Jump to content
We promise no intrusive ads, Please help keep the community alive
Consider supporting us by disabling your ad blocker / add to whitelist / purchasing VIP.

Search the Community

Showing results for tags 'test drive unlimited'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Games
    • Driving & Racing Games
    • Gaming Discussion
    • Screens, Videos & Streams
  • Mod Shop
    • TDU - Mod Shop
    • TDU2 - Mod Shop
    • Support
  • Enough About Games
    • General Discussion
    • Anime Discussion
    • Automotive Discussion
  • turboduck
    • News, Support & Feedback
    • Ask a Question
    • Introduce Yourself!
  • TDU Platinum's Topics
  • Civilization Series's Topics
  • Let's Play...'s Topics
  • Let's Play...'s Let's Cruise

Blogs

There are no results to display.

There are no results to display.

Categories

  • Mods
    • TDU
    • TDU2
    • Other Games
  • Save Data
  • TDU Platinum's Files

Categories

  • Driving Games
  • Consoles & Hardware
  • Other Stuff
  • General Games

Calendars

  • Community Calendar
  • Anime
  • アニメ
  • turboduck - Events and New Game Releases
  • Civilization Series's Events

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Discord


PlayStation Network


Skype


Steam


Website URL


Xbox LIVE


Location


Interests


Playing Now


Modder TDU


Modder TDU2


Yahoo! Messenger


Facebook


Twitter

Found 40 results

  1. Version 1.0.0

    12,715 downloads

    Time to re-discover the island of Oahu. Test Drive Unlimited Platinum pursue the objective to be more than a collection of many different mods in a pack, the objective is to deliver a whole new experience, a whole new way to play with endless possibilities to choose at your own demand, ready to go. The work being done is beyond the gathering of different vehicles, sounds and gauges from different online websites and packing them together, it goes further to new physics, brand new weather, compatible with HDiR, new world textures and also new music for background and radio statios. Test Drive Unlimited Platinum is a non-profitable project, made with the intention to enhance the gameplay of Test Drive Unlimited.
  2. Version 1.07

    9,436 downloads

    ----------------- TDU Platinum Update Patch v1.01 ------------------------- List of fixes in the patch: - Fixed the Caterham RPM gauge, where it went over than 8000rpm. - Fixed the issue with the BMW M4 Liberty Walk (Livery on) and BMW M4 Liberty Walk Akrapovic. - AI Bots have been re-worked. - New GPS now is displayed on challanges. ----------------- TDU Platinum Update Patch v1.02 ------------------------- - Fixed Jaguar F-Type R Coupe displaying name as F-Type R Coupe (997.2). ----------------- TDU Platinum Update Patch v1.03 ------------------------- - Fixed Russian language resources. - Replaced Mercedes-Benz SL65 AMG Black Series sound. ----------------- TDU Platinum Update Patch v1.04 ------------------------- - Fixed the race "The Dream in Your Fingertips" because it was not starting. - Fixed one apartament price in the database. ---> Extra features updated: - All fixes been added to the "Extra" database, for multiple prize cars. - Added a new extra and optional Expert level AI Bots. - Added 4gb Executables, as it fixed the issue with some vehicles dropping the fps, glitching the textures and crashing the game. (P.S. Thanks to Mondodimotori for founding this out! ) ----------------- TDU Platinum Update Patch v1.05 ------------------------- - Fixed the wheels on the tuned versions of the Skyline GT-R R33 V-Spec - Removed the duplicated Triumph from the dealer. - Added 10 seconds extra in the gold time to the race "A Serious test of car control". ----------------- TDU Platinum Update Patch v1.06 ------------------------- - Fixed Tesla tuning, where they could get in the tune shop, but not get tuned. - Fixed the lighting of the dealerships, reducing the intense brightness. - Added 2-Step tuning for FXX and Gemballa MIG-U1. - Added 2-Step tuning for Pagani Zonda R. Install: Just replace the files in the according folders.
  3. Version 1.1.0

