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Ryzza5

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Everything posted by Ryzza5

  1. I must say I really do hope the voice acting is better this time around. I'm also very relieved if they are releasing on Steam as well as Epic at launch.
  2. Maybe the pedestrians are abose and can't get out of the way fast enough? Or maybe they're all anime girls.
  3. Very glad they kept the Unlimited name in the title and stuck with 1:1 scale. Puzzled by the PEGI 18 rating but very curious to learn more. Thanks KT team if you're reading this.
  4. Well, it's not provisionally PEGI 3 or 13 Don't forget most of us were under 18 when we played the first game - half of what made it great was that you could experience driving on a G25 before you had your real life drivers licence. That said, GTA-V sales didn't seem to be impacted. I just hope the adult aspects can be avoided so that I can recommend the game to other young ones. @Eudemon might have to restrict forum sign-ups to 18+, but at least he could look at scantily clad anime girls here as a result haha. Let's continue the TDU3 discussion on the new announcement thread:
  5. It's rated for ages 18 up? What do you think they've got in there to require that classification? Did they go too far with the car wash? PEGI 18 The adult classification is applied when the level of violence reaches a stage where it becomes a depiction of gross violence, apparently motiveless killing, or violence towards defenceless characters. The glamorisation of the use of illegal drugs and explicit sexual activity should also fall into this age category.
  6. Does the crown image remind anyone else of the NFS ProStreet career?
  7. I've been mainly playing The Crew 2 in recent weeks.
  8. I like a half decent story in a racing game more than most it would seem, but the TDU2 one was pretty hard to stomach, or maybe it was just the acting. TDU1 proved that a story isn't really required at all. The solarcrown domain is a concern, but it could simply just play host to platform leaderboards of some description. As for missing vehicles in TDU2, given the financial situation the most likely answer is that they couldn't afford the licencing costs to use the vehicles they had already built. It happens in many games. Sometimes the launch game sales enabled them to spend more on the licences later to release as DLC. Other times the assets are shelved for the next game. Eden Games didn't have much opportunity to do either.
  9. Forza's maps are way too small for cruising, so I wouldn't judge what everyone does based from that. The Crew would be better to look at.
  10. I'm thinking if they were only re-releasing O'ahu, etc again they'd probably have released it by now (depending on the car count). It will be great to have Oahu again but I don't think that would be all. The images we see on their website definitely look like Oahu, but they could simply have been testing new tech in their game engine with the old location while the new location was still in early development. We saw this with leaked 'TDU2' screenshots that clearly resemble TDU1 more than the sequel. I'll be honest, Brasil does at first seem like an odd choice but at the same time knowing so little about that area would make it more fun to explore for the first time. It reminds me more of the 'leaked' artwork pre-TDU2. Maybe the entire rumor is falsely based off these old artwork assets. Or maybe these assets were included in the acquisition which sparked real development in that direction. I only get to experience the thrill of discovering a new area once and I kind-of feel a bit ripped off in that sense when The Crew 2 came out with the same, albeit tweaked, map. TDU1 proved that we don't need over-the-top features and game modes, just a good location, good netcode, good community, and a good selection of cars that handle well that make the player feel that they are really driving the car. Ibiza was ok but you couldn't really cruise around the coast as you had to keep going inland and it was hard to remember which road to take to get back to the coast. Oahu's map was much better in that regard. For those who don't know, this place used to be called TDU-Central, or TDUC, which sounds like TDuck, now TurboDuck.
  11. Brasil sounds good for the visual environment, but i have no idea what the roads are like. @Milli ??? I'm still waiting for Japan or New Zealand's southern island to be featured. Searching for TDU3 Brazil returned these results: If they want to release on the Epic store that's fine, but I really hope they don't make it exclusive for any amount of time because I'm avoiding installing their software more than I've avoided Facebook for the last decade.
  12. Surprised to see another WRC game before any TDU3 news, but I guess this confirms that TDU3 will be a next-gen game, which can only be good news for us, enabling far greater possibilities.
  13. View File Promoting TurboDuck in your Videos Included in this download pack are two short videos that you may use to promote the TurboDuck gaming community. You can do this by placing this video near the beginning or end of any videos you upload to YouTube or similar websites. Don't forget to include a link to https://turboduck.net somewhere in your video description or pinned comment. Please ensure that any content you create that uses either of these promotional video clips does not break any of the rules that exist on this forum. Submitter Ryzza5 Submitted 04/20/2020 Category Other Games  
  14. Version 1.0.0

    12 downloads

    Included in this download pack are two short videos that you may use to promote the TurboDuck gaming community. You can do this by placing this video near the beginning or end of any videos you upload to YouTube or similar websites. Don't forget to include a link to https://turboduck.net somewhere in your video description or pinned comment. Please ensure that any content you create that uses either of these promotional video clips does not break any of the rules that exist on this forum.
  15. If you are careful not to roll the car over (and reset to the nearest road) you can still go exploring off-road without paths. I recommend selecting a vehicle with AWD (i.e. Audi) and trying to cross the mountain ranges that exist in the South-West and North-East parts of the map.
  16. Excellent, thanks for bringing back some of the insanity to this place.
  17. Are you on the Discord server? - could ask there. Also, ping me on Steam next time.
  18. Long time no see bro, thanks for the update. How has everything been going?
  19. TDU1's physics certainly are not amazing, especially if playing today after enjoying new games like Gran Turismo, Forza, Project CARS or Assetto Corsa. At its peak though (around 2009) a lot of our forum members were playing TDU1 in Hardcore mode with our shiny new Logitech G25 steering wheels (SOOAG25, anyone? ) While the Hardcore mode included the weird Moon Gravity (which at least allowed us entry into some restricted areas such as the airports), it felt pretty good in terms of dumping the clutch in a supercar and doing long burnouts, or in forcing us to slow down more for corners to try to nail some sweet drifts which were challenging but so much more rewarding than 'Brake 2 Drift' in Need for Speed. Sadly none of that carried over to TDU2, which was a real shame because at times the new dev team seemed interested in trying to give us wheel users a better experience. But if someone had only ever played both games with a gamepad then they might find both games physics a bit wonky for different reasons and prefer TDU2 simply for the extra roads and features, which is perfectly reasonable.
  20. Would you say that the longer time between playing the game is perhaps related to disconnecting a controller (gamepad/wheel) when not playing games? Do you have any anti-virus/anti-malware/anti-ransomware software that could be having an impact on your Documents\TDU folder?
  21. I know how to make everything except the head and arms invisible... perhaps you can research from there...
  22. Wondering what exactly? There were some unused cars and other assets like car washes with cutscenes.
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