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TDUZoqqer

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Posts posted by TDUZoqqer

  1. Complaining about free content :fp:

     

    It's not free content. You will get content to your game, but it's useless as it's behind a bunch of paywalls which you can avoid only by massive grinding. That's not my definition of free. I rather would pay for DLC's to get something for a decent ingame value to buy instead of "look, you could have this when you buy shark cards, otherwise you need to grind".

     

    The DLC's are not free. The download is free, but not the content. I don't have time to grind 11 hours for one plane.

  2. Download the TDU Modding tools by DJey (Latest version), go to Vehicle manager, go to the slot your new car is on, go to colors, go to the color you want the second interior on, select one of the "AC (None)", click add, you will see a dropdown popup select a color you want, click okay, click save. Optionaly you can copy paste the new color to other exterior color slots.

  3. what do you think Zoqqer??? :lol::lol::lol:

     

    I ain't a huge fan of studies, I'm more about production going vehicles :nods: (the Project-ONE is the 95% production version at this point, so don't come with that in the first place :lol: )

  4. For all that Forza as a series improves upon it does appear that the Drivatar aspect is an area that gets a lot said about it, usually negative. You would think with the more data and research being collected and conducted that it could only get better, however in saying that. it does emulate the styles and behaviour of real players, right? So maybe it is actually working perfectly. :cheeky:

     

    As I have drivatars of people in my friendslist which never played Forza before, I doubt those people could outrun me on dirt in an AWD while have never touched the game before

  5. I don't have Live so I don't play online (not really have time to do so) so I tend to play offline. But at the meanwhile I'm turning back on Horizon as it became just meh. Hope they'll abandon the Drivatar system on H4 or at least adapt them to the H2 level, as they were quite good there.

     

    PS: To the admins who've added the subtitle to the thread, I'm gonna be more precise next time :)

  6. I mean, sure, competition is life in racing games, but I came to a point where driving races offline is just frustration level one thousand. Doesn't matter on which drivatar level I drive (I usually drive on the second best one (it's expert, I suppose? Don't know exactly), it's ALWAYS the case that the first two are absolutely GONE after half a lap. I usually start with the bonus cards on pole now, as otherwise I would always finish third in best case, but even then - today I drove the Forzathon challenge - competition in a extreme track tool. I always started first with my GT3RS, first race was through the city, where two other GT3RS were glued on my arse. Which is not that unrealistic. Second race became super retarded, an Ariel V8 overtook me in the third of four laps and finished first. Fine. Ultima, Sesto Elemento and 599XX were close behind me. Also fine. But the third race was just a joke. In the very first corner the Ariel overtook me again, but half a lap later it was gone. Totally gone. Ultima and 458 Challenge were behind me with unlimited grip so I just had to fight for second, while the Ariel was TEN SECONDS faster. TEN. SECONDS.

     

    23557875_1615971195130101_939358887_o.jpg?oh=d59554554740bd2585083b80107a20f8&oe=5A0AFBC7

     

    I tried the next race with an AWD ariel, which just made everything worse and I went back to the GT3.

    The last race was similar. the Ariel was 8 seconds ahead again and four different cars were right behind me while the rest of the players were 3 seconds behind those.

     

    Same case was when I drove a cross-country supercar race (forza preset theme, ugh). I had a Huracán - everything was nice on tarmac. Then the dirt roads came. And guess who overtook me - a Ferrari F12. AN F12. On dirt! HOW? I tried all the different drivatar settings and the case was the same, the only difference was that all the people behind me were a lllllot slower. But the F12 still won. Together with the Audi RS4.

     

    I don't say I am the best driver ever, but I'm not bad, and I definitly could catch up to a 740HP RWD vehicle on dirt with an AWD.

     

    And I do remember that the drivers were not that hard at the beginning. I mean, I'm level 260 something, so I drove quite a few races already.

     

    Soooooooo my question is - am I the only one with such extremely annoying AI drivers in the game, am I really that bad, or is that a common thing in FH3? :oook:

     

    At the moment I only use H3 for the auction house and for cruising, as racing is almost impossible.

  7. I respect the engineering and the speed the fat Bug can hit. These cars are two different beasts but that doesn't make their accomplishments any less deserving.

     

    Awesome friend that!

     

    BTW what do you mean by "unofficial development mule"? Surely it being, I imagine, more a prototype, it is likely going to be prone to some setbacks compared to a factory edition?

    They brought him the new engine parts for free before anyone else, basically like a firmware update on windows, just before the next customers had them. It was legit production ready but he had the parts before. I dont know, dont ask me it was weird.

  8. Mercedes-AMG Project ONE 3D Modeling process.

     

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    indexzxjjm.jpg

    index1tok2z.jpg

     

     

     

    There are almost no good pictures of it, as it was freshly presented and was seen only on the IAA in Germany (and in Japan now). That's why reference pictures are almost not existant. I literally found 25 different pictures all over google and flickr.

     

    So, I already started modeling it, with more or less (less) good reference pictures as blueprints. Turned out I totally missed the proportions so I had to use a different way for a second attempt. I tried camera calibration and photogrammetry and set about 150 points by hand and adjusted them in 14 different pictures in different angles to create a point cloud for a spline cage, which needed to be rounded manually aswell. This spline cage is basically a blueprint in 3D-space. Quite useful, but took me forever.

     

    That's the result of two days á 12 hours - and I don't even set a single polygon yet :lol:

  9. What exactly do you want to mod?

     

    I can call myself quite experienced in terms of TDU1 modding, but I never touched any JSON files whatsoever. Is there a necessary you need to work with those?

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