    73 downloads

    Small mod that replaces the "3, 2, 1, Go!" with Gran Turismo's iconic countdown noise. Optionally replaces the "Start your engines" dialog with some Gran Turismo race start jingles. Although it was made for Platinum, it should work with Vanilla as well. Update Preview: Original & GT2 Only Preview: Credits: Polyphony Digital - Countdown noise and start jingle (Gran Turismo, Gran Turismo 2, Gran Turismo 3, Gran Turismo 4)
  4. View File Test Drive Unlimited Platinum Patch Update ----------------- TDU Platinum Update Patch v1.01 ------------------------- List of fixes in the patch: - Fixed the Caterham RPM gauge, where it went over than 8000rpm. - Fixed the issue with the BMW M4 Liberty Walk (Livery on) and BMW M4 Liberty Walk Akrapovic. - AI Bots have been re-worked. - New GPS now is displayed on challanges. ----------------- TDU Platinum Update Patch v1.02 ------------------------- - Fixed Jaguar F-Type R Coupe displaying name as F-Type R Coupe (997.2). ----------------- TDU Platinum Update Patch v1.03 ------------------------- - Fixed Russian language resources. - Replaced Mercedes-Benz SL65 AMG Black Series sound. ----------------- TDU Platinum Update Patch v1.04 ------------------------- - Fixed the race "The Dream in Your Fingertips" because it was not starting. - Fixed one apartament price in the database. ---> Extra features updated: - All fixes been added to the "Extra" database, for multiple prize cars. - Added a new extra and optional Expert level AI Bots. - Added 4gb Executables, as it fixed the issue with some vehicles dropping the fps, glitching the textures and crashing the game. (P.S. Thanks to Mondodimotori for founding this out! ) ----------------- TDU Platinum Update Patch v1.05 ------------------------- - Fixed the wheels on the tuned versions of the Skyline GT-R R33 V-Spec - Removed the duplicated Triumph from the dealer. - Added 10 seconds extra in the gold time to the race "A Serious test of car control". ----------------- TDU Platinum Update Patch v1.06 ------------------------- - Fixed Tesla tuning, where they could get in the tune shop, but not get tuned. - Fixed the lighting of the dealerships, reducing the intense brightness. - Added 2-Step tuning for FXX and Gemballa MIG-U1. - Added 2-Step tuning for Pagani Zonda R. Install: Just replace the files in the according folders. Submitter Milli Submitted 04/28/2019 Category Others / UI  
  5. So, I attempted and installed TDU on my PC. I used an appropriate crack to remove the DRM, and am faced with this issue. The screen immediately turns to black without the intro playing at all, and stays that way indefinitely. I have to somehow dig my way through task manager without looking at it to end this task since I can't alt-tab out of this. Of all the bugs that TDU has with Windows 10, I don't see anything about this! Anyone know what's going on? EDIT: I FIXED IT. IT WAS A PROBLEM WITH REALTEK. THIS WILL BE HELPFUL TO EVERYONE WHO IS USING A PC WITH REALTEK AUDIO DRIVERS. TELL EVERYONE THIS FIX IF THEY FACE THIS STRANGE ISSUE. So, if you use a motherboard that uses Realtek as its on-board audio, first of all, avoid getting one with Realtek ever again as many games including Hotline Miami and Katana Zero hate Realtek, and second of all, the problem lies in your audio output. When you change your volume, you will face the option of picking out several audio outputs. CHOOSE THE "Realtek HD Audio 2 Output" OPTION. That is usually the computer's default audio output. TDU only recognizes this and will refuse to budge if it doesn't detect it. If that doesn't work, try the other output options. I'm sure you're bound to find the correct option. Hope this fix helps you out. p.s. just ignore the music if you'd like
  6. View File TDU Gran Turismo Countdown Replacer Small mod that replaces the "3, 2, 1, Go!" with Gran Turismo's iconic countdown noise. Optionally replaces the "Start your engines" dialog with some Gran Turismo race start jingles. Although it was made for Platinum, it should work with Vanilla as well. Update Preview: Original & GT2 Only Preview: Credits: Polyphony Digital - Countdown noise and start jingle (Gran Turismo, Gran Turismo 2, Gran Turismo 3, Gran Turismo 4) Submitter fhqwhgads Submitted 05/31/2019 Category Others / UI
  7. View File Logitech G27 Racing Wheel Fix From Project Paradise, here's a working download link to the Logitech G27 Racing Wheel Fix. What it does, it fix the Force Feedback for the Logitech G27 Racing Wheel. A must have if you play with this wheel ! Instructions: - Open RAR file and extract the "dinput8" file into C :\Programs Files (x86)\Atari\Test Drive Unlimited For full experience, I would recommend to launch paradise_laucher.exe or TestDriveUnlimited.exe with the Logitech controller app. All credits goes to the original creator of the mod: Speeder Submitter Speeder Submitted 05/12/2019 Category Tools  
  8. Version 0.01

