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Ryzza5

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Everything posted by Ryzza5

  1. I asked if someone could upload something to MediaFire instead of five parts on RapidShare and received the following response :p First World Problems
  2. Also seniors+ get "Exclusive track(s)" :) ...eventually
  3. EA tell SMS what to do to meet EA's target audience (kids, etc). With pCARS we tell SMS what to do to make us happy. Let's just say I haven't seen too many members there who don't have steering wheels. Anyone who dares call pCARS arcade incurs the wrath of Ian :lol:
  4. Runs fine on my 5 years old PC with 2 year old graphics card. Some locations (i.e. pit straights) can slow it down a bit due to more buildings, etc - but they're not fully optimising weekly builds and will do that later.
  5. You Juniors don't even have access to those brand new tracks yet - and they may soon hide more future content from you for good from what I've been reading (general consensus is that you've got more than you're monies worth). If you were planning on upgrading do it quickly, things are starting to get much more awesome. My wheel is working heaps better with the game with the recent updates to physics and FFB (which was completely rewritten last week to be direct from the physics, the only FFB they've coded in is to make the wheel heavier when you're not moving, as well as setting resistance to max when you hit full lock.
  6. Here's another new Country road track - I haven't tried this one yet. Racing in the dark in this game is very fun and sometimes tough (esp when you haven't checked what button is mapped to the headlights) xD Here are some screenies I took from a replay last night: Screenshot Thread! - Page 269
  7. Some screenies from my first try of the new Cote d' Azure track in Project CARS: This is what happens when you have crashed, destroyed your headlights, and lost the others who could provide some light for you: :p Fortunately I had the ToD speed set to 240x :) Mapped the headlight button and had another go :) Less then 3 weeks til new signups close so if you want to have a go hurry up, otherwise you'll have to wait for the full release near the end of the year (there's plenty of content/improvements being added each month)
  8. :nods:
  9. Can't believe you upgraded to a newer card IN THE SAME series. :fp: I usually wait at least 2 years and then jump to the next high-end single core card. Never going dual-GPU again after the 9800GX2. Waiting to see some GTX480 v 680 comparisons/benchmarks. The reference card has 2GB of RAM but the various builders will also have versions with 3 or 4GB of RAM, so I'll see what happens there.
  10. Don't worry, that idea seems less plausible from the discussions I've read. There will be a full game just like every other racing game, to be followed by DLC, which would be micro, expansion packs, something in-between, or a bit of everything. The sooner you join the sooner you can add to the discussion. Found a video of the newest track:
  11. I don't modify cars though ;) A lot of the pics ^ aren't modified cars either.
  12. And you can all blame Dashie for getting this thread split up. :cheeky: Continues here: Show yourself!
  13. TDU1's open world is great and all - but we often tend to find ourselves driving on our favourite twisty roads the most. With that in mind, pCARS' "Country Roads" (as they're called atm) may be the next best thing, albeit with proper physics/handling. Take a look at the shared pics, signup (you've only got about 2-3 weeks before they stop accepting new pre-alpha testers and allow tool-pack upgrades so hurry up), and download the latest Team Member+ build. Junior members will have to upgrade or wait for the first April release. Remember that if you spend 10 or 25 euro on a tool pack, you'll get the same amount of money back in the form of a discount on the final game when it releases. If you get the Full Member or higher tool pack, the game will be free for you. You may even receive more money back than what you spent (although this isn't intended to be viewed as an investment opportunity). ---
  14. At least he got the right game :lol: Although a comp that allowed both GT5 and FM4 would be... interesting
  15. In a normal game where you pick the car and track in game, the race loading time is much less. With ACR you pick your car and track in the website, then you load the game directly into the race. Then the race finishes and the game quits, then you have to load the game again. When I last played you couldn't even restart the current race without the game quitting on you.
  16. http://www.simnewsdaily.com/auto-club-revolution-hits-open-beta http://autoclubrevolution.com/en/ Haven't played it in a few months - it has a few merits but having to load the game each time you want to race is annoying for me.
  17. You all thought it couldn't be done - but I've managed to train a Camel :cheeky:
  18. Need a new video from you mate. :)
  19. Red intake looks nice. Not a fan of the green block though (looks too eco) :p
  20. You and patch seem to be the main contributors this thread :hmmm:
  21. Awwwwwww :glomp: Looks like Milli has been moonlighting as a singer again :lol:
  22. Was that photo taken when you saw Harley's photo? :lol:
  23. erm... you could've washed it first :p
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