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Djey

V.I.P!
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Everything posted by Djey

  1. They were down yesterday, at least for a friend and me... hope they didn't get stopped definely :(
  2. Side note : I remember original TDU (1.45A) does not have data_dfe folder thus is not compatible with TrackPack. Consider evolving to at least 1.66A official patch (though you'd better use megapack + 1.68b patch ;) )
  3. Hi, - this tool only replaces online races because of many issues with offline ones - it says error because it can't find all requested data. Is there a data_DFE folder into your TDU directory ? ( C:\Program Files (x86)\Atari\Test Drive Unlimited\data_DFE )
  4. hi there's a document gathering many things (but not everything) you can set with the installer. Download it at TDU Modding Tools topic on this forum. good luck :)

  5. keep working so... cool story, bro :)
  6. Offline documentation updated! - added answer to 'how to add a car into showroom ?' :) -
  7. Sorry but I don't understand. Once the car autoinstalled, you say it's impossible to change camera options in TDUMT ? Should be allowed to. What's wrong ?
  8. Nice tuto, will add it to offline doc. Unless Kurgan disagrees.
  9. Il will have a look at those corrupted data if I get bored by life. Feel free to provide files (databases + full logs).
  10. - Setting this value to a half has really no sense to me as this game is not a sim. Most people do not care about that. But thanks for the feedback anyway :) - Manual resizing : don't know detailed procedure but strange enough, some have largely modified database manually without probs. Use database editor checking feature to see what's wrong in it. It's been 2 versions the tools may analyze and potentially repair corrupted files, but it's desperating to see noone cares either. Already thought about it a while ago, and for the fair advantage the game and me would get in return I forgot the idea, sorry. So use western europe database files and play in english instead, if you really want mods. Oh, and TDUMT 1.xxx development is now over. TDU2's state, physics and limitations does not encourage me to fight again in the future btw.
  11. Always waiting for a similar shortcut by sony... shame the console/OS has to provide this to get screens from TDU2 :-x ...
  12. Use Database Editor in TDU Modding Tools to see what's wrong in your database. Have a look into offline documentation for further details. Link in first post. :)
  13. Hi I will play TDU2 on PS3. My id=djey_47

  14. Very high + filters is very demanding and was intented to be so. GTX470 is not the most powerful card now, though 45-50 fps is more than enjoyable... why do you need to complain ? :)
  15. I think everyone has to fiddle with the settings a bit. As it's totally subjective and there's no 'for-all' solution. Oh, and overall , just play in normal or sport mode, not hardcore. A patch will come for that. Clearly, default settings are good for a xbox gamepad, not a wheel.
  16. Thanks for your message. It's cool to know my spent time has really been appreciated. see ya!
  17. Hi, little and the last TDUMT, 1.16, is now available. ;) Get it at known locations (see first post in case of). There won't be any 1.17, as it's time to play TDU2 now. Maybe later for new adventures ! :p --- - General: * Ennhanced BNK management ('special flags') * Bugfixes - Old cameras.bin (1.45) now supported. TDUMT does not crash anymore when loading car in Vehicle Manager. * Error messages changed. * Added link to offline documentation - Camera&IK: * This obsolete tool has been removed - PatchEditor: * New instruction : customizeViewsUnlimited - Track Pack : * Ability to import tracks * Challenge sharing thanks to export feature.
  18. Just because we wanted to focus on playing these tracks with friends - that's really new and we love it @ tdumodshop. To play tracks in offline mode, you can always use track editor and test the track you've just made. I know it's not a perfect solution, but still...
  19. Hi, the tools your are using are way too old. Consider updating with TDUModdingTools, for example ;) By the way, you will need to install MagicMap to avoid troubles with new sizes.
  20. Pas de soucis, merci pour la trad - d'ailleurs j'ai du boulot pour toi :) No worries, thanks for translation - I've got more work for you by the way :) (j/k) Because: second part is now available ! Check it @ Test Drive Unlimited 2 Can't wait TDU2 :dance:
  21. Pretty good translation, just to correct the fact that "à l'instar" word means 'like', not 'unlike' (concerning paragraph about topless 2CV). When you say cars are hidden in club garage, they are visible but under a large bedsheet. I can't really tell about it, given that no wheel was there to test drive... since clutch is only available when a wheel is plugged, I can assume the issues are the same under every platform. To be confirmed.
  22. Hi, latest TDUMT can fix errors in your game files. Just download offline documentation and follow Database Editor tutorial to know what's happening. DOWNLOAD PAGE
  23. let's keep tuned with skype :D A shame that does not come with preorder bonuses of any kind, so that I can cancel my preorders from GAME.UK... :(
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