    57 downloads

    From Project Paradise, here's a working download link to the Logitech G27 Racing Wheel Fix. What it does, it fix the Force Feedback for the Logitech G27 Racing Wheel. A must have if you play with this wheel ! Instructions: - Open RAR file and extract the "dinput8" file into C :\Programs Files (x86)\Atari\Test Drive Unlimited For full experience, I would recommend to launch paradise_laucher.exe or TestDriveUnlimited.exe with the Logitech controller app. All credits goes to the original creator of the mod: Speeder
  9. Yes, it's a plan. Lol Contents Replacing Files Adding New Slots (Old long method) TDUF: Adding New Slots (New fast method) Adjusting the mod TDUUT TDU Performance Editor [TDUPE] TDU Modding Tools [TDUMT] TDUF Replacing Files /!\ MAKE SURE TO BACKUP YOUR ORIGINAL FILES BEFORE MODDING /!\ Before we could install new car slots in the game, the original way to install a mod was to copy the modded file and replace the original Atari files in these folders down bellow. Car mod: C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\Vehicles Wheels: C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\Vehicles\Rim\(MANUFACTURER OF THE REPLACED RIM FOR EXEMPLE "MERCEDES") Traffic Car: C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\Vehicles\Traffic A Sound mod: C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\Sound\Vehicles A HUD gauge: C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\FrontEnd\HiRes\gauges & C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\FrontEnd\LowRes\gauges CommonWorld or CommonWorldDiv2: C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\Level\Hawaii A Weather Mod: C:\Programes Files (x86)\Atari\Test Drive Unlimited\Euro\Bnk\FX Adding New Slots (Old long method) INTRODUCTION AND BASICS KNOWLEDGE: Thanks to the early versions of TDUF made by Djey and civicmanvtec's research in 2015, we no longer have to replace an Atari car by a mod ! So we can keep our beloved Ferrari F430 or Shelby GT500 in the game ! TDU Platinium, TDUCP 2.00, HF Garage and many other community addon car packs are the result of this community effort to get more variety in TDU. Here is a even better and more complete tutorial than the one I've made 4 years ago for adding new cars in TDU. Believe me, it's easy when you get the process in mind and when you understand how it work. Don't be afraid. Time, logic and patience are you best friends. You gonna be able to use different sets of rims and choose many as you like ingame ! Just like the Mercedes CLK 55 AMG. And you can customize your new slots to your own taste like the wheel size, the names of the rims and many more options. About Online: Just to understand how TDU database works. First of, the Database is located in DB.bnk you can find in Atari\Test Drive Unlimited\Euro\Bnk\Database. Inside that BNK file, you have smaller db files for many stuffs. Open one of the smaller .db file (converted with TDUUT, tutorial further bellow) with a Notepad and you get tonnes of numbers. So one line in the TDU_CarPhysicsData.db file = one car. Same story for wheels: one line in TDU_Rims.db = one rim. A line in TDU_CarRims.db = One car and one rim connected together. And not just cars but you get it... TDU reads each values of the line and translate it into something like colors, what 3D car BNK to use, what gauges to use, how much HP, how grippy is the car, etc... Here's bellow how DB.bnk looks like inside when it's open by TDU Modding Tools: A\ Add a line into the database Okay let's take a simple mod I like with 2 different set of wheels, pre-made physics and a sound mod included: The Audi Sport Quattro made by Norby931 a long time ago. The car would normally replace the Alfa Romeo GT 3.2 V6 as indicated by Norby himself. This time we are not replacing the Alfa GT, we gonna copy it and transform it into a dedicated working Audi Sport Quattro. /!\ MAKE SURE TO BACKUP YOUR ORIGINAL FILES BEFORE MODDING /!\ The original way to add a car manually is to open TDU_CarPhysicsData.db located inside DB.bnk (Next steps are in the TDUUT guide bellow). Once you've got your TDU_CarPhysicsData.db.hex file and opened it, copy the line in the database from the Alfa GT, go to the bottom of all the code lines and paste your copied Alfa GT. To find the line of the Alfa GT in the database, look for the REF value you can find in TDUF, TDU Modding Tools and TDUPE. Once you've got the number Change the REF value and the Car ID to separate the original Alfa GT line to your newly added Audi Quattro. Alfa Romeo GT 3.2 V6 REF = 63518960 /!\ When changing the REF value, make sure to start from a completely different number from the original Atari line copied. Same for ID, start from value "2040" if your game is stock vanilla. It is extremely important to avoid conflict with the original Atari car. /!