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Milli

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Everything posted by Milli

  1. :lol: i am glad that you sorted it out, and yes, if you remove or don't use the .dll, the project paradise won't really work at all, so, it will not active all it's features, including bigbnk. And thanks to everyone who made the UCP possible, directly and indirectly. :)
  2. Read the video description on youtube, it has all the necessary links. That is an issue with the Project Paradise. If it was a problem with UCP installation, your game wouldn't even open. And that issue is really the lack of bigbnk being active. I am 100% sure. Are you starting the game through Project Paradise or are you clicking on your normal TDU.exe?
  3. Gotta pull a Gran Turismo*** and count every single vehicle. :lol: Nah, it's a matter of car file name. To make these small variants work, it's the same amount of work for a totally different one, because it is indeed a "new car" in the database. *** For those who don't know, Gran Turismo once said to have 1000 cars, but a bunch of them were Miatas, but with a name difference, since one was Euro model, other JDM and other US market. (Mazda MX-5, Mazda Eunos Roadster and Mazda Miata)
  4. When you start the game through the Project Paradise laucher, make sure to check the "bigbnk" box
  5. If i tell you, where is the fun part on discovering it yourself? But seriously, i don't really remember if there is any wide-body kit on UCP. On Platinum there is, but not sure about UCP anymore.
  6. [quote name='Dragonforce']@Milli While the TDU Platinum does not arrive, I was pioneering the UCP and wanted to know... Are 480 vehicles really?? because it was able to buy all the cars and got 445 cars + 10 custom cars. The game appears to have 455 cars, are missing the supposed 25 cars, are there cars obtained via tuning after via tuning??[/QUOTE] Did you count the 850csi with a spoiler on? The S2000 with a roof on? GT-R Liberty Walk with big and small spoiler? AE86 with 2jz engine? If it uses a different file name, i am counting as a new car, even if the name in-game is the same. :lol:
  7. It locks up the rear wheels, right? Yes there is more than 1 way. One way is to increase engine inertia and gearbox inertia; the other way, which is the correct, is to edit the btqr file, located inside the car bnk file. That is more complex but the result is usually better.
  8. I didn't made the video. Edit: All i know is that securom issues are related to the DVD. Edit2: Try to reinstall it all and run TDU without any mods first. If it works, then install project paradise and test if it works again, if yes, then you add UCP.
  9. Glad you liked! And don't forget to follow the progress on this mod's evolution, called TDU Platinum! :D
  10. You must extract the Achievements.db, run it through TDU UT, change the number, re-encrypt it by running it again through TDU UT and repack it inside the database. Edit it through Modding Tools directly won't work. Or, you can use TDUF 1.12 Toolset to edit it aswell. But that one is more tricky to use.
  11. I am not the one who recorded the video, sadly. I also don't really speak any of german. :( Seems to me that you're trying to run TDU without your DVD. TDU never ran without a DVD, unless you get a no-CD.exe.
  12. Nissan is finally over! Car list is updated aswell, and it has reached the mark of 850 vehicles in total. :lol:
  13. Nice job with the model, Zoqqer. And yeah, i think the major issue with the design is the front lights. Designers could've found a better solution for it, imo.
  14. [QUOTE="The Actual D4N005H, post: 615652, member: 44900"]Hey @Milli I wonder if any new update for TDU PE is available or not... . :) How many stuffs are left to do? :)[/QUOTE] Every new car and changes are being added to TDU PE and TDU Modding Tools that i will provide together with Platinum once it gets released. So people can mod it themselves aswell. And there are still a lot to be done, as you should know, since you're developing car physics for your game, you know how long it takes. :lol: I am currently working on "N" brands, Nissan and Noble, once those are finished, i will move on to the next letter on the alphabet.
  15. Your welcome! And yes, i know very well how this matters for us! ;) And your english is fine! A lot better than mine when i joined this forums. :lol:
  16. Yes and also matching the stats of the real vehicles. Of course! Everything that is present on UCP is in Platinum, although improved. The character has her nails done and also a soft make up. :lol:
  17. Had some busy days, so couldn't work on the project as much as i wanted, but some new things got added and edited a bit in the mean time.
  18. Not sure, but i think so. I will try to test that later on. Edit: But i can say that the only way might be editing your database.
  19. You can do it all with TDUF Toolset [1.12] actually.
  20. Some few cars do have that issue, as they're heavier for the game to actually process. Sadly, i don't know how to fix it. I have theories, but nothing tested. :cry:
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