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TDU3FTW

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Everything posted by TDU3FTW

  1. Download links are dead, can someone reupload it or send it by PM? Thanks.
  2. Hi guys, Sorry if this isn't the right section of the forum to post this. I've been having a weird issue which some of you might have had or not. Sometimes (most of the times) the "like" option doesn't appear for me when I'm logged in. I want to thank the modders for their awesome creations and can't due to this strange bug. Is there a limit on the "like" option or something? :lol: Anyone ever had this issue?
  3. Sorry for bumping this but all the download links are offline, can someone reupload it to mediafire? Thanks!
  4. @Fussel: "And no, the license plate is made by myself also with stickers, the option to remove the plate indeed comes courtesy of Fussel's License Plate Shop. "
  5. @Loekie5500: That's a shame. I'm still playing the game for the first time so I haven't tried the UP yet, but yes, you can upload or send the savegames, I have a tutorial on how to extract them from the game. ;)
  6. Sorry, I didn't understand what you're trying to say... You can send me a PM if needed.
  7. Hey guys, Is it technically possible to create a fuel mod for TDU2 like the one that was made for TDU? Thanks :)
  8. Nice developments :) I saw the instructions in the first page of this thread but since a visual helper is easier can you or someone else make a short and quick video tutorial showing how to add a car to an empty slot in a car dealer and how to move cars from a dealer to another one? Thanks.
  9. Sorry for the offtopic but can you please ask Kiborg-DVA to send you his Noble M600 (in case you don't have it already) and ask for his permission to upload it here in the site? It this one: I wrote a comment but he didn't answer it unfortunatelly.
  10. Nice thread, maybe I'll post some of my own soon, even if I have to take a picture with my phone (I don't use fraps). Just finished my Zonda R replica hours ago using TDU2's Zonda Cinque, the stickershop and some stickers I created and applied with the help of texmod. As for your Josh Cartu's Gumball 2014 F12 WIP looking great, thanks for remaking it! When it's finished will you upload it here or in tdumods.com? P.S. Nice license plate, you made it or is that the one made by Fussel?
  11. @binbow: I've never tried this tool but would like to know something. If I have 2 Zonda Cinques or more in different houses can I edit the stats and performance of each one of them individually or that's impossible? Last question: with this tool can we edit the performance data for each tuning level of a car as well (besides the default car settings)? Thanks for any feedback.
  12. @ Fussel: That was fast! Looking good, I will test them later. Thanks and keep up the good work. :) Now we just need a World Editor tool to import The Crew world map into TDU2 to replicate the Gumball 2014 XD P.S. You might want to take a look at your PM inbox, I tried to send you aPM with this request first but a message came up saying your inbox was full.
  13. Hi Fussel, Can you do these 2 license plates shown in the images below? Thanks!
  14. I found a similar 12C black roof + mirrors in tdumods.com but it was rubbish, just some parts painted black, and when your car is painted with a metallic paint you clearly notice it. The better and more realistic way to do it is just making it in the stickershop. Paint the body with a dark carbon fiber color and then just cover all the non CF parts with a colored sticker. I did a 12C with carbon fiber mirrors, roof, side air intakes, engine bay and wing this way. ;)
  15. Maybe you can use Reventon09 F12 Berlinetta instead. I can send you a link to download it.
  16. Exactly, that's one of the missing things to make it a sort of TDU. The location they chose for FH2 world map is totally TDU style though.
  17. Sorry, I was editing the post in my phone and messed up. Deleted the previous message. About your "fix" I really don't think so, after all SMS are known for making racing sims, not open world racing games. They could maybe take care of the physics but that's it. Playground Games in the other hand have done the FH series, including FH2 which many people consider being TDUs "spiritual successor", and it really is. Anyway, you gave me a good idea. ;) A crowd sourced/funded TDU with a proper game studio behind it, creating it step by step with the community providing feedback all the way through the process and testing the builds (as SMS is doing with Projects CARS) sounds like a very good idea. How about that?
  18. You must be omniscient to know what will happen in the future with so much certainty XD You know you just wasted time typing the obvious right? ;) Anyway, unlikely or highly improbable? Yes, but not impossible, even if under another name. FH2 is basically TDU's spiritual successor and a sort of TDU3, except for a few missing things. Well, this isn't a "I wish they make TDU3" thread, just an hypothetical thread about features that you would like to see in a PC open world game, in this case set in the context of TDU world. I don't think it was a "waste". Actually it's as valid as any thread out there about any other game or issue but some of the ideas posted by users might even be used (if it was technically possible) in TDU/TDU2 modding. But if people don't post ideas and instead just go offtopic I agree, then it's a waste of time. P.S. I never played TDU1 until the end but apart from TDU2's problems I actually like it more than the first. (even if it was only because of having a bigger world map).