\ My REF is 6000000034. Start from 6000000001 (Or any number sequence with 10 digits) to be safe and next time you add a car start, name the REF 6000000012. Make sure 2 numbers are completely different from another existing value in the database. Use the search tool to double check if your new value is unique. And my ID number is 2233. +1 the ID number each time you add a car. (I've already added a few cars since ID 2040) Scroll back up. +1 the items value to make it readable in-game. The items tells the game how many lines (cars, rims...) are in the .db file. SAVE YOUR .db.hex FILE ! Then Go back to TDUUT's guide bellow to insert your edited .db file into the DB.Bnk file. DONE FOR THIS EDITING PART. B\ Add values with the DB Ressources app C\ Edit the copied lines with the newly added ressources D\ Add BNK files into the game with TDUF E\ Add the car into TDU Modding Tools and TDUPE F\ Adjusting the added vehicule Go down bellow to [Adjusting the mod] CONCLUSION AND RESULT TDUUT This part of the tutorial contains: MAINLY Convert .db crypted files into an editable file with a Notepad, + Extras: Moving .db files out and in DB.bnk and rename them. /!\ MAKE SURE TO BACKUP YOUR ORIGINAL FILES BEFORE MODDING /!\ INTRODUCTION | WHAT IT DOES ? Convert your db file into an editable hex file. Very useful if you want for exemple to add a new car or wheels (remember: one car or rim = one line) at the end of the database. You can even edit the wheel size. Don't open the TDUUT.exe file, it only works by drag and drop db and .db.hex files. A\ EXTRACT A db FILE FROM THE DB.bnk FILE ? Open TDU Modding Tools 1.16.3 > Close the Vehicule Manager window. > Open File Browser > Click on Database folder (1) > Select DB.Bnk (2). Select your desired file "TDU_CarPhysicsData.db" for example. To select multiple files, Press Ctrl and click on the files you want. (3). Click on "Extract" (4). Create a dedicated folder or select one you like to export your db file (5) and click "OK" (6). It should open a window with all your extracted db files. B\ HOW TO CONVERT A db FILE ? Open the folder where you TDU UT is located. Drag your db file into the TDUUT and let the magic happen. A new file appear as for example "TDU_CarPhysicsData.db.hex". Delete all the original db file. You are not gonna use them anymore unless you corrupt your TDU DB.Bnk and use it as a backup file. You should be able to open your new db.hex file with a notepad and edit it. I strongly recommend you open the file with Notepad + + (Download: https://notepad-plus-plus.org/) C\ HOW TO EDIT THE DATABASE ? [GO UP INTO THE ADDING NEW SLOTS (Old long method) TO FOLLOW THE STEPS OF EDITING THE DATABASE] D\ HOW TO CONVERT AN EDITED db.hex FILE INTO db ? Same as above, just drag and drop your edited db.hex file into TDUUT. You should get a db file named for example TDU_CarPhysicsData.db.hex . To difference all the files, look on the right side the type file where you have "HEX File" (=db.hex) and "Data Base File" (=db file) E\ HOW TO PUT MY NEW EDITED db FILE INTO TDU MODDING TOOLS ? First of, rename your file and delete "db.hex" at the end of the file. No worry, it will not corrupt the file. It's just a few letters and numbers that needs to be deleted to match the original file name you are gonna replace. Drag and drop your new edited db file into the box db files. Or in TDU Modding Tools click on Replace > Keep name then navigate toward your new db file, select it then click on "open". Done TDUF: Adding New Slots (New fast method) INTRODUCTION lalalala /!\ MAKE SURE TO BACKUP YOUR ORIGINAL FILES BEFORE MODDING /!\ A\ Add a new slot lalalala B\ Add new wheels Add wheels is certainly easier and faster than adding a car. 1\ Add wheels on a brand new slot 2\ Add wheels on an existing slot Let's practice on a nice set of Saleen S7 wheels made by -=[(ELVIS)]=- . The Saleen S7 Twin Turbo already exist in the game. It's got one set of very simple silver rims in the stock TDU game. Let's add 2 new sets of some nice silver chrome and black wheels ! Open TDUF, Load Database. Click on Settings (2), Profile "Vehicule Slots" (3). [Also known as TDU_CarPhysicsData.db in the DB.Bnk file] Select a desired vehicle you want to add wheels. (4). Select "Wheels" (5). In the list, select one of the wheels that is recommended to replace by the modder (6). In this case, It's the S7T_F_01.bnk. So the REF of the wheel is 1209545995. To find the name of the BNK file and the link to it's REF, click on the arrow (7). Now You get on a different side of the database. [This is TDU_Rims.db in the DB.Bnk file] click on the little "C" (1). This will actually copy the original line and create a new one with it's specific own REF ! Now you need to make your copy unique and make it readable by TDU. You will have to edit the following values by clicking the arrow: Manufacturer (2). It's M if the wheel added is the same manufacturer from the original wheel. O if the wheel added is for a differenet manufacturer. In this case for the S7, I leave it untouch. Name (3) (M) Displayed name (4) (M). That's the name showed in the showroom before you buy the car. Price (5) (M) Spoke (6) (M) Directory (7) (M but can be O). Important this one. Modify it only if you have BBS wheels for exemple and you want to create a BBS foler in Bnk\Vehicules\Rim\. Modify this value tell the game where to search for the wheel Bnk files. So for our S7 wheels, let's leave it on Saleen. M = Mandatory O = Obligatory (8) is gonna be the same process for the front and the rear. Do the Front wheels then the Rear wheels. To finish... C\ Connect your added wheels to the car lalalala D\ Adjusting the added vehicule Go down bellow to [Adjusting the mod] CONCLUSION AND RESULT lalalala Adjusting the mod A\ Edit the Rim Size 1\ Editing Manually lalalala 2\ With TDUF: lalalala B\ Edit the Car height lalalala C\ Ajust the Camera lalalala D\ Set the IK lalalala E\ Add Colors lalalala F\ Add the vehicle into a Dealership lalalala TDU Performance Editor [TDUPE] INTRODUCTION lalalala TDU Modding Tools [TDUMT] INTRODUCTION lalalala TDUF INTRODUCTION Download: Djey's tutorial and thread where you can ask all your questions: lalalala
