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superhyper

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Everything posted by superhyper

  1. Milli, read the post again. He was talking about the new rims on that picture. He never said that particular photo was photorealistic in any way ;)
  2. ^Ooh nice, I'm seeing them live on saturday :D
  3. I'd still think that's a photo if the name didn't say ForzaTuner :eek:
  4. I'd understand if they only ruled out rivers and other things where you couldn't drive anyways but the beautiful mountaintops are inaccessible due to being blocked out by invisible and visible walls. It's a shame, one of the few things I enjoyed in TDU2 was offroading, seems like this game won't be offering too much of it :/
  5. Decided to go through the demo again and welp. Shame, never went to the mountains before and didn't expect this crap from them but should have known (didn't they advertise FH1 with "you see it, you can reach it" as well?) Also :lol:
  6. Installing TDU again :D
  7. It is, and there's a ton of entries as well! :cheeky:
  8. WoS is an arcade racer like, for example, Burnout, whereas pCARS is a simulator. A real racing simulator that you'd want to buy a wheel for. Simple :)
  9. :bump: This thing is incredibly tailhappy :nods: It's not a bad thing before this happens. Smoke effects in this game are pretty good, though only in photomode and even then it almost crashed my console :lol: And this thing is incredibly....high? :think: Cheers for checking these out :)
  10. Gahhhhh, I'm so jealous right now! :jealous: Speeder, if you just happen to need another tester in the near future....:whistle:
  11. ^What Ryan said is true They couldn't be arsed to port the X360-exclusive cars to XB1 because they'd need upgrading. They also couldn't be arsed downgrading all of the XB1 quality cars to X360 quality if they weren't in FH1, FM4 etc. Also open wheelers are a no-go for X360.
  12. Weren't all cars red on the map in TDU1 anyway? Nevertheless, amazing job, I can't wait to get my hands on it :)
  13. It's accessible if you use driving aids but you can really feel the difference between FM4 and FM5 or FH1 and FH2, unlike in the jump from FM3 to FM4 for example :nods:
  14. Also probably the Donkervoort D8, maybe the KTM X-bow and I've heard mentions of the BAC Mono as well, though it hasn't been confirmed yet. And the preorder bonus cars are exclusive to XB1 as well (Audi RS4, Ferrari California, BMW M6, Lamborghini Gallardo Superleggera).
  15. Oh boy :ban: :cheeky:
  16. Here's my late entry :whistle:
  17. Still have about 20ish photos on my HDD just waiting to be uploaded so that I don't need to take new ones :lol: Here's some LFA
  18. I'm not here to take part in this "what shape is it" conversation Instead: New Lambo! :drool:
  19. Yes, the edges of the demo play area do reset you back but I can't really imagine that being the case with the full game...?
  20. Yeah, of course they have to render the photomode pics, they're not real time snaps from gameplay. Sad to see that some car models have actually taken steps back in FM5 from FM4 but I still believe that FM5 was rushed because they had to finish it in time for the XB1 release. I have big hopes for FM6 :nods:
  21. I think that might be the very edge of the play area? Few points from the demo: It's short. It's really short. If you've played the FH1 demo, it's reaaaaally similar. Driving feels amazing and graphics are incredible. The game area is really nice (at least from what I can see) but you don't see that much in the demo. It does have online freeroam but I'm not too bothered with that with only 3 cars in the demo. It's probably going to be like FH1 for me, disappointing demo with a great full version, only less disappointing. We'll see...
  22. Cheers guys :) Tom, I'm actually a tad disappointed with the graphical side of FM5, whereas Forza Horizon 2 looks amazing judging by the screenshots :nods: Can't wait to see where the games will get to though, FM2->FM4 was quite the leap on a single console! (Except that it was a leap backwards on some aspects lol)
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