win a few races. I miss the types of vehicles. TDU was launched at the beginning of a new era of supercars. Ferrari's old-school 360 and 575 were JUST being replaced by cars like the 430, 612, etc. I mean, the F12, FF, 458, etc. are impressive, but the 612/430/599/Enzo were seriously a new era. An era of advanced traction control, semi-automatic gearboxes, etc... but the game still retained the classics like the 360CS and 575M. It features the then-modern American sports cars like the fifth generation Mustang GT, Corvette C6 + Z06, and all of that good stuff. And not to mention Lamborghini... the Lamborghini dealer was always worth a visit, especially with the Megapack. The Volkswagen Golf R32 was the hottest hatchback of them all. What happened to Maserati? The GranTurismo and Quattroporte would fit perfectly in this game. I miss the buildings (odd one, eh?). In TDU2 there are less and less "independent" dealers. Volkswagen and Porsche (well, RUF) are combined into "German cars", as well as Alfa Romeo/Pagani, and Corvettes/Saturns don't get their cool GM (General Motors) dealership anymore... lets just pack them into "American cars". In TDU1 pretty much every dealer was unique and interesting. In TDU2 all of the tunershops are retextured, but in TDU1, German, Japanese, etc. each had their own building. I miss those golf club/clubhouse buildings that you'd find on the East Coast. A nice place to park. Online just seemed so much better as well. I remember the top left of the map... the light house was the daily (or weekly) meet for cars of all kinds... Lamborghinis, Ferraris, Maseratis, you name it. Cars weren't as jumpy/laggy in TDU1 as they are now in TDU2. The network issues in TDU1 were present, but considering TDU2 has them the same, maybe even worse, they don't bother me that much anymore. But yeah, online seemed more cooler/purer back then... it just felt like there were more places to cruise/meet up at, which may sound ironic because TDU2 has more roads. This next one is a bit of a common complaint, but the physics in TDU2 are sub-par. I thought TDU1 had bad physics, but TDU2 has them even worse. Correcting a car's oversteer is like an on/off button - you either correct it and gain control, or you lose control. There is no element of uncertainty or surprise. It's impossible to do real donuts, J-turns, burnouts, etc. Transmissions on semi-automatic cars shift so slowly... the quickest shifts happen when you have like 20% throttle applied and you are going slow. Car sounds... in TDU1 they were more bearable. The 599GTO sounds annoying in this game, as well as most 4-cylinder vehicles. At least they were moddable in TDU1 though... I remember getting sounds for my Gallardo SE and Maserati coupe, they sounded kick-ass. Now, as far as I know, TDU2 sounds aren't moddable anymore. Why are there missing features from TDU1 not in TDU2? The ability to have a custom radio... I remember playing my Pink Floyd in police chases. Those were fun times. Even TDU1 had a decent in-game radio, the classical station had some of the best classical pieces ever. Why did you guys remove the engine starter button? Why did you guys remove seat position adjustment? I can barely see out of cars, I use the hood view as a result. Why did you remove certain houses/areas? In TDU1 achieving a dream garage was easier as well... In TDU2, I finished all of the races and I still find myself spending hours replaying that $20,000 speed run so I can rack up a decent amount of money in 80 minutes or so. And I still can't afford a yacht. TDU1 had better races in my opinion. On paper, TDU2 should technically be better, right? But for some reason, it's not... I just had some nostalgia/spiritual connection with the original TDU that cannot be replicated with TDU2. Is it just because it was very unique for the time? Is it because it was the first exciting/challenging/adventurous driving game I played? I don't know... I remember spending entire Saturdays playing TDU1... cruising Hawaii repeatedly in cars like the Lamborghini Murcielago - avoiding traffic while my palm was sweating on the joystick, trying not to crash. The online, and even offline experience, just felt so much better. Eden Games bothers me because they have so much potential to create the best driving game ever but they sort of half-assed this game. I know its not easy to create video games, especially ones where you are working with satellite-data to create real-life islands with hundreds of kilometers of roads, but still... there are many easily-doable features that are missing. I know Eden games underwent some company changes recently... but if you guys are still capable... please, try to research what made TDU1 so special and bring it back. Try to get licensed from Lamborghini, try to improve the physics (or at least make a realistic option), try to bring back some TDU1 features. /rant EDIT: This guy nailed it.
  12. TDU1 : Extreme Off-Road 4x4 Physics Modding - YouTube I don't have just this car for off-roading, it has very stiff / rigid steering, but is designed just for off-road (too bad that the map is not great enough for off-road, but you can take a winter map mod, and maybe there are also good enough map mods for off-roading) if not, try those off-roading games B-) Full Drive 2: Hummer - YouTube
  13. Ryzza5