  10. View File Test Drive Unlimited Platinum v1.0 - Torrent Time to re-discover the island of Oahu. Test Drive Unlimited Platinum pursue the objective to be more than a collection of many different mods in a pack, the objective is to deliver a whole new experience, a whole new way to play with endless possibilities to choose at your own demand, ready to go. The work being done is beyond the gathering of different vehicles, sounds and gauges from different online websites and packing them together, it goes further to new physics, brand new weather, compatible with HDiR, new world textures and also new music for background and radio statios. Test Drive Unlimited Platinum is a non-profitable project, made with the intention to enhance the gameplay of Test Drive Unlimited. Submitter Milli Submitted 04/20/2019 Category Others / UI  
  11. Sounding very nice. From bottom to top fitting now. Not getting flat anymore in high rev range. New onlow. Sound is reving up to 8200 rpm. So if you put it into a car, originally having a rev range up to 8000 rpm, it'll sound like that. Again updated 10.05.2015 . Tnx minime891 for the video, i can't do this with my good old pc from 2002 :-). And the fact you did it on your own, without me having to ask for it, is also a big compliment for me, so, ciated, hehe. Edit 2017 : New video for the onboard version. :-p Releasenjoybutton : http://www.file-upload.net/download-10602216/audi-r8v10-onboard.rar.html ( onboard version ) File-Upload.net - audi-r8-v10-plus.rar ( pure engine sound ) Video ( onboard version ) : Video ( pure engine sound ) :
  12. Introduction After editing by hand some sectors for the next update of Project Paradise, I thought it could be nice to create a proper map editor for TDU. After all, that's the only part of the game which has never been modded before. :) (and yes, next pp update should come soon, so less pm spam everyone thanks :twisted:) Description Even if it's called "Editor", this tool is a toolbox to export your files in your favorite 3D editor (maya, 3DS max, blender,... any editor as long as it's compatible with .obj) and obviously do the opposite. :p This choice as been made simply because I didn't want to make the usage of a cheap and badly written 3D editor an obligation. :D .obj has a pretty basic structure making easy to build an object from nothing. Features Heightmap Creation/Import/Export Material Editor World Objects Creation/Import/Export Road Collision Support (Havok *-R.shk) World Collision Support (Havok *.shk) Entities Management Soundscape Edition Wire Editor Map Network Editor Security Ramp Editor Green: done / almost done Orange: in progress Brown: just started / researches Red: todo Screenshots Terrain Edition Fast and clean heightmap edition (note: only the Y-axis is used by the game) Untextured/Textured heightmap World Object Edition Imported Untextured Object from a *-O.3DG (some oil station) Imported Road Network from a -O.3DG with a bit of Havok vertex (yellow dots) Terrain, world objects, havok collision mesh Havok Mesh in Editor, Havok Mesh Exported to TDU (early test) Custom low poly mesh (edited plane) exported as Havok Collision Mesh World Object Import (W.I.P.) World Objects with custom pivot point Basic Material Editor Download Test Drive Unlimited World Editor V0.04 Changelog *Objects Import/Export *UI update *Now using collada *Complete and detailed user guide inside the archive Download V0.04 Old Version Test Drive Unlimited World Editor V0.03 Test Drive Unlimited World Editor V0.02 Test Drive Unlimited World Editor V0.01 I'll try to keep the thread updated as often as I can. Opened to suggestions / Q&A / testing (dont ask for that yet :cheeky:) / ...
  13. View File bmcf1lm: DeLorean DMC-12 DMC Delorean Vehicle replaced: Mustang GT Converter/Creator: bmcf1lm Credits: 3D Model, Wheels & Interior -Turn10 Sound mod by Audrey8 !!Please make sure to backup your original files before installing this mod and read the included README file!! Mod History v0.1 mod released (1/6/2014) Terms of use: ------------ - The models, skins and other files are for private use only - Commercial use of this modification is strictly prohibited - All Registered Trademarks and Copyrights are property of their respective owners Optional Terms of use (delete or leave what you wish) ------------------ - If you wish to edit this modification please contact me via pm: bmcf1lm - You are allowed to edit this modification and it's contents for your own private use Submitter Anthony817 Submitted 04/20/2019 Category Vehicle  
  14. Version 0.1

