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Everything posted by Djey
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Beta 3 is online, and first invites were sent in the past hour to testers. up to you now guys, for me time to get some :zzz2:
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:bunny: FIRST PIC OF VEHICLE IMPORT !!! http://forum.tdu-central.com/threads/26531-Djey-TDU-Modding-Tools-II-Beta-2.0.2.1-amp-WIP?p=439536#post439536 EVEN BETTER ! Djey : TDU Modding Tools II [beta 2.0.2.1 WIP] - Page 26 :bunny:
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That is properly amazing, so I can assume TDUMT beta 3 will follow shortly with repacking fixes :D As always, go go go ! Edit: since great news don't come alone, just repacked this one :) given that the amount of changes I had to do into the repacker to fix this, next version will not be final obviously ! Beta 3 will be before the week end if everything goes well
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Hey guys just to announce the 2 main problems about textures (seen here) and materials (faced by Oleg) may be solved by rearranging files in the repacked BNK in a different way. So I hope to bring you beta 3 next week :)
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Everyone know TDU2 section has been put in the bin back, don't they ? Poll said all :p
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oh... yeah ... :cheeese:
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There is a readme in the RAR-archive definely :) if not, it's wrong site. Which URL did you go to ?
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I already tried with TDU1 without success... the best I could do is to take part in a french modding team as toolist :) because those were models from scratch, not converting FM3, NFS ... etc car models. Ending to provide unusual models (with the risk that mass of people don't like them - but we didn't care, only having fun counts here). but good luck anyway in federating for TDU2 ;) On the other part, I got news from Oleg and he's facing the same repacking probs as some of you here (disappearing textures). That don't stop 3D modding for now, textures will just arrive later. I'm working on it. Even most excited people will have to wait - or leave. It's not meant to be a modding race. Just remember it took more than 1 year to have reliable modding for TDU1!
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You shall see there : Djey : TDU Modding Tools II [beta 2.0.2.1 WIP] - Page 9 file formats have evolved since TDU1, it seems :) Now Oleg is the key ... Edit: posted on ZMod's board :D ZModeler Forum View topic - Test Drive Unlimited2 .3DG filter (16.Feburary.2011)
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Take your time to widely test it, just suggesting ;) To be more precise, one app to gather all improvement/fixes, just by pressing buttons... me gusta !
- 411 replies
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Thirded ! That point was criticized very much. Let's make a community achievement with such ideas :D A tuto is good, an automated app with nice look&feel would be even better !
- 411 replies
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Maybe because this car is not supposed to get so fast according to information in their databases. Does applying the same patch to their games solve the issue ? Hi jorge, I'd like to provide all of you exciting news but XMB editor is currently in progress by TBU2's side and dunno how it's going. If I get no news after Mini Bnk Manager release, I will work on it. Bu in any case, that will take some time ! Reading XMB is possible, modifying is another story... as always ;)
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I must say this issue is a mystery for me. The workaround for that car is to force modifying of one texture. Does not seem to affect all cars though :)
- 411 replies
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This mod does replace Noble M12... where did you expect it would appear, seriously ? :D
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oh, :sorry: :bunny:
- 411 replies
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ok, so we all hope to get news from TBU2 soon ;)
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Would a XMB editor bring any help about that ? or .cpr editor ?
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Hi, so you said when modifying the 2DB file there is no issue ? Please confirm with latest Mini Bnk Manager (2.0.2.1) and the F430 Scuddy :). Very, very weird guys, for now I don't know how to defiantly solve this without forcing a texture modification before repack. Sorry for offtopic.
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@3D modders: you'll get some fresh news soon I think. Someone is working on it ;) @Anyone: And about physics/database ? Is there anything interesting so far ? Now let's go on beta testing then :D
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so, yeah it's meant to be like this :)
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Logs are created when in debug mode (settings panel), restart application then reproduce crash.
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Thanks Dread ;) Don't know about the GPS yet ... To beta testers ! I've reuploaded beta2-fix1 for Mini Bnk Manager; link is the same as provided in PM. - open/unpack fix - added a Dump feature which may be useful to identifiy unpack/repack issues (I will be asking this from you upon problem). Bug with F430 textures is still under investigation... what annoys me is the original BNK and the one after repack are the very same ! :coolspot:
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indeed that has nothing to do with TDUMT2, in addition the tool was not made for this kind of mods :)
- 411 replies
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-> Euro\bnk\Database\cameras.bin original is enclosed in TDUMT installation in xml\default folder now log files, please ? No ? doesn't matter :D
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WTF ? :D
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