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binbow

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Everything posted by binbow

  1. Some values set under the item " //opponent " in GamePC.cpr may be related. It may be wrong because I have never tried it.
  2. If the database version is UP0.4 or later, it should not be version dependent. However, I did not check in detail.
  3. Even in the current version of tdu2vpe, there is a seat belt type item and its value can be changed. For example, if you enter 0 (zero), the seat belt will not be visible in the game. However, it is very difficult to restore in the current version. If it is very important to change this value, I will prepare a modified version later.
  4. It may be due to lack of funds to build the runway. I think.
  5. Version 1.1.0.2

    328 downloads

    This is a tool for changing the setting value of the volume such as the engine sound described in "CarVSTConfig.xmb". Install: - Store the file generated after extract zip file in a suitable folder. Usage: - Fill in the file name in the "Target : ..." field - When you click the folder shape icon, the file selection dialog is displayed. You can also enter a file name by D & D a file. - Either "CarVSTConfig.xmb" or the sound file "xxx_high.bnk" can be read. - After changing the value of the element, click the "Save" button to save the value. - After saving, "yyyymmmdd-HHmmss_file name" file is created as backup.
    Free
  6. @Bryan1998: I remembered one thing. Djey has released the source file of MiniXmb.exe. If you decipher this source, you may be able to understand the structure of "CarVSTConfig.xmb". This source file is written in C#, but since I am still learning C# I can not understand the contents yet. -- edit -- An updated version released. Please see the top of this thread.
  7. @Bryan1998: There is no problem releasing the source code. However, it is probably not useful because it is written in a program language not familiar to Delphi in general. I will release an updated version if possible. Please give me a time. -- edit -- Could you please show me if you have file names that with values of _6 and _7?
  8. @Guest: Unfortunately, this kind of error is often not well understood. Is the file size of db_data.cpr 1192 kB? There have been cases where similar errors occurred because files with different file sizes were used. Try unpacking again using the TDU2 Unpacker GUI [v1.1]
  9. The "db_data.cpr" you provided seems to be broken. However, I could not specify the broken data address. There is no abnormality in the data in the range handled by tdu2vpe. I recommend you to undo all the changes you've made to "db_data.cpr" (replace "db_data.cpr" with the original file) and make try to change again while monitoring the situation.
  10. What about the following things? Does the timestamp of db_data.cpr match the date and time you made the change in tdu2vpe?
  11. Please check the IK. The original Harley's IK is 1510.
  12. @MickieMcGee Regarding "no mapping for the unicode" error: It is a measure that can not be expected so much, please try the following. Is the folder name with tdu2vpe and the folder name with tdu2 file after unpacking made up of alphabets only? If not, it may be improved if it is a folder name consisting only of AZ characters such as "TEST".
  13. @MickieMcGee There was a report of the same trouble as before. However, no solution has been found. I am continuing the investigation. About tdu2vpe, ver3.5.1.8 is the latest. And, the size of db_data.dec should be 1192 KB. The unpack method may be different. Please try unpacking again using "Xarlith: TDU 2 Unpacker GUI [v1.1]" : https://turboduck.net/topic/31583-xarlith-tdu2-unpacker-gui-v11-japan-language-support/
  14. Thank you for the reply. I have analyzed db_data.cpr. But anyway, I will stop taking part in the project.
  15. Unfortunately .NET and C ++ are not so familiar. So,,sadly, seems that I am not qualified for the project.
  16. With Universal Launcher, you can use it commonly offline and online with one account. However, it is necessary to create an online account first. If you have a save game with an offline account and want to use it even online, the procedure is bothersome but there is a way. :tup:
  17. I'm binbow, live in Tokyo. I play TDU2 since release. I have coding experience in the programming language DELPHI. I will help the project if there is something I can do. The only worry is whether I can satisfy the condition "to speak English fluently" or not? Is it OK if there is a Google translation? ;)
  18. When unpacking, I think that it is better to specify a different folder as the unpacking destination. After the test, delete the folders unnecessary. --- eidt --- Can you send me that "db_data.cpr" with a file size of 1193 kb? I would like to research it for the future.
  19. Can the game start normally and play? I am concerned that the size of "db_data.dec" is different. Is the size of "..\Euro\Bnk\database\db_data.cpr" in the TDU2 folder also 1193 KB? Could you try unpacking the game files again? Please use "TDU2 Unpacker GUI [v1.1]" for unpacking.
  20. Sorry for trouble you.:( Is TDU 2 version v034.b16? What kind of OS are you using? Windows 10? Or 8? 7? What kind of folder did you install tdu2vpe to? Is there a file called "db_data.dec" in the folder where tdu2vpe is installed? Is the file size of "db_data.dec" 1192 KB?
  21. Could you please delete the "tdu2vpe_ini.xml" and try again from the setting?
  22. I did not understand well yet, but I heard that only colors defined in *. 2 dm can be used.
  23. ?? :tdown: Do you mean this post?
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