    18 downloads

    DMC Delorean Vehicle replaced: Mustang GT Converter/Creator: bmcf1lm Credits: 3D Model, Wheels & Interior -Turn10 Sound mod by Audrey8 !!Please make sure to backup your original files before installing this mod and read the included README file!! Mod History v0.1 mod released (1/6/2014) Terms of use: ------------ - The models, skins and other files are for private use only - Commercial use of this modification is strictly prohibited - All Registered Trademarks and Copyrights are property of their respective owners Optional Terms of use (delete or leave what you wish) ------------------ - If you wish to edit this modification please contact me via pm: bmcf1lm - You are allowed to edit this modification and it's contents for your own private use
  15. Nick1999

    Horn Mod

    Version 1.0.0

    7 downloads

    Hi there! I've made a simple mod that replaces car horns into working car blinkers! It's a really easy to install under 2 minutes of your time this mod was inspired by another mod that i saw, but the links were deleted, so i've technically resurected the mod back from the dead PREVIEW: Horn Mod by Nick1999.zip
  16. Nick1999

    Horn Mod

    View File Horn Mod Hi there! I've made a simple mod that replaces car horns into working car blinkers! It's a really easy to install under 2 minutes of your time this mod was inspired by another mod that i saw, but the links were deleted, so i've technically resurected the mod back from the dead PREVIEW: Horn Mod by Nick1999.zip Submitter Nick1999 Submitted 03/16/2019 Category Vehicle  
  17. Hello Everyone! Can any experienced modder can do a repaintable Volkswagen W12 Syncro and Volkswagen W12 Roadster? Us, as in TDU players know that VW W12 and Roadster cannot be repainted (unless you take it to a paintjob shop that lets you respray any color you technically want) Since VW W12's are in 2 main colors; Red and Yellow, while interiors are Blue and Orange-ish. Anyone would be happy to get a car that you can repaint in 2-4 colors. Exterior and interior of course, If anyone can or does that everyone will be happy to cruise in a car with their desired color of choice.
  18. Nick1999

    PATCH 1.68B!

