Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

DIY H-Shifter


cristydragan

Recommended Posts

Hello guys!

I recently decided to build a h-shifter from a joystick. I use a logitech 3d pro as a base, and i want to use it with FF Shifter software. The problem is, the joystick is working with the software perfectly, locks in gears and everything. But when i open for example TDU, TDU2, or any other game that supports manual h-shifers, the joystick just snaps out of gear, becomes soft, and the games does not recognise it. It just takes it as x,y normal axes. What am i doing wrong? Maybe you guys tried this before. How do i actually configue this thing correctly?

If i open notepad, and shift through gears, it shows buttons from 0 to 5 being pressed. I go in game, and assign first gear to buttton 0 on keyboard, second gear to button 2 and so on. But the joystick does nothing. It is soft, and doesn't lock in place as it should do.

Any ideas?

If it's not the right section of the forum to ask, i am sorry, and ask the admin to move it.

 

Thanks!

Link to comment
Share on other sites

A joystick by nature returns to center... or have you modified it to stay at whatever edge you've pushed it? If the joystick returns to center, then the game interprets that as going back to neutral.

 

TDU however does have an option in the Control settings described as 'Hold Button for Gear'. For real H shifters you'd have this ticked, but if my description of your setup is correct, you'll want it unticked.

Link to comment
Share on other sites

Hi! The joystick is not modified, that is the effect of FFshifter software. If if put the joystick in gears, it just stays there, due to force feedback. But it does that just when the FFshifter window is active.

When i open the game, it becomes soft, and doens't stay in gears, as it should do. Also, for you to understand, the software emulates keys being pressed when the stick is in a certain position. For example, if the stick is in top left corner, it emulates key "e" for example. If it's in lower left, it emulates "s", that means second gear. All good in software, but in game, i assigned the corresponding keys to the first, second, third gear and so on, but when i move the joystick, it doesn't stays locked, it's soft. I think it is a key that must be pressed to activate the software in game, but i can not find it.

Link to comment
Share on other sites

Ah ok, I've never used a FF joystick before. The most likely reason is that the game takes over complete control of the peripherals, taking it away from the app.

 

Try running TDU in windowed mode (add -w as a parameter) and see what happens. Also try alt+tabbing between them.

Link to comment
Share on other sites

I tried everything...i just can't figure it out. And i hope i can find someone who used this before. When rsrc forums were active, there was a complete description on how to use this little software. But now that website is long gone...so i have to ask here and there about it. Already a month since i try to make this work. Someone on youtube states that it is a key combo to make it active while in games, but doesn't remember it. I saw videos with gamers using it, but none of them respond to my messages.

thanks for the help....

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...