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Dextcloud

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Everything posted by Dextcloud

  1. Your sound mods are Great ! Are they recorded or converted from a game ? The redline for the Carrera GT is 8400 rpm not 9000 by the way.
  2. Hi, The installations steps for TDU1 are the following : 1-INSTALL the game (1.45 A VERSION) 2-Launch the game and insert the activation key 3-quit the game and install 1.66 A patch 4-Install the megapack if you have it 5- Launch the game and activate the megapack with your activation key for the megapack 6-INSTALL TDU magic map 7-INSTALL 1.68 B PATCH and the good sound mods you can find here on turboduck 8-INSTALL Project paradise 9-INSTALL UCP 1.04 10-INSTALL bike bot fix for UCP 1.04 That's all !
  3. Hi, i don't know why but when i change the beetle's power and torque even a little : it slides a lot and it is impossible to drive. I remember 2 years ago i could set the power to 5000 hp and the car didn't slide but since last year, the car slides even when i put 150 hp. It is not important because i try to set the real values for the cars but i don't know why it happens.
  4. Hi, Robikv3 : yes, it pops up like in real ! I installed the game, applied the v3.5 patch, the v3.5 enhanced patch and the patch NFS 5 Essentials (wich corrects a lot of things in the game) with the new .exe wich allows the graphics to be set to high level on modern computers. It should work. I'm running windows XP. What is your operating system ?I don't know if the game works with windows 10.
  5. Hi, You must run TDU2 after having installed it and before unpacking, i think, in order to the game to update to the last version. 1- Install TDU2 2- Run TDU2 and wait for the game to update 3- Quit the game 4- unpack the game 5- Install Unnofficial pack 0.4 6- install autopack 1.73 7- play and add sound mods if you want That's all.
  6. Need For Speed Porsche with corrected needles, speedometers and tachometers associations :-) Not perfect because Eden Games haven't made all the speedometers and tachometers and anyway Eden Games never do their job with care (always errors and unfinished work and/or not well done textures) but it is indeed much better now ! [ATTACH]29345[/ATTACH][ATTACH]29339[/ATTACH][ATTACH]29340[/ATTACH][ATTACH]29353[/ATTACH][ATTACH]29355[/ATTACH][ATTACH]29344[/ATTACH][ATTACH]29341[/ATTACH][ATTACH]29356[/ATTACH][ATTACH]29342[/ATTACH][ATTACH]29343[/ATTACH][ATTACH]29354[/ATTACH][ATTACH]29357[/ATTACH][ATTACH]29346[/ATTACH][ATTACH]29347[/ATTACH][ATTACH]29348[/ATTACH][ATTACH]29349[/ATTACH][ATTACH]29350[/ATTACH][ATTACH]29351[/ATTACH][ATTACH]29352[/ATTACH]
  7. The first cars had NO EXTERIOR REAR VIEW MIRRORS and even the fisrt Porsche cars had no exterior rear view mirrors, then the cars had only the left mirror and now all the cars are built with 2 exterior mirrors. It is common for the cars in the 1980's to have only the left mirror. The second mirror is common now, but in the 1980 a lot of cars had only the left exterior rear view mirror. So, it is not an error.
  8. Works fine ! :-) Thank you !
  9. OK. I restored the database with vpe 3.5.0.3 and all went back to normal. I think it is vpe 3.5.0.7 and maybe also 3.5.0.5 wich caused the cars to behave like that, i don't know why.
  10. I restored the previous values but it is still the same ! I don't understand what is happening with my game. Maybe i should restore the database ? But if i have to do that, it might be caused by the last version of vpe ?
  11. I changed nothing except the speed for the hurracan since the earlier version of vpe : i put 345 km/h instead of 325. I got the same problem with the Bugatti Veyron 16.4 : i only put 6500 rpm redline instead of 7000 ! I don't know if it is 6500 or 6600 (some sites say 6600 rpm) but it is not 7000 rpm. For the Huracan : i also put 5204 cc instead of 5200 cc displacement just now.
  12. Hi, i've got big troubles in my game since i tried your last version of vpe : the cars go upside down when turning the steering wheel !!! [ATTACH]29282[/ATTACH][ATTACH]29283[/ATTACH]
  13. Great ! You Rock Binbow ! :)
  14. Djey : They did'nt have to record every car because some cars share the same engine (Ferrari Enzo and Maserati MC12 for example) so they have less car to record than the full car list but i don't think they used generic samples. RobikV3 : i will try this car in Forza 4 and Forza Horizon. NFS most wanted engine sounds are very good indeed ! I have played it and i can say that they are great but according to me, Forza sounds are better. Ryzza 5 : Yes, i know. You are right but in Forza the sound quality is perfect. Yes, Forza games are always enjoyable to play. I would like to be sure that they didn't use generic samples like Djey said. I know that some v8 sound the same but maybe it is the same engine bloc ?
  15. Hi, I only have got Forza 3, Forza 4 and Forza Horizon 1 but i would like to say that Forza has got perfectly realistics sounds for each car at least in these games ! They record every car in the game and with a very good quality ! But, as i can see in youtube : some people have posted some videos to compare with real life and said that the game sounds were not good. I don't understand why they say that. Forza is the only game in wich the engines sounds are recorded from REAL CARS ! I love Porsche cars and i recognize the engine sound of the 911, for example the 911 Carrera RS 2.7 from idle to 7300 rpm in Forza 3 ! Forza 3 had already almost perfect engine sounds !!!!
  16. I waited for you for about 1 hour. I went to the car dealers but there was only E, F or C class cars. I can't find any D Class in Porsche cars dealer. Maybe my database is wrong ? HAVE YOU MODIFIED YOUR DATABASE ? because in my game BMW M1 is a G class and not a D class car ! [ATTACH]29158[/ATTACH]
  17. Ok. Oh ? Sorry, i have forgotten. :-( There is a little inversion in vpe : it is written rpm @ hp instead of hp @ rpm, for example : a car of 50 hp @ 4000 rpm, in vpe it is written 4000@50. It is nothing at all but i wonder why is it inverted ?
  18. I can't see you. I am near the Lambirghini dealer but with a C class car because i can't find a D class car. Where are you ?
  19. Alright ! I will try to take a D class car and i will join you.
  20. I'm sorry but tonight i can't play with you.
  21. Stories : in TDU 2, cars bounce all the time on all the roads ! It is impossible to accelerate. In TDU1, cars bounce a little less but it seems that the roads in TDU 1 and TDU2 are not flat at all but made of trampolines ! So, TDU1 physics is better than TDU2 one but not good at all maybe because the game engines are from GTA 3 and GTA 4 ?
  22. OK, so the speed in the "Engine page" will always limit the car speed ? I have an error with some cars like the Huracan when modifying the values in vpe : [ATTACH]29027[/ATTACH]:
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