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Posted

Hi !

 

I need some skilled modder's help.

I have been trying to convert a mod for TDU (using Zmodeler 2.2.1) for a while now, and after having followed the normal process (merging with old model, changing material to PAINT, etc...), I try to export it, and then Zmod says that :

 

Scene does not contain node "911" for export. Whole scene will be exported.

Can't determine gloss-light texture layer in material [96 94 9F E 84 86]_D marked as "GLT".

Failed to convert material for export file:TestDriveBNKExport.cpp line:203

Failed to find layers info for configuration 0x10000000 in material FRL_W file:materialsExport.cpp line:859

 

What I find in the target directory is a only *.3dg file, which weights 0 kB...

 

Thanks to the one who will light me ;)

Posted

Which kind of file ?

Texture ?

That is strange, because all the files I need are converted to *.dds from TDU or are in the same folder with my custom model. I've set Zmod so it looks for textures in the good dircetory...

 

:confused:

Posted

but let take it step by step ok ?

 

the models are in 3dg ok ? so 3dg(not extension just the file) is made by eden games , and 2db files too , so the model is made to work with 2db files not dds . its right modders ?

 

and can you mod again something and when you finish copy all error log then we can give more exactly answers !

 

Offtopic: Anyway i like eiffel tower . i think you live in paris right ?

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