    Greetings once again! I have finally found Patch 1.68B for Test Drive Unlimited! Ive found it on some Russian site and ive decided that i should upload it here as many people need it for modding! TDU Community PATCH 1.68b.rar [ATTACH=full]32180[/ATTACH] Notes: - This patch is not compatible with TDU without Mega Car Pack - Everything to change the physics (made by various modifications, car manager, yourself or something else) must be installed again! Sorry for the inconvenience! - You can also repare your TDU installation of this patch, if you got a conflict in the database after installing mods that have the wrong settings for Making TDU crash. - Suzuki GSX-R K9 version 1.0 is not compatible with this hotfix. Features: - Unlock new traffic cars - Unlock the bike clothes for the car - Unlock the car clothes for bikes - Unlock custom coloring for the car that was locked - Open the store to customize the F40 (up to kit3 available) - Car names recorded (example: Enzo Ferrari became Ferrari Enzo, Edonis Edonis become B. Engineering Edonis ...) - Nismo 350Z Fixed drives - Special body cars (Nismo 3520Z, Saleen ST281, Alfa Romeo GT Technical Sport Kit, Benz SLK 55 performance pack) currently sold at the car dealer site - Nissan 350Z and Alfa Romeo GT (normal body) are now available for kit3 ( unchanged) - New logos for addon cars to nnym list of brands and model name are available for all languages - New traffic - Fixed brand error + logos - New car names - Exhaustive list of more than 130 logos from the real car manufacturer (You can see this logo 1.14 version of Tools for the TDule Module TDule) - Resource names update - New bots (rivals) offline mode / solo for all cars, you can now meet cars with Carmegapack (including new slots like the Atlantic Ocean Bugatti Type 57 SC or Facel Vega Facel II) - Garage / car sales distribution update - Added new traffic vehicles with Foodstuffs like trucks - Hood Nismo 350Z fixed (currently independent from Nissan 350Z) - Fixed cameras (Dodge Viper Convertible, Lamborghini Gallardo SE and coupe, and more) - Cameras update to the next step of the camera editing - New features automatic installation (safety and efficiency) - Ability to choose what you want to install (resources, 1.68, transport) on easy step control - Easy to remove. - The language remains unchanged. Installation instructions: Open the "Patch" folder, open the file "PATCH_1.68B.exe", select "browse", select the folder with the game and click "Next".
  19. Hi users! i've been playing TDU as long as i can remember, and i love mods, especially JDM/Japanese cars :) Ive found this video on YouTube, here's the link; and ive Googled the creators name, and i found his post, here's the post Released - Toyota Supra sound but sadly FileFront doesn't work for god knows how long... if ANYONE has that sound mod somewhere on your PC, please send send it down to the comments so other users can enjoy a decent 2JZ sound! THANK YOU Nick1999
  20. Hi users! i've been playing TDU as long as i can remember, and i love mods, especially JDM/Japanese cars :) Ive found this video on YouTube, here's the link; and ive Googled the creators name, and i found his post, here's the post Released - Toyota Supra sound but sadly FileFront doesn't work for god knows how long... if ANYONE has that sound mod somewhere on your PC, please send send it down to the comments so other users can enjoy a decent 2JZ sound! THANK YOU Nick1999
  21. Before anyone on PC jumps in about it being "X using mod Y", please keep this topic to only the standard games and the way they can be played. Thanks. The handling in an open world and free roam racing game is always a hot topic. You have your casual players who like nothing more than being able to easily hit the roads and fields and have the car behave in a controllable manner, then you have the in-betweeners (simcaders?) who like a little bit of fight with their vehicles but not too much that understeer and oversteer make them panic, and then you have the simulators, who like nothing more than a truly authentic experience. (and would probably wish for real fuel consumption, tyre wear and the need to wash and wax your car after every outing :p) Forgetting all about those different types, it needs to be remembered that the driving in the game itself is the core of it all, and if it's crap, then it doesn't matter how big, detailed and jam-packed full of features it is, as you're not going to have much fun when playing through it if the handling annoys you. You might be able to endure it enough to make it through, and perhaps the tuning, modification and photo mode features or whatever else is available, are so enjoyable that they themselves take over. But it's the game's world that matters most, no? And if you can enjoy it as well as all of the extras, then a damn good game you have found Now, not every game is going to have everything