Hello guys n gals,
I know about Speeders Moddeing wiki, but the tutorial section there is ... fairly empty.
Well, if I would be a modder, I would start filling it up, but sadly I am not right now. :sulk:
But I'm very very interested to start a modder career, if I would know how to.
What I think about is, there are needed pictured step-by-step tutorials about all aspect of modding.
Main themes could be:
Extract TDU2 (already existing)
How to use Universal Launcher (already existing)
Extract models of other games like GTR2, GT5 (if ever possible), Forza 4, GTLegends, Dirt2, Shift2 Unleashed, ....
Make them ready to import into ZModeler, 3d Studio Max or Cinema4D
Texturizing these new models with TDU2 textures
Changing textures for inside and outside (incl. number plate, white lettered wheels, chrome)
Manage camera view for new models, what to take care about when replacing anohter car
Slot system indepth
Sound modding from scratch
Well, all about, it seems to be bunch of work, I know. :cool:
But, at least in my opinion, I think, the more people know about (excellent) modding, the more interesting models we will get all.
I know there were some tutorials about modding for TDU1, but they are a bit messed up..
If they are still up-to-date, they need to get reorganised for TDU2.
What do you think about this? :rolleyes:
PS: I already started to replace the number plate with texmod in the past, but at this point, there was no bnk repacker.
Actually I use the packed game up to DLC2 release, after that I will start again unpacked and make try to make the number plate tutorial.