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Sambo: Ferrari 458 Italia Physics


Sambo
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Ferrari 458 Italia Physics [v1.0]

Vehicle replaced: Ferrari 360 Stradale

Creator: Sambo

 

This is a true to life physics mod for Terzer's Ferrari 458 Italia v2

 

I've spent a heap of time on this physics mod. Features are:

- Accurate 0-100 & Top Speed

- Finely tuned Suspension & Handling to match the 458's real-world handling characteristics

- Correct Redline (9000RPM)

- Real-World stats & settings where possible

 

I'm pretty happy with this physics setup. It's possible to drive the car hard with all Driving Aids off and still keep it under control. It does take a little bit of practice, but once you're used to it you can hang the tail out but still stay in pointing in the right direction :D

 

Notes:

- If this physics mod crashes your game, try changing / correcting the car model & sub-model names. Let me know if you have any issues.

- If you have accuracy issues with Shark971's 458 Italia HUD while using my physics mod, let me know, I have a fix for it.

- If you need a sound which goes up to 9000RPM, you could try my 458 Italia Sound Mod

 

Let me know what you think!

 

 

!!Please make sure to backup your original files before installing this mod

 

Ferrari Challenge Stradale.tdupk - 0.001MB

 

Requires Djey's Magicmap

 

Mod History

v1.0 - Initial Release

 

Terms of use:

----------------

- The models, skins and other files are for private use only

- Commercial use of this modification is strictly prohibited

- All Registered Trademarks and Copyrights are property of their respective owners

- You are allowed to edit this modification and it's contents for your own private use

- If you wish to post this modification on your own or another site, please contact me via PM for permission first

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