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Djey

V.I.P!
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Everything posted by Djey

  1. Yes there are some problems in cockpit view here too.
  2. I'll try to make a V6 (italian one) for the Alfa GT first... after that I could follow to a german sound.... if I have time. Is this 3.2 V6 the same as Golf R32's ? Your Modeler prob seems to be common... we'll check that with PMs or whatever. Edit .... lol ! grilled by Tool ...
  3. No problem for the sound, you can keep it until a better one replaces it. Neithertheless I guess I should have done a V6 then :)
  4. awesome reznor ! Thanks :thumbsup:
  5. Your Antivirus seems to be worse than a virus itself. Dude, nice start :). ZModeler is a commercial product, if there were viruses in it, everybody would know :rolleyes: If your AV doesn't block the ZModeler2 site, you'll find there many tutos to learn 3D modeling by yourself. http://zmodeler2.com/ And the self-help forum of course. http://forum.zmodeler2.com/index.php happy modding :p
  6. Hi, here are features for next version (1.6): DDS To 2DB Convertor : simpler and more accurate, without old 2db file File Browser: context menus for BNK files (at least) File Browser: list/details display File Browser: new icons for BNK and supported file types then feature ideas (so I can't guarantee all of them will be ready); -by priority order- 1. File Browser: better MAP integration (auto-fixing) 2. MAP Tool: easier search for missing ids 3. Main: ability to run scripts (to patch map and files) 4. File Browser: a file indexer, allowing to search files and packed files by name --- 09-24-2008 --- I've just attached map-key.xml file to the first post. I'll try to update it as soon as there are improvements. Current Key revision: 151 New files are supported : - Euro\Bnk\Vehicules\TT_Cpe_QS.bnk - Euro\Bnk\Sound\Vehicules\TT_Cpe_QS_audio.bnk
  7. He's resized some logos and changed signs on building entrances.
  8. As one of the files (C6_Cpe.bnk) is bigger than the original, if you don't patch the MAP, TDU won't load this model. - either replace your bnk1.map to fool TDU's control system - or you can manually fix your own bnk1.map by using TDU Modding Tools (MAP Tool or File Browser). Changing names is all about database files : I've made changes in DB_xx.bnk>TDU_CarPhysicsData.xx (where xx is your game language). To do that, use Database Editor (incl. in TDU Modding Tools).
  9. TT Coupe QS replaced successfully (exterior / sound) :D New map-key.xml attached Btw eruanno, you didn't mention you've used my RS4 sound for your TT ;)
  10. b9 achieved with wheel bugs fixed. No car download still. But to make you patient I've added a video link to first post. (you can also download a better video : 64megs).
  11. Minulescu got my vote. Very nice and vintage pic ! (yes I love blue in fact :D ) Thanks to Iced and Speeder for their votes ^^ Many challengers, too many beautiful screens - hard to choose
  12. There might be a Megane RS project @ tdu.fr, as I know someone who has a high poly model. We wanted to replace the Pontiac Dealer by a Renault Sport one. But he appears to have other things to do now. :sulk:
  13. Sorry, I only get following items in' Thread Tools': -Show Printable Version -Email this Page -Subscribe to this Thread Thanks for the title update anyway :)
  14. If you don't have money for that, don't play. Simple. These are not good reasons for complaining.
  15. ... which could easily replace the SSR ... :lol: I'm afraid about the camera position problems, though.
  16. 1.5 out !!! As you were all awaiting, it's here ! See first post for details+ I'll update this post later for 1.6 features :) To admins : I don't know if there's a bug, I can't change the thread's title... I thought I just would have to edit the first post's title... but that does nothing. (also noticed on the Alfa GT thread) :(
  17. Personnaly, I don't want the car drives by itself. This game is not Knight Rider :D
  18. I think it's likely to be the contrary ... lol
  19. I suggest you to try this one. Not perfect, but looks like a Skyline. http://www.geocities.com/hkvideogamer/tdu.html
  20. TOTAL Gas Station Author: Xav8vantagE (from testdriveunlimited.fr) Important: It's a large file size mod, so it will replace all the previous mods that affects CommonWorld.bnk files. Make backups ! v1.0 [imglink]http://www.zimagez.com/miniature/20080729153020.jpg[/imglink][imglink]http://www.zimagez.com/miniature/20080729183149.jpg[/imglink] [imglink]http://www.zimagez.com/miniature/20080729183050.jpg[/imglink][imglink]http://www.zimagez.com/miniature/20080729183032.jpg[/imglink] v1.2 Download: v1.2 http://www.megaupload.com/fr/?d=BHLAGB6S v1.0 http://www.megaupload.com/fr/?d=DOHZ7UUW
  21. Good luck with GRID sound files ! They are... - humm how to say - somewhat different :) TDU has many samples to cover engine RPMs, whereas with GRID you have one sample, which is acceleration/deceleration recordings ! I put the Silvia S15 sound (from GRID) here : http://www.megaupload.com/?d=2MSX8T7O If you want to convert other files (WIP), just open them in GoldWave with the following attributes : - File type : RAW - Encoding : PCM - Channels : 1 - Rate : 44100 - Skip bytes : 0 - Bits : 16 - Unsigned and big endian : UNchecked Enjoy :p
  22. I might post a beta here once graphics part finished...
  23. Wow it sounds great ! Sadly I can't get these pics for now. I'll have to wait till I come home as photobucket is blocked here. Sick world :)
  24. No problem with IKEA. We've got a bunch of these stores in France :D
  25. I don't know any software able to open these .db files natively :( As it's a EDEN-GAMES proprietary format. I have been trying to decode contents for a few months... without results. The solution would be to know the key (because it seems to be encrypted text) or to use brute-force softwares. I noticed that TDU files on xbox DvD are like those too.... Did anyone try to contact "Damage Mod" maker ? Looks like he succeeded in modifying game data "on the fly". He could help us.
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