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Status Updates posted by Leadfoot[YT]
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Yeah, I took your advice. :) I might refresh it (and fix the shadow part), but people seem to like the current sig. Thanks for your feedback in the "Rate the Sig..." thread. :) -Leadfoot
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I'm liking the new sig/avatar combo. Looks like you beat my old GT3 RS sig in the "obnoxious colors" category. Not complaining, of course. ;) -Leadfoot
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It's Omnimo. Scoob told me about it, actually. Download Rainmeter first, then you can get the skin here. It's a bit of a confusing page, unfortunately. Here's the theme's site, though. It's a cool theme. The standard RM theme never worked properly for me, so I gave up. This works FAR better, though. :) I might even use it on my regular PC. -Leadfoot
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In that case it was probably a VERY old one, likely referring to the MiTo. Forgot who owned that. :) Now I know. Sorry to bother you over that. -Leadfoot
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"LeadfootYT" Haven't gotten the game entirely working (and currently very sick), so I won't be on for a while. But feel free to add me. :) What's yours? -Leadfoot
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Was looking at the thread about someone getting an Alfa or Fiat and noticed you mentioned getting one. What sort? :) -Leadfoot
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Hey, saw in your question thread and was wondering how you got your G25 to work with TDU2. The throttle's jammed open on mine. :( Sorry to bother you. -Leadfoot
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Good luck during tomorrow's storm. A foot and a half are the predictions for here (I'm a little further north than you). :D -Leadfoot
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Hey, are we allowed to have GIF sigs? Your new one looks pretty cool (I remember that episode). :D
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Thanks for asking! :) It was actually an old gaming clan idea for BF1942 that has long since been stopped. It meant "Yeknom Tribe," which is just "monkey" spelled backwards (not my idea, don't ask why :p ). Using it as a clan tag was something from my first gamertag that I decided to keep because it added some depth to "Leadfoot." :) -Leadfoot
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I believe it's a meme used as a response to a post or picture that seems to state the obvious, be confusing, or uninformative (what some may describe as "dumb"). It's particularly used in response to inanimate objects that seem to give the "duuuuuur, what?" look. Though it works sometimes in response to certain online things, I find it annoying when used in real life.
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There was never one. I got backtracked, and then the releases slowed down with Tool gone. Very sorry! :( I miss it too. I'm going to try to do a "renaissance vote" with the cars from May, June and July. :) -Leadfoot
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You didn't post in the wrong section, it's just that the users of TDU:C abused the privilege of commenting on WIP mods, and we can't post there. It's the right section for showing progress, just not for getting feedback. Not your fault at all. :) As far as I know about the WAV, it doesn't have to be a certain type (admittedly, I'm not too familiar with audio formats, but I've never had to do anything funky with types of encoding formats). Hopefully someone with more experience can help you. :( Perhaps Djey or an experienced sound modder (such as fifomaniak). -Leadfoot
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Hey. You said you wanted help with your sound modding. It seems like a smart move posting it in the WIP section, but, unfortunately, the common TDU:C user cannot post a reply there. :( I'd recommend posting your request in the general "Mod Shop" area. As for a possible answer to your question, I think you can just shorten the sound file. No need to use complex workarounds - just a shorter file. Course, this could lead to some problems, namely the end of the shortened file not aligning to the beginning, causing a "snap" to the beginning. But this is normally not a problem, especially with the car accelerating and changing revs. Hope that helps! -Leadfoot