Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

Kurgan777

Members
  • Posts

    1,853
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Kurgan777

  1. SL65 Cockpit C6 Cpe Cockpit_Back Audi RS4 Hood C6 Cpe Hood_Back RufRK IK If it's an old SA mod, it's not worth converting. If it was made anytime within the last 2 years, it probably came from Juiced 2, one of the NFS games, TDU itself, or from Forza 3. There are very few models made specifically for SA that would be worth converting, stuff from a modder called MF is worth a shot, he makes VERY high poly models with huge textures.
  2. The Steam version of TDU-2 would have whatever you did repaired within the next 48 hours, and the standalone PC version of the game has tanked in sales, 20,000 copies world wide.
  3. Good sound, up until 6750rpm where it stops. The real car doesn't make peak power until 7750 and redlines above 8000rpm.
  4. Go ahead.
  5. It's the Facel Vega Facel II, once it's installed, it goes to a slot that for whatever reason doesn't allow cam changes.
  6. The road reflection on the inside of the windows is really bad, it makes the car un-drivable from the interior.
  7. Ruf RT12 Cockpit AlfaGT Cockpit_Back CLK55 Hood Audi RS4 Hood_Back Ruf RK IK
  8. In TDUMT 1.16.... Start the program, go to Vehicle Manager. Open the car you want to move to a different dealership, then click on the Dealers tab. In the lower left there's a box called Availability Spots with 3 drop down menus to choose. Go to the one on the bottom, All Dealers and VRent, then scroll through those dealerships until you find where you want to put the car. Once you've chosen the dealership, go over to the right and click the "SET" button, then save it. Keep in mind that not all dealerships have all the slots open, so you might need to move the car up or down in the list before you can actually buy it. Some dealerships don't have very many open slots, like the Jaguar dealership only has 3 or 4 working slots, the Nissan dealer only has 5.
  9. The error check was one of the first things I did after both events, but it didn't find any errors.
  10. Yes you CAN fix the interior colors yourself, even on a manual install, I already told you how above.
  11. So take 2 minutes to educate them, it's not hard to do and completely undermines the extremely BAD precedent set by previous modders.
  12. Like I said above, you CAN create new interior colors on cars that don't have them with TDUMT. I've done it a couple dozen times already. And there's another reason for an interior being white, and I already stated it above. If you already bought the car, then installed a mod onto that same slot, the interior is going to be white because a proper color hasn't been chosen yet.
  13. You'll have to ask DJey about that then, he'd be the best one to ask, either him or 2CV. I already know you can use TDUMT to change or add interior colors from one car to another, I've done it plenty of times, especially for many of the Ferraris I added to my game, 23 total.
  14. I don't think the auto-installer has anything to do with interior colors unless it's forcefully installing a set interior texture, IIRC it's what you do to the model in ZModeler that dictates the ability to choose interior colors ingame. Maybe since Zoqqer has quit TDU-1 modding, he should tell you how it's done instead of following a certain other modder's precedent and keeping all the secrets to himself. The more info gets shared, the more modding advances. The more secrets get kept, the more modding is deliberately gimped. Just an FYI, TDU-2 is dead before it ever got started Zoqqer, the game is bombing bigtime with only 20,000 copies of the PC version sold world wide. You're wasting your time waiting for TDU-2 to be hacked and moddable. By the time it ever happens, you could release a ton more cars for TDU-1. You do realize that the mod still works perfectly if you do a manual install right??? The spoiler still works, the interior colors still work, there's no reason NOT to do a manual install unless you're so lazy that you don't feel like setting your own cams and physics. Not everybody likes auto-installers, and not everybody likes the cars chosen to be overwritten, and in many cases, the auto-installers have caused more game crashing than manual installing ever did or ever will.
  15. Actually that's more attributed to budget and profits than anything else, and since the game isn't selling, don't count on tons of patches, or even DLC packs. Also, since the game is on Steam, and Steam forces updates no matter what you do, anybody who bought the digital version of Steam will never be able to mod the game without another forced update coming down the next day killing the mods.
  16. I would say that the game being released near the beginning of February puts it in a "final state". And the game is already dead before it ever got started. It was released with no advertising at all, and hasn't sold very well at all considering the fact that it was released at the worst time of year. So far between the PS-3 and 360 versions it's only sold 430,000 copies world wide, and the PC version has only sold 20,000 copies world wide.
  17. Did you put the car onto a slot with no interior color options? Check the Colors tab in TDUMT and make sure each exterior color has a choice if interior colors. If they do already exist, then go back to the dealership and purchase the car again, or go to one of the standard paint shops and choose a color, it should change the interior by choosing the first interior color option for you. This mod, unlike most others, actually responds to TDU's in-game interior color options. And that's a GOOD THING in case any other modders are reading this.
  18. There's an E124 560 SEC already done, but it's got a bodykit on it and the interior is a horrid shade of red.
  19. The rims are all great, and I love the multiple color options, the deepdished versions, and the packaging of the whole thing is perfect with all the screenshots included, but that rim mod is crazy insane huge. It's WAY past 20 inches, more like 26 to 28 inches depending on the car, it doesn't work for all the cars, and some cars only have the rear rims made bigger, so it looks like a cartoon vehicle.
  20. C8 Lav Cockpit F430 Cpe Cockpit_Back Diablo Hood MustGT Hood_Back Gall Cpe IK The windows could use some reflection on the outside, and the Forza 3 guys need their heads examined for making every interior in their game a constant flood of Emo Black.....
  21. Is there a way to change which cameras a car will use in the install.pch file BEFORE the car is installed??? There's no way to change cameras on this particular car with TDUMT, so I'd like to change to some better cameras before I run the installer for it because it can't be done afterwards.
  22. Minime is working on a G8 GXP, it looks to be near complete.
  23. I swear some of you need to check more than one site for releases. How do you think the Cam&IK list swelled to 400 cars from 320 in just 2 months??? 80+ car mods in two months time, plus a decent handful of motorcycle mods (we need more of those) is nothing to balk at.
  24. Partition your harddrive this time so that you have about 20-30gig for the C drive, and the rest for a D drive, maybe even split them more if you want. That way in the future if you need to format the C drive or reinstall the operating system for whatever reason, all the data on the other partitions won't disappear. I have a single HDD split 4 ways, so I have C, D, E, and F drives. It makes data retention much easier, and defragging the drives MUCH faster than trying to defrag a single large drive.
×
×
  • Create New...