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binbow

Modders
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Everything posted by binbow

  1. I'm developing in a ”Delphi" language ( == objective pascal). So, not familiar to C #. I hope to learn about how to handle the "carvstconfig.xmb".
  2. Oh I am also interested. May I also raise my hand?:)
  3. http://forum.turboduck.net/threads/30706-wip-hake-club?p=520058#post520058 Camera Pack in the above-mentioned posts might be useful. Values for the camera position is described in \Euro\Bnk\database\camerasingame.xmb. However, I do not know whether or not the camera data of the traffic/generic car is on the there.
  4. This MOD made to enjoy for myself. Please use if you also liked. Download link : http://www.mediafire.com/download/ri2lpp1uscpiew7/MIni_Cooper-S_sound_ver01.zip In addition, bundled file "MiniCooper.bin" is the data file to import using the VPE. The value of each item has been adjusted for the MINI Cooper S. I think such streets look really good for MINI COOPER.;) This is one of my favorite car. Thanks to the author of this MOD.
  5. @WarthogCC: Even if there is an error in the database, VPE is not possible to determine whether it is an error. I think that the state of the flag may not need to worry about. Because, even if not if "isOffRoad" flag is set, it is possible to keep the off-road performance by adjusting the value of the grip and braking. And then,, about the matter for the club car and tuning shop, I have no progress for now. :sorry: Followings,,, let's move to the thread of VPE.
  6. VPE will not be able to edit the vehicle there is no data. It is a matter of course.
  7. You can edit only vehicle that car name is displayed in the model name drop-down list. If the model name is not shown, you can not edit that car. If you have a data of the F2008 (or other F1 car), it is possible to replace the data of the other vehicle (for example F2012).
  8. It might malfunction of antivirus software. Or, perhaps it had been infected only recently really virus. I think that It is better to download universal launcher again from the trusted site. By the way, at my place, I've never been in such experience.
  9. This MOD made to enjoy by myself. Please use if you also liked. Download link : http://www.mediafire.com/download/1e3ourlpb31ej37/Porsche_Macan_turbo_sound_ver02.zip In addition, bundled macan.bin is the data file to import using the VPE. The value of each item has been adjusted for the macan turbo.
  10. VPE can handle the version DLC2 V034 or later. Unofficial patch 0.x and auto-pack xx are also applicable.
  11. 1. It is necesary to set the value for each single unreleased car you want to make work. 2. TC settings does not affect the handling of the other car.
  12. Once connect to the online, and please to implement the update. Or. look for DLC2 V034 on the Internet at your own risk.
  13. The association between ID and the vehicle names are described in "dbdata.cpr" With original (v034 build16) dbdata.cpr , ID343 is shown as "R Tronic". If you use unofficial patch 0.4 or Using the auto pack 1.x, ID343 is shown as the "4.2 Quattro".
  14. It might not matter. . How did you unpack the game files? I was using "TDU2 Unpacker GUI [v1.1]". http://forum.turboduck.net/threads/30635-xarlith-tdu2-unpacker-gui-v11-japan-language-support
  15. I could not reproduce the problem. Please check the following things. Which game version are you using? TDU2VPE can handle DLC2 v034 or later version. Do unpack has successfully completed? Procedure that you used is a method of modifying the vehicle data in the save game. Editing database by VPE does not depend on whether you own the vehicle.
  16. I released ver3.2.6.1 Changes - ver3.2.6.1: - Fixe: A bug that the data of Aston martin shop on Ibiza and Oahu, had been replaced. Thank's WarthogCC. - Extra feature: Research enthusiastic people, please try to open the "settings-other commands". It might be interesting. Download link: http://www.mediafire.com/download/8dvr704p11z2n1b/TDU2vPE_ver3.2.6.1.zip
  17. Only "for a while"?:D Let me know the ID of the the Audi R8 Quattro R Tronic and the replacing target. And how did you try to swap?
  18. It's clear that ,,, if the MOD is not, 1) wait for someone makes it. Or 2) make it yourself. IMO. :happyroll:
  19. Use vehicle MOD. And then 1) Change the file names associated with the ID to the file name of MOD. Or 2) Change the file name of the MOD to the file name associated with the ID. Other online players will be seen the vehicle that is associated to the vehicle ID at the each player's environment. If they doesn't have files that associated with the ID, "green Lancia" will be diplayed.
  20. Ops! Confirmed the bug. Thanks for the bug report. I'll release bug fix version in a few days.
  21. Please examine it by yourself. Only that Hummer H2 is available, was confirmed. ---- @Dextcloud: Yeah!! Thanks so much.:happyroll:
  22. :omg: What old version Elvis was using? I also want to do the same experiment. There is a potential that the value of the horsepower and torque had been replaced. Even so, 159km / h is an incredible value. --- Post Updated --- It is I also agree.:nods:
  23. Changing the value of horsepower by VPE has confirmed that it is properly reflected in the value of the database. In addition, for example, the vehicle data view at the dealer in the game, changed values are displayed properly. However, in the result of my experiment, effect on changing the value of the HP could not feel in the game. :confused: Since VPE only change the value of the database. So, if can not feel an effect by changing value, it is that it is kind of item.
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