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Djey

V.I.P!
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Everything posted by Djey

  1. Thanks. Probably an ai driver in a f-class car. Anyone know which one it is (driver name or vehicle) ? I will have a look at it.
  2. Which race name is it? I think the vehicles on the starting grid are always the same and one specific AI driver can't be loaded.
  3. Announcement : TDUF toolset 1.4.0 now available ! So, what's new ? * DatabaseEditor: added verbose mode to help with debugging (use -v switch at command line) * DatabaseEditor: added feature: export current entry to TDUPK format (TDUPE Performance Pack) * (lib): misc. improvements and fixes Fixed issues * (lib/database) Incorrectly resolved values when using placeholders in mini patch instructions. Known bugs * DatabaseEditor: browsable entries combo can't be actualized automatically after changes. Just scroll the list to update. * CameraTool: not working atm * You tell me! As ever, see first post to download!
  4. Yeah, it happened to me days ago. I thought it was because of my test install, as restarting game kinda solved it. It might be related to database cleaning I've done in the last few weeks, some trivial information must not be so safe to delete... Hope it can be fixed. Thanks.
  5. TDUMT does not support TDU Gold. If you're using another TDU version, check TDU directory in settings. Location has to be valid.
  6. Thanks for feedback :) Maybe a bug when cleaning some IA drivers. Does that freeze your game ? I think it happened to me once. I haven't tested effects of reverting back to 1.68b. Since it has cleared all changes, you should install FULL edition of TDUCP. Or send me database files for analysis please. What do you mean? I think that was an online feature which is not handled by Project Paradise. And like online races and club features, I dunno how to get it working again. I advise you to contact Project Paradise maintainers. I'll try to fix Sixteen for BETA 4 if I can. Nismo S-Tune and R-Tune have different slots but share the same files. I don't plan to add new files for them. Edit: Sixteen files are present in both UPDATE and FULL packages. Car does not appear because they are just empty placeholders ;) Like all unlocked or new slots, you have to put a mod onto it or wait until someone makes it.
  7. Sorry to bother, with the latest issues I understand more important things need to be dealt in priority with the site. But please don't forget us. Thank you ;)
  8. Fine, having a few days off modding patch to concentrate on next tools and real life. Sorry not to announce breaking news at the moment.Let's hope people enjoy the beta versions for the time being. No need to hurry
  9. Did not go online since a few weeks ... I use offline profiles to test TDUCP. Will check when I can. But if the server is down, I can't do anything except trying to contact Speeder or Lean. Has anyone even tried to send them a PM?
  10. Cheating is not a real issue with TDU anymore, online races are not possible. Moreover, trainers and mods already exist to earn much money. So if anyone wants zillion bucks, who cares now ? Anyway, the objective is to bring ever missing vehicle customization features: Rim shop : select other rim set or fix missing set Interior colors : select over available liveries from the vehicle Garage layout : sort/move cars between houses ... (motor)bike! You'll discover at release time. But I guess old members already know what I'm thinking about :)
  11. Hey, that's a weird issue. For example, I've just posted in following thread : [bETA-3] Djey: TDU Community Patch 2.00A | turboduck forum And my answer post does not appear to list in right hand column (LATEST POSTS section)... ? Same with an answer @ about 8.00am (GMT+1) It was working before migration I believe. ... or some of oldest forum sections have been muted since ? :D Activity stream is ok : Activity Stream - turboduck Thanks. --- Edit: this post does appear :eek:
  12. Thanks for your answer, I'm sad to know this savegame bug did occur. It may happen when you buy a vehicle with some specific rims and those rims have later been deleted by a tool or whatever. A savegame editor is in my mind, but tons of work will be needed, though. Will start working on it someday. Beta 4 has no great deal of features for now, just some improvements to help with debugging installing issues (update version). I will release HD Patch configurator in the same time, allowing to switch HD mode from SD (default) to OFF until HDU. Testing it currently at home. And If I can, I will s00n re-release a TDU Bike mod with a new installer!