  19. Hey guys! The purpose of this thread is to share some ideas of features that you would like to see on TDU3, i.e. if that ever happens. Please don't talk about car lists, just focus on features. Here are my ideas: - First they should work with a game studio that can actually make a proper open world racing game, they lent the Test Drive license to SMS with Test Drive Ferrari Racing Legends so I can't think of anything better than letting Playground Games (Forza Horizon) make it. - World Map: maintaining the theme of the game I would like to see other islands like Corsica and maybe some european locations. - Graphics: graphics engine similar to Forza Horizon 2 and similar dynamic weather. - Exterior and Interior car customization similar to the Forza Horizon Series, including performance (engine swaps etc.) - Advanced Avatar features: possibility to get out of the car at any time or place (like in GTA) to just walk around and take pics. Apart from the bugs (Freewalk) that was one of the frustrating things in TDU2, where you could only take pics with the cars or if you were in a house. - People walking around the map, to make it more realistic - A proper physics engine - Different career mode if the avatar is made or female (different challenges and side quests) - Motorbike championships and licenses (in TDU2 they just added the motorbikes to shut up the players but didn't add the respective championships nor licenses, so it was a bit pointless). For now that's all I remember. How about you?
  20. Looking very good! Ok, please do so then, I would appreciate it very much and if you can share the others in the second pic as well (R8, GTR, 12C). About using the sticker shop I know what you mean, yesterday I tried to make a12C look like a 650S. It took me 2 hours or more but as an amateur I was pleased with the result. I just painted it with a black carbon fiber paint and then sticked all the body with the orange rectangular sticker, except some parts, the result was a 12C with carbon fiber mirrors, roof, engine bay, side air intakes and wing, along with the default 12C carbon fiber rims. BTW Which program do you use to see the pics out of the game? I tried a TDU2 photo editor program I found on the net but it didn't work, couldn't read the savegame. Also tried the printscreen method but for my surprise it just came out as a dark image.
  21. I agree, but the physics of the game can be modded in order to behave more like TDU1 right, unless it's a problem with the game's engine. P.S. About the links of the models I posted the ones from Forza Horizon shouldn't have problems with the interiors . I remembered another car that I would like to see in TDU2, the Ferrari 599Xx Evoluzione from Forza Horizon (Ferrari 599XX Evoluzione 12 - GameModels Community). Also, here's a 3D model of the new 2015 McLaren 570S, I don't know if the interior works properly (McLaren 570S 15 - GameModels Community). I heard the models from NFS Rivals have problems with the interiors but many modders just add an interior from another car, example: taking the mesh of the Koenigsegg One:1 from NFS Rivals and add the interior from an Agera R or even a normal Agera, wouldn't it be possible to do the same thing for TDU2? The majority of people agree that TDU1 is better than TDU2 but it's a shame that there aren't many people converting cars to TDU2 or making as much mods as those that continue to be made for the first TDU. There you go: 2010 Jaguar XFR - GameModels Community
  22. That was quite a speech... I understand what he's saying, not having a regular activity can lead to mental insanity but IMO they´re exaggerating, I mean, it's not like they don't have the money they need to live until the end of their days... now THAT would be a reason for so much drama. With high unemployment rates in most european countries and people trying to survive with almost nothing all their complaints seem like they're joking with the average bloke (average i.e. not rich as they are). They all have the experience, knowledge and contacts to start a new show or something else, it's not like it's the end of the world...
  23. About the Jaguar XKR Speed Pack and Black Pack, I thought it was a problem with incorrectly mapped gear ratios, like the Lotus Evora which also had a problem in the gear ratios (which was fixed in the UP). Thanks for the info.
  24. Nice work guys! What's up with the FXX Evo stats in that video? (Top Speed 0 km/h) You are still editing the specs right?Anyway I need to report a bug I just found in the last TDU2 version (unmodded and packed) which I think no one still noticed. The gear ratios of the Jaguar XKR Speed Pack and Black Pack are messed up. I have it tuned to level 4 and in 5th gear the speedometer doesn't go over 307 km/h, it becomes blocked and if you change to 6th gear it stays the same though it shouldn't, since the top speed is over that. I don't know if this also happens if the car is not tuned but it probably happens as well. I wanted to report this in the UP thread but I didn't find it, so if you guys can fix this bug in the next release of the autopack or UP it would be great.
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