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Milli

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Everything posted by Milli

  1. I tried delete bots and add them again many times. I delete one line, it works, then add 5, still works. As i said, TDU Bots are tricky as i don't know what may or may not cause it to crash. By trial and error, i found a number of Bots that worked fine with UCP, and was stable enough for people to complete the game, as i could do it myself. But one time i had over 400 bots in the game, and it was "working", untill i had a crash.
  2. Some races are random. It picks a different bot and assign it in a different car. Completelly random. I know that because i've made new bots, and i saw one of the bots i have created, in a race, using a different car that i assigned it to. It should use Alfa 155, but was in another vehicle. That changed once i've hit "Champion" level, and now, that bot always show up in the car it should, which is, the Alfa 155.
  3. TDU changes the way it picks bots, accordingly with the level you're at in the game. So, it is possible to do the same race, and the bots being totally different. As i always said, TDU is not an exact logic.
  4. I actually don't know. Most things i did were trial and error method.
  5. TDU Modding Tools tells you all that. Which field is which. First field is the name that will be displayed. Second one, is their behaviour, and what caused the "PansLeDVD" issue before. Third, PNJ, is how the driver will look like. Forth i never really touched. Fifth is where in the map they will show up in free roam. Sixth is which car they will drive. Seventh is which color that car will be displayed Eight is how often they show up.
  6. Yes there is Docent, editing the Bots.db, inside the DB.bnk. You know the steps to edit those. It might make it crash more though.
  7. Don't look for a tune, build your own. Learn how the suspension works and tune it yourself.
  8. Clubs have been very useless in TDU, since ever. And online racing will be equally ruined by hackers. :lol: I think it's better to organize cruises and events "outside" TDU, and find a way to make them work. But the major issue will always be, control the "hackers". I've been thinking about create time attack challanges in TDU Platinum, that would be posted in this website, with a different class/theme each time one closes. But how can we be sure the person did not edited the performance of the car? And TDU is better because the game is better. TDU2 fails in the major aspect of a driving game, which is actually driving.
  9. Servers are really similar as it was in original TDU. Believe it or not. TDU never had great connection.
  10. This is TDU. And a 1989 Nissan Skyline GT-R R32 would be class G. You agree with it or not. Now, if it's a V-Spec, which is 90's, it won't.
  11. Happens sometimes. TDU never had a good connection. And sometimes, if your friend is in a 8-player session, you won't be able to join him and TDU will put you in another session.
  12. M3 E46 had Phoenixgelb. And even so, Austin Yellow is sort of metallic. In Forza, i believe, the best way to make it, is use a pearl color to edit it.
  13. Edit. TDU was made 10 years ago. 1987 vehicles now have 30 years, exactly like a 1977 had in 2007.
  14. None of those histories changes the fact that TDU uses a 1990-1992 built Ferrari F40.
  15. Yeah, then you should know the difference between built years. Which you clearly don't. Edit: Either that, you you don't know the concept of year versions. Edit, to make it clear, AGAIN. 1987-1989 1990-1992
  16. Do you even know the difference between a 90's F40 and a 80's one? :lol: Edit: To make your life easier, i will be direct and tell you, and everyone where to look at. This is a 1987-1989 Ferrari F40 interior. I want you to look at the door. And notice how they have the same color as the exterior. Without carbon fiber boards closing the holes in it. Now, this is the exterior of a 1987-1989 Ferrari F40. In this one, i want you to look at the windows and how the open up. They do not go down, neither they fully open. They are just a small part that you slide back. Now, take a look at TDU's F40. As you can see, it has carbon doors and windows that go down, exactly like a 1990-1992 Ferrari F40. Now, next time you try to lecture people about things you think you know best, go make a little research. ;)
  17. First of all, we are limited to 3D models, and not every car has an upgraded version. We all know that Zoqqer's Aventador SV gives you bugs, like the driver being away from the car, going through the window or anything like that. So, i said this before and i will repeat. I avoid using Zoqqer's mods because of such bug. Specially his Aventadors. Second, TDU's F40 is not a 1980's model, it is a 90's built F40, which removes it from the G class category, different than the 959, which is older than 1989. Any car, whatever is the performance, older than 1989 is categorized as a G class. TDU had the Corvette C1 in same category as a Lamborghini Miura. G class is "classic" car class. And not "slower than F". Some cars have a lower category, like some mercedeses, because their weight and cornering hability. Power and speed do count, but also does cornering. And those big sedans often can't take them. I'd suggest, instead of just look at the stats, you guys create a good mixed track, with corners and straights, and actually test the cars. See the lap time you get, and then i believe, the classes will start to make a bit more sense. Edit: Rulezz 3D models are incredible wrong, and i also avoid to use them as much as i can.
  18. Yeah, HP 2010 suffered from the issue of the "lack of connection" they had since undercover. The last NFS i enjoyed, was NFS Shift, and before it, was Pro Street. At least in those i had the feeling that i was the one driving, not a computer doing what it thinks it was best. :lol:
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