you want, and I am only asking for the game that in your view had the best driving feeling, for you, and to briefly say why it was the case. In my opinion I still find it hard for any game to beat the feeling of the original... Forza Horizon. There was a nice balance between all the different drive types, the frightening speed through monster power, and the feeling of weight and inertia displayed by the vehicles. I got to try FH2, and FH3, but only briefly, and I did not like the way it seemed to have regressed and felt a bit more floaty than their oldest ancestor. Was FH too close to FM for some and so they dialled it back? The Rally Expansion also is a clear indicator of why I rank FH as the best, the feeling of the car tackling those routes and struggling for traction, Scandinavian flicking, bogging down at points, and the pulling off a perfect handbrake turn was just glorious. If you can, I really recommend you check it out and judge for yourself.
  22. hi, i play TDU since it came out and i wanna add more horsepower to Nissan Skyline GTR R34. And i searched on Google how to setup the application and it says i need to copy D:\Test Drive Unlimited\Euro\Bnk\Vehicules to a settings tab and it should automaticly saved it, but it doesn't Why doesn't work? Does Anybody know? I wanna have 800hp R34 but now i have lousy 345hp -.- any help would be please TSG:D
  23. Something the world did not see, yet. White tires :-) . Now every game developer and tire manufacturer needs to ask me for permission to produce white tires, because it was my idea, of course i'm kidding. Why not glow in the dark tires in real world ?. People would see cars better at evening and night from the side. Also i thought about a bit transparent tires, with led light from the rim inner side so the tires are glowing, how cool would that be, and also very much saver. Just do it. I plan to add, a little bit more dusty dirty look on the rolling surface (done), another profile i allready have in mind (done), unlimited ammount of own art wire tires ( also for grey &or black version if it's good looking with it ), funny sidemarkings like ''Good yes'', ''Spirelli'' or ''Advent'' :-) ( i won't use original names ), coloured wire tires for every version, white wire tires for grey and black version, grey wire tires for white & black version, black wire tires for white & grey version, black & grey version without & with funny sidemarking, tires wire sidemarkings funny version of, kidding :-) . ( version with darkgreen ''Tinnio unlimited'' or ''unlimited'' sidemarking, pastellgreen for grey & black version ) http://www.file-upload.net/download-12098076/TDunlimitedtires.rar.html [ATTACH]27519[/ATTACH] [ATTACH]27536[/ATTACH] [ATTACH]27523[/ATTACH] [ATTACH]27537[/ATTACH] [ATTACH]27539[/ATTACH] [ATTACH]27538[/ATTACH]
  24. [ATTACH]23174[/ATTACH] [ATTACH]23177[/ATTACH] [ATTACH]23178[/ATTACH] [ATTACH]23175[/ATTACH] [ATTACH]23179[/ATTACH] [ATTACH]23180[/ATTACH] [ATTACH]23186[/ATTACH] [ATTACH]23187[/ATTACH] [ATTACH]23188[/ATTACH] [ATTACH]23191[/ATTACH] [ATTACH]23190[/ATTACH] [ATTACH]23192[/ATTACH] [ATTACH]23193[/ATTACH]
  25. Name : ''Adventtime Sparkle'' Creator : DJoyTinnio Well as the title says it is adventtime. Normally i wanted to make the first ADVENT tire fun mod, but then it came to this. Ok to be honest, i had a top secret deal with TDU developers years ago before game came out you know, wich included, that they would make the dead autumn leaves, pushed arround by the wind, appear and dissapear like they want without any reason. Sorry for that. But it was neccessary for me, because i thought of replacing that leaves with something more let's say, ''alive'', later on, with gloworms :-). There, the disappearing and appearing is the case, when you see or not see the dark back of them, while they are moving. I allready forgot about it. Now yesterday and the day before i was very happy because of milli's new community pack. [RELEASED] Test Drive Unlimited Ultra Community Pack v1.03 | turboduck forum And it seems like everytime i am happy about something, i remember something nice i wanted to do, or could do, and of course in the best case, also for others. Now if that's not christmas, i don't know. So for now it's sparkle that is looking like gloworms in a bit distance also. It's shimmering, it's floating, it's flashing & hiding in the grass and trees, very nice. I want to try a 4 coloured version of it too, because of adventtime. And later i bring the little green light showing animals into it. [ATTACH]27644[/ATTACH] [ATTACH]27645[/ATTACH] [ATTACH]27646[/ATTACH] [ATTACH]27647[/ATTACH] [ATTACH]27648[/ATTACH] [ATTACH]27649[/ATTACH] [ATTACH]27650[/ATTACH] [ATTACH]27651[/ATTACH] [ATTACH]27652[/ATTACH] Put this into fx folder. ( backup or rename old file into particlesOrginal.bnk for example, while you are trying the mod ). File-Upload.net - adventtimesparkle.rar
×
×
  • Create New...