Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

Recommended Posts

Posted

I think NFS Porsche migth give problems for coverting by the format the car is.

1st there a lot textures (I think over 30 to make the exterior) and same for interior.

2nd the quality of the model is compared to the eden models rather low detail.

 

May better get a diffrent resource for that car.

  • 2 months later...
Posted

Okay: it is possible to covert the NFS:PU GT3 to TDU, !!BUT!! like Reilsss already said: too much textures, and too low poly... BTW: NFS:PU datas can be imported wit ZModeler 1.0.7...

 

and NFS:MW have got just a 996 GT2:)

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...