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tasos007007

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About tasos007007

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    New Duckling

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  1. Hello i d like to discuss about how we can make bots to be hardest opponents.Any suggestion or idea or for any other issue about how we can make tdu1 the millenium best racing game is welcome.i also would like if it is possible for developers' help. Thank you all. let me say what i wish to do to tdu 1]] i d like to have hawai and ibiza environment-roads of tdu2 to tdu1 2]] i d like to have tournaments of clubraces cooperating with bots 3]] i d like to have 2 categories of bots a}suitable for races in arcade mode and b}suitable for hardcore mode 4]] i d like to do the
  2. impossible to win.zip View File i made the opponent cars the fastest racers .especially for A and B cars i made the following changes via TDUF 1] coefgrip=2000 2]dragforce=-0.7 3]downforce=0 4]i changed bhp-weight-top speed etc according to tune packages 5]i made them 4wd with f/r ratio=30 somewhere in game files there is the following data SpeedEffects=(350.0,10.0) // Speed at which grip drops to half (m/s, 0.0 to disable), speed load equivalency (see above) if someone could disable it then he dont need
  3. Version 1.0.0

    1 download

    i made the opponent cars the fastest racers .especially for A and B cars i made the following changes via TDUF 1] coefgrip=2000 2]dragforce=-0.7 3]downforce=0 4]i changed bhp-weight-top speed etc according to tune packages 5]i made them 4wd with f/r ratio=30 somewhere in game files there is the following data SpeedEffects=(350.0,10.0) // Speed at which grip drops to half (m/s, 0.0 to disable), speed load equivalency (see above) if someone could disable it then he dont need coefgrip=2000 so then coefgrip=default[about 1000] enjoy!! i
  4. i think you need this to install at the folder where paradise launcher is locatd D3DX9_43.dll hey guys i finally found out why the A class cars driven by bots dont go fast especially at long straights they dont reach the top speed if it is over 350km/h if you look carefully at a forum reply you ll notice that it says that somewhere in game files is the following data SpeedEffects=(350.0,10.0) // Speed at which grip drops to half (m/s, 0.0 to disable), speed load equivalency (see above) so if somebody could disable the speedeffects then the cars will be d
  5. replace the file and open the editor enjoyGamePC.cpr
  6. hey im looking how can i make the A class cars driven by bots to reach the top speed because i ve noticed that at any case no car reach the speed more than about 350km/h so i wonder if someone can disable the speedEffect maybe this will be the solution thank you SpeedEffects=(350.0,10.0) // Speed at which grip drops to half (m/s, 0.0 to disable), speed load equivalency (see above)
  7. i dont use universal launcher but i click on tdu2 launcher and after a similar error window i dont close that window but i click again on tdu2launcher and it works
  8. i dont use universal launcher but i click on tdu2 launcher and after a similar error window i dont close that window but i click again on tdu2launcher and it works
  9. tdu "hard to win" version View File please see the review from where you can download the file i used tduf and i cloned all the cars and i "tuned" somehow the cloned cars but i tuned the ascari by specific way to be equal with my bought ascari so it can be a good example for you to tune the rest cars in similar way or you can left them as they are [boosted] i also made all the events to be races vs bots and i made some changes in ige files. i made almost all bots to be temeraire mauvais i registered all the cloned cars
    the file is about 5mb size but here i see file size=4kb i dont know why this happens so i upload here the file without tdu.exe hard to win.zip
  10. Version 1.0.2

    4 downloads

    please see the review from where you can download the file i used tduf and i cloned all the cars and i "tuned" somehow the cloned cars but i tuned the ascari by specific way to be equal with my bought ascari so it can be a good example for you to tune the rest cars in similar way or you can left them as they are [boosted] i also made all the events to be races vs bots and i made some changes in ige files. i made almost all bots to be temeraire mauvais i registered all the cloned cars to FXini but they should be registered in AIConfig.xml. i also think there should
  11. tdu "hard to win" edition View File i used tduf and i cloned all the cars and i "tuned" somehow the cloned cars but i tuned the ascari by specific way to be equal with my bought ascari so it can be a good example for you to tune the rest cars in similar way or you can left them as they are [boosted] i also made all the events to be races vs bots and i made some changes in ige files. i made almost all bots to be temeraire mauvais i registered all the cloned cars to FXini but they should be registered in AIConfig.xml. i also
  12. hey guys the 1100 cars must be registered in AIConfig.xml. file to be fast since i cant decrypt-encrypt it [tdudec doesnt do right decryption-encryption] i registered them in fx file which i upload here with some other params changes if somebody copy paste all these changes and decrypt them to AIConfig then we ll have opponent bots with perfect turnings. the only thing left is how to make Aclass bots to reach their top speed at long straights more than 360km/h FX.ini
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