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Posts posted by iLLGT3
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Here's been a dream of mine.
Import Panau, the island from Just Cause 2, into TDU.
How amazing would that be?
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Been getting that one since I upgraded to Windows 8.1. Never got it in 7.
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Upgraded from the Elgato Game Capture HD to the Elgato HD60... basically allows me to record at 1080p 60FPS now. Tried a few software solutions recently to see if they had improved but had quite a bit of trouble with them and lost a few YT-worth videos.
Will sell my old one to someone I used to race with so it was essentially half price.
The input devices have to render 60 frames first. :chuckle2: :leaves:
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Uhh.. :leaves:
I should make a VTC if we don't have one yet.
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How I made it out alive with no damage is amazing to say the least.
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Welcome to the duck!
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Can't wait to hear the console players saying it looks the same as their PS4 version. :oook:
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Today we would like to discuss another feature that should be included in Euro Truck Simulator 2 update 1.17, appearing along with the release of Scandinavia expansion.[/color]
We have been receiving a lot of feedback from the players that truck wheels customization in the game is too limiting, as truck rims and tyres are essentially baked together now in game data. In the Real World out there, the truck owner is of course free to choose any rim and match it with any compatible tyre type.
We are happy to report that at last we have separated the rubber part and the metal part into two separate pieces - tyres and rims. This should provide way more flexibility in tuning the trucks both with stock game content as well us with mods (existing mods should not be badly broken on 1.17 release, but mod authors will want to revisit their creations and reorganize their wheel mods to take advantage of the extra degree of freedom).
Another good reason for us to focus on the wheels now is that we keep trying to establish a working dialogue with tyre manufacturers. How great would it be to introduce real tyres from the likes of Michelin, Continental, Goodyear, or Bridgestone into the game simulation, including not just the looks but also actual technical data and physical properties!
We do not think the changes should stop at cosmetics alone, we are sure that gameplay would only benefit if different tyres would have different properties, and it would be up to the player to choose the correct tyre for a given situation. So for future evolution beyond the 1.17 update, we plan to get inspiration from real world tyre labelling when expanding the simulation properties. We think of adapting the officially existing tyre grading system for our needs...
Finally! I can have any set of wheels without the stupid white writing on it! :nods:
You can find the post here.
:duck:
- The Compensator and CLR-GTR
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This benchmark pushed my card to 74. First time it's ever gotten that hot!
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Definitely my next upgrade. I suppose I could get some extra out of this chip if I OC'd it. Only thing is I've never done that. :para:
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Welcome!
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TDU, Vice City, TES IV Oblivion, Red Dead Redemption, & some of my PS2 games.
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This is my first Samsung. They seem to be popular with everyone and I assume that's for good reason. I've got a Corsair one as well and while I'd like to go will all Corsair just for the sake of it, Corsair never run good deals on SSD's! I paid $199 for this one which is how much I paid for my 240GB over a year ago! :cheeky:
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So I take it sometime in the future we might be driving on a completely smooth Oahu?! :cbme2:
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sigh :headbang3:
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More FC4.
I spend more time behind the camera than I do saving Kyrat.
- killalldude, mau92 and Dux
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This can particularly benefit me since I just switched cards. My previous card, a 7970 GHz is still not a bad card. Maybe developers will allow offloading of certain features to my 7970 for example, freeing up a ton of effort from my 980.
Test Drive Unlimited: Project Paradise [v0.03A PUBLIC BETA AVAILABLE!]
in TDU - Support
Posted
Hmm. Might have to do with an update you think?
I didn't install and play TDU until after I had fully updated my machine.