    2012 - Your TDU1 PC Status

    Since my Thrustmaster TH8RS shifter arrived the other day I've been playing TDU1 a bit and have been disappointed to find <50 people online each time (yesterday there was only 18 at one stage). Makes connecting to people very easy but not a lot of choice when it comes to cruising with people in the same car group as yours. Worse still is the fact that if Atari notices (and for this reason please DO NOT post this on the TDU2 forums) they may decide to retire these servers. Granted - I was playing in the middle of the day (GMT+10) which is past midnight for you guys (as it turns out Russians don't like to sleep much) :) So what is your TDU1 status? Are you open to playing/cruising more often? Perhaps you'd like to start a new profile and re-do the career for nostalgias sake? (assuming you were never forced to restart your profile due to not backing up) ;)
  14. testdrive426

    How to redownload TDU1?

    So, in April 2010 I bought the digital download version of TDU1 from Atari's website. Now, almost 3 years later, I would like to redownload it since I have a new beastly PC to play it on. But there's a problem - I can't get to the original download page from the order confirmation e-mail. it just downloads a random tiny file that can't be opened.(here's the link I have - https://www.digitalriver.com/dr/v2/ec_routing.EmailDownLoad_Redirect?orderid=9%24mnAnA%24%24b%40..oAjjb%24kdw1%24&custid=9%24mnAnA%24%24oC.mj%40bo%24kdw1%24 ) I remember uninstalling it and revoking the license so I can re activate it if I can just find the files. Then, I went to "find my order" through Digital River's website, and it can't find my order through the order # it gave me in the e-mail. Can anybody help?
  15. Hi everyone. I'd like to present you my photos in our favourite game - Test Drive Unlimited. I'll update this thread every week and I hope you'll like it and rate. As you see, I make screenshots only in TDU1. I wrote it for people who can ask: 'What's the game', or 'Where did you find this graphics' etc. I haven't any graphics mod, just photoshop and skills. :D I'll be really pleased to your posts ^_^ And if you liked my pics, you can order me to make screenshots for you. Just say which car and colour and you'll never regret So, let's get it started ! :) Mercedes-Benz C63 Black Edition Hard days of the Honolulu policeman :D Dodge Viper GTS 2013 Mountain Adventures Mercedes Benz C63 AMG Hawaiian Run
  16. Ryzza5

    TDU1 Appreciation Month

    Saturday 8 September shall be TDU1 Appreciation day on PC (hurry up and reinstall now if you have to, don't worry about mods too much). The aim is to have as many people join as possible so the session will go for most of the day and we'll drop in & out as circumstances and timezones dictate. Please indicate what times you can join when you sign-up below: The long session should allow for various styles of gameplay in various cars so I won't define anything in here. The important thing is that you all come along. You can also express interest in cruising on other days and I'll add it to the list below Saturday September 8 Player - Time (GMT) 1. Mercedes Benz - 1pm to 5pm 2. Ozz - ? 3. 4. 5. 6. 7. 8. Sunday September 9 Player - Time (GMT) 1. Ryzza5 - 12:30pm to 2:30pm 2. Superhyper - 7am to 4pm 3. Ozzmcom - 11am 4. 5. 6. 7. 8. --- Saturday September 15 Player - Time (GMT) 1. Narwhal - ? 2. 3. 4. 5. 6. 7. 8. Sunday September 16 Player - Time (GMT) 1. 2. 3. 4. 5. 6. 7. 8. --- Saturday September 22 Player - Time (GMT) 1. 2. 3. 4. 5. 6. 7. 8. Sunday September 23 Player - Time (GMT) 1. 2. 3. 4. 5. 6. 7. 8. --- Saturday September 29 Player - Time (GMT) 1. 2. 3. 4. 5. 6. 7. 8.
  17. How can I re-install TDU1 BRAND NEW on my PC. It had been installed on my PC already, but I want it to re-install like it is being installed for the first time. For example, when I try to re-install, it doesn't ask me for the game security code anymore because it is using old data files, but I want to use the original data files with a new installation. How can I do this?
  18. Mclarenboy