  13. Send me your database files and i'll see what I can do. In the meantime you should apply your latest backup.
  14. Nope, I pushed a fix in install script. Please re-download beta 3 and install again :)
  15. I did not update TDUMT/TDUPE references. They were already ok in previous beta. Did errors appear when launching Updater script (TDUCP-2.00A-install.cmd) ? --- Nvm, I figured out the issue. Will update the package asap. Thanks.
  16. I have pretty fair knowledge of TDUPE mechanics, it might be just an anti-cheat warning from 2010, when people did care about it :) Maybe you can disable this warning in TDUPE settings ... And that's definitely the same issue, slots are in the TDUPE reference but does not exist in updated TDU database. Thus the various errors in TDUMT/TDUPE. --- BETA 3 available for UPDATE version! What's new in this version? Bugfixes - Fixes incorrect database update from BETA 2. Known Bugs You tell me! Download See first post.
  17. I can't figure out without your database. Please send me your files. That's the same issue, in beta 2 UPDATE. Files are missing. Il will post a beta 3 with fix today ;) These cars can't be renamed properly as some people who developed TDU were lazy. Those car names and their file names counterparts share the same resource, aka if you change the model name, the game will thus seek for a file name that does not exist. That's the reason why I've unlocked and fixed 29 vehicle slots and added 240 new ones in TDUCP. You should not try to replace existing cars. Never ever. :p
  18. BETA 2 available! Again, thanks for testing ;) What's new in this version? - Proposes 120 vehicle slots more, with total room for 228 cars and 41 bikes mods. - Unlocked slots cars have been removed from dealers all around the island to free up space. Bugfixes Nope this time. Known Bugs - Slots 3101 to 3200 and 4021 to 4040 are not usable when using UPDATE package. Will be fixed in next beta. Downloads See first post.
  19. Will have a look then. Thanks --- Did you make any changes on this slot ? I haven't any issue with it in my test version... There's a corruption in your database or files which does not seem to be patch related.
  20. That depends on free dealer locations and your houses garage. You might have to remove genuine cars from dealers or sell vehicles someday. Those are game limits and can't be modified without rewriting it :)
  21. Which TDUCP slots are you using ? It happens when file names do not match those meant for the slot. So check file names again, must be kind of TDUCP_xxxx.bnk and TDUCP_xxxx_I.bnk Make sure you renamed mod files accordingly before copying them. It should replace existing files.
  22. I get the same result here for the TDUCP slot #3000, other ones do not look affected by this... maybe a bug in TDUMT. --- Edit: in fact, it's a safety feature: when used camera belongs to an existing car, it prevents from messing the other one. You can circumvent it by changing the camera setting for your slot in VehicleSlots.xml file (TDUMT\xml dfirectory). For example, if you're using slot 3000 with camera 238: <vehicle name="TDUCP Car Model 3000" ref="300000000" camera="238" ik="999" topSpeed="500" /> Close TDUMT, then restart.
  23. Announcement : TDUF toolset 1.3.0 now available ! So, what's new ? * DatabaseEditor: inform user when long operations in progress * DatabaseTool: (diff-patches) new operation to create a patch with differences between 2 JSON databases * DatabaseTool: (unpack-all) return EXIT CODE 1 when database check fails * (lib/database): import from TDUPK only takes pure physics changes * (lib/database): able to apply many mini-patches at once * (lib/database): supports new 'onlyAdd' switch for UPDATE/UPDATE_RES changes * (lib/banks): improves performance by using batch unpack/repack feature from tdumt-cli application * (lib): misc. enhancements and fixes * (tdumt-cli): provides batch unpack/repack operations. Fixed issues * (lib/database) Correctly detects integrity error: missing resource at locale for given REFs. Known bugs * databaseEditor: browsable entries combo can't be actualized automatically after changes. Just scroll the list to update * cameraTool: not working atm * You tell me! As ever, see first post to download!
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