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PS3/sliders/BUTTON POSITIONing


hairyman13
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Hi guys ive just posted this over at the offic tdu2 forums in the

memebers helping members section and thought id post it here to see if any of you guys can help, sorry if in wrong section.. cheers

 

 

Hi guys.... just picked up my copy in melb for ps3, an wanted to ask for sum help,

first off i tell you guys there is no customisable controls for my g25,

but will be patched i hope.... but alot of sliders. Each has ten spots/slots in slider bar.

im trying to make it so you guys can understand, so i will number it 0-10 meaning slider slot position that i am using, an if default setting also in list below.

 

---ps3 sliders menu---

 

vibration - 2

 

force feedback- low

 

steering sens - 0 (default)

 

speed factor - 5 (default)

 

steering damping - 0 (default)

 

deadzone - 0 (default)

 

clutch linearity - 5 (default)

 

throttle linearity - 5 (default)

 

brake linearity - 5 (default)

 

my trouble is finding that sweet spot, there is a vibration function for feel of engine/road/tarmac aswell, not to bad either, but the weight of ffb itself isnt right

eg stop car, turn wheel say to full right lock and put foot down and wheel does not kick back at all!!

 

so if anyones can give sum help/advice, that would be great,

 

ps... one thing i would ask for help on, but dont think you guys can help with is button position for handbrake an the F.R.I.M.... are terribly positioned

 

handbrake- left blk face button on gear stick (square)

F.R.I.M- bottom blk button on gear stick (x)

 

personally i would like the right paddle shifter as the handbrake

(not used if using h-shifter),

and the F.R.I.M. one of the two red face button on the wheel itself.

 

small things that can def be fixed guys in time... but all help will be great. cheers.

 

ps... its a beatiful/great game, but will only get better with the above fixed.

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