    TDU1 and TDU2 crashing in game

    I'm having trouble with the game. it seems to be crashing in game (in TDU1 and TDU2) while im driving and then trying to back the windows desktop. The game does have sound mods over the original files and 1 or 2 wheel mods, on TDU1 only. I updated TDU2 first and played it. the game did the crash then attempt to switch to the desktop twice. :cry: Then whilst playing TDU1 after i played TDU2, it did the same thing:mad: what could be causing this, i didnt have any other programs open whilst playing these games. could it be that another game installed on my computer is causing this, say a "cracked" game. does my computer simply need a restart? could a wired internet connection have anything to do with the game crashing/freezing). I do also have some of those downloadable custom desktop themes installed. cheers, Mclarenboy
  19. Diablo

    TDU1 Appreciation Day!

    Hey guys I have been thinking about doing this since early last month and I think it's worth going for and I would like to get the other International communities involved in it also. TDU France, TDU-C.de, TDU.PL, TDU.forumcommunity etc. What I am aiming at is getting a number of people to play TDU1 on an upcoming Sunday of this month - more than likely the 22nd or 29th - to show our appreciation for TDU1 even after all these years. All you PC players who enjoyed using your wheels and such jump on again and show how much you enjoy proper wheel and clutch support, all of you who enjoyed your Lamborghini's jump in one and drive them round the island, all you bikers, mafia dons and Hardcore mode aficionados you know what to do also. So whose up for this? The more the better, unfortunately I don't know what the connectivity on the PC side is compared to the undeniably smooth Xbox but all the same it's mainly a day to show how much you really like TDU1 especially if TDU2 has disappointed you. So come on guys whose up for a TDU AD! :duck: I'll create a graphic so that you guys on other communities can post it up and join in on this community collaboration if you want to. :D :bparty:
  20. Would you like TDU2 to be updated with a new handling mode, something akin to what HC mode was to TDU1? Then please post here in this thread, or even better, post here on TDU2.com with your opinions on it. The more people that reply to the thread over there, the more likely Atari/Eden are to take notice of the thread and possibly do something about it. Thanks!
  21. Drunkenup

    TDU2 sounds in TDU1

    So I suppose I've done everything right in importing a sound for a car from TDU2 into TDU1. I've been able to extract it, and open in it in audacity where I made it all the files mono, exported it as a 4-bit MC ADPCM and imported via TDU modding tools. Is there any special step I might be missing? Is there anything else that needs to be done to the sound files to make them work in TDU1? Because as of now, I do not get any sound from the car, its completely silent. I've tried using many different donor sound bnk's, but it remains silent.
  22. Saturday 28 Jan at 11:00am GMT (London). (10pm Melbourne). The deal is simple, everyone meets up, locks together, then turns off the entire HUD (player name, speedo, and GPS). Each person takes turns picking a place to race to. Usually it's a dealer or other notable building or landmark. Then everyone races and picks their own route, trying to think ahead of time which way they will go while trying not to crash at 250kph+. It's very exciting stuff. When you arrive at the destination you can turn your HUD back on to see how everyone else is doing, but just don't announce that you've arrived, as it keeps the suspense going for the others who are racing. Example of good locations to race to: Dealers: Ferrari (inner or outer city) Dodge Viper (east coast) Aston Martin Laborghini (middle and east of island) Koenigsegg Holden Efijy Ducati Kawasaki Lexus Pontiac Audi European Classic Alfa Romeo etc Paint Shops Deluxe paint shop Waikiki paint shop East and west coast paint shop Other House at the top of the crater near Waikiki Vrent where the game starts near Airport Entrance to O'ahu Raceway O'ahu Police Station Red Rabbit clothes shops Observatories Stadium Ford Island Airports If you have any more let me know or just say on the day. The idea is not to prepare in advance, takes the fun out of it. Anyway, sign up below. Will decide car Groups on the day. Probably Group B or C. 1. Ryzza5 2. 3. 4. 5. 6. 7. 8.
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