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Ryzza5

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Posts posted by Ryzza5

  1. large.1072139203_TDUSCCityClock.png

     

    A brief interview with Alain Jarniou (Creative Director at KT Racing) was published by thesixthaxis.com:

    https://www.thesixthaxis.com/2022/10/04/test-drive-unlimited-solar-crown-preview-interview-with-kt-racing-alain-jarniou/

     

    The interview does not drop any bombshells but does reflect on Alain's past passion projects (TDU 1 and 2) and reveals that despite the 1:1 map scale, tweaks and adjustments will be made to the game world to suit the types of driving and racing we all expect without getting stuck in traffic jams on very narrow roads.  Alain reassures us that the game is more than just racing, but about car appreciation and enjoyment of (virtual) ownership.

     

    Another interview discussing WRC and TDU was published at screenrant.com

    https://screenrant.com/alain-jarniou-interview-wrc-generations-preview/

     

    TDU Solar Crown remains slated for a release date sometime in 2023.

  2. On 8/16/2022 at 8:22 AM, Error_404 said:

    i have the same problem can somone pls explain what is a port and how to fix the issue

     


    Generally speaking, most traffic the Internet sends to your home is in response to a request originating from your home.  i.e. you go to youtube.com, so you sent a request, the Internet responds, and your router knows it must belong to you (instead of other devices on your network) because you sent the request a moment ago.

    Multiplayer gaming with peer-to-peer connections means that the Internet may send data to your home that you did not request.  So if your router doesn't know who in your home wants this data, the router may just block it.  It would be like getting a letter in your mailbox with 'To the householder'.  It's not named so you may throw it in the bin.

    Each game or program can attach a port ID number and type along with its data.  i.e. TCP 3478.  You can then instruct your router to forward all data with that port number to your computer (IP Address) and not block it.  This is what we call Port Forwarding.  

     

    Because everyone has a different brand of Internet router, you will need to search for instructions relating to your router.  i.e. search 'How to port forward NetGear/Asus/DLink', etc on YouTube or Google.  https://portforward.com/

  3. On 6/23/2022 at 11:26 PM, calipso99 said:

    @tasos007007

    its working thanks a lot.

    also one question, in terms of physics or car handling realism how does TDU compare to say, Assetto Corsa or Project Cars? been wanting a street racing game with realistic driving physics, A game like Driver would be nice with Realistic physics.

    It was very good for the time, and certainly better than TDU2.  I can't speak for cars with modded physics, but I think AC and pCARS are on another level thanks to release half a decade later.

    TDU1 Hardcore mode suffers from 'moon gravity' when you go flying over crests, and I find it works better dialling the wheel rotation down from 900 to say 540 or lower.  But I do love how doing burnouts feels in this game, especially with a wheel and H shifter with clutch pedal.  Learning to drift around the island with others is also great fun.  Making up game modes to play with friends is also a big plus.

  4. I have the XL.   I don't use it for gaming inputs.  I don't think you'd want to be looking at it while racing to make sure you pressing the right button.  Button-boxes designed for racing would use different button shapes/styles/positions so that you can feel for the right one without looking.  The mini StreamDeck might not be so bad since each button is closer to an edge or corner that you might be able to memorise.

  5. Always good see an OG member return.  Funny how we forget to post stuff here because of the chatbox (Discord) lol.  Agree with everything Who says, but I thought they were concept art and not exact screenshots. 

    I remain curious and optimistic but have doubts if the location will hold my attention for as long as O'ahu did.  I'm already getting bored of Mexico, and before Alex mentions density, I don't think replacing half of the FH5 map with more of the Guanajuato city would be an improvement.  The flip side of course is that this could be the unofficial NFS Underground 2 reimagination we didn't know we needed.

    There is also speculation floating around that we might start to hear of The Crew 3 next year.

  6. @xXBeefyDjXx posted the following update on the TDUW Discord:

    Quote

    The following is now out of Beta:

    Anti-Piracy has now been turned OFF! - Players using keys shared by the community will now be able to play TDU World Online.
    You asked, and we have listened. 
    Notice: You will NOT be able to play TDU World with a cracked EXE.
    You may find a clean copy of the game on Internet Archives, Install TDU World Launcher, it will update your game as required, then when prompted, activate your game using the Key you have sourced from the internet. 
    We cannot provide support for any cracked copies of the game, so please don't ask us directly or in troubleshooting about cracked editions of TDU2.

    Lobbying 2.0 - Finally Live! We're still looking into various flaws in the system, however Lobbying has been improved and should be more stable. If you're having issues, make sure you've opened Port 8889, as this is very important to being able to host and join players!
    Some Lobbying issues are due to the launcher being unable to properly detect NAT. A Launcher Update is coming soon, so please be patient with us.

    Races - Thanks to Lobbying 2.0, we're pleased to announce that public testing for Races is now under way. 
    Please note, we're aware of a bug that may kick players from joined race lobbies with a "no game found" message.
    This can be bypassed if the race host starts the race as soon as you join. We're working to resolve this as quick as we can.

    Friends - You may now send and receive Friend Requests, Add users by Username, and Join Friends if they're online!
    Friends online, will show notifications when they join or leave your lobby. This is a little bit of a bug, however over time we're hoping to improve this so real time notifications will work again in the longer term.

    Map/Joining - We're still blowing some cobwebs out of these functions, however the Map should now start working properly once you're in a lobby, and Joining Friends, Recent Players, and teleporting to players in your Lobby, should now be semi-functional.
    We are aware that occasionally, Map Updates behind the scenes may cause people's games to crash, we're working on resolving this as quick as we can.

    Statistics/MyTDULife - At this time, basic stats such as Money, Vehicles/Houses Owned are now syncing again, however MyTDULife is not functional until further notice. We hope to have an update for this soon.

    Leaderboards - We're still working on implementing leaderboards, so for now you will only see a "Coming Soon" entry. No Times or Scores are syncing to us yet.

    Dealerships - We're now able to control what vehicles appear in any dealership. At this time, only the standard vehicles will show in each dealership, however in the future we hope to utilize this feature during special events.

    Casino - Until further notice, Casino is joinable, however all the functions are disabled so Casino Games, the Audi Race or the Bar are NOT accessible yet. As soon as each part of the Casino is ready, we will open each game mode up as necessary. Expect an update very soon.

    Racing Centers - Until further notice, Racing Centers are NOT accessible on the TDU World Server. As soon as they're ready, we will open them up. 

    Clubs - Until further notice, Clubs are NOT Accessible on the TDU World Server. As soon as they're ready, we will open them up. Expect an update very soon.

     

  7. 15 hours ago, RebinOnCharged said:

    hello i was wondering how you could play the game online, i don't have a game spy account and was not able to understand the FAQ that included questions about the multiplayer, if anyone can help i appreciate it.

    You do not need a Gamespy account (the service no longer exists), but you will create a fake one in-game when setting up your profile.  If it fails to connect, try again while using any public VPN.

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