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CobraDBlade

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Everything posted by CobraDBlade

  1. Challenger all the way. It may handle like a truck, but nothing beats the sound of a big V-8 as far as my ears are concerned.
  2. And if they want to go really old school they can convert models from Microsoft's Monster Truck Madness 2 :lol:
  3. No equivalent yet. Now that Pontiac is gone Saturn may build a Sky coupe. They might not though since they are no longer under GM ownership.
  4. larger vehicles like trucks and SUVs probably aren't going to be made any time soon because there aren't any cameras that would work well enough with them. Sorry but until someone figures out how to make cameras be placed exactly where needed this mod probably won't be made.
  5. If ever I saw death on two wheels, that would be it :eek:
  6. EPIC! :D I watch this mod with big blue googly eyes :D
  7. strange, I click on the "OK" right away and have had a 95% success rate of connecting.
  8. @Tool: I don't think he was saying you were russian, I think he was just trying to prove that it is possible to make the flip-up/out covers over headlights. You may have just not figured it out yet. @APL300: During the 60s and 70s, 14 inch rims were big :)
  9. he means that they won't be a standard manual shift transmission. flappy paddle and automated manual transmissions will still be usable, since they don't require an animation that requires an arm to move over and down to the shifter.
  10. is there a way to install everything other than the new traffic management and cars? That's the only thing I'm really concerned about is having the traffic back to the way it is in 1.66a
  11. I despised NFS Carbon. Thanks to their genius of not giving you all the performance upgrades until you've beaten the final guy, it was the only game that I have ever cheated at to beat it the first time through. Thus, it has gotten my dubbing of "Worst Game Eva".
  12. It would be nice if a vehicle list were to be released. Then we would have a sort of confirmation on a new installment in the TD franchise!
  13. oh geez! I can't believe I forgot this one! the Ford Interceptor Concept: And of course we need some Aussie V8 cars like the Ford Falcon, Holdens, etc
  14. Nice! Downloading and installing right away. (until I can start making my own tread designs at least. Nitto tires FTW! :D)
  15. They'll still lower it, even with how low it already is.
  16. maybe this F50 thread should be stickied, since the people who ask for one never seem to go past the first page....
  17. please do a search next time, this is the 4th or 5th request for a F50.
  18. the model may not be technically difficult, but good luck finding ANY cameras that would work with it.
  19. Ford GT. All because of 2 words: Supercharger howl :D
  20. just checked out the coupe, and the paddles seem too low on it as well. but it also appears that the steering wheel is too high :confused: the top of the wheel is right in my line of sight, but if I raise my seat view up then the ceiling starts to get in the way. I drive pretty much entirely in cockpit view, so this is a big issue for me. otherwise, seems to be a pretty good model.
  21. It's not that the paddle shift doesn't work, it's that (for me on the roadster at least, waiting on vents up version of coupe) the paddles seem to be too low behind the steering wheel. In this picture: The paddles are slightly above the centerline of the steering wheel. In your model, they are slightly below (had to turn wheel so they could be seen): -- OLD IMAGE REMOVED (imageshack) --
  22. this question may have been asked/answered already, but I don't feel like going through 9 pages worth of replys, so here it is: Is there a way to return the traffic to pre-1.67d, while retaining everything not related to traffic post-1.67d? The cop cars and other unlocked traffic cars as well as the new management seems to be messing up the traffic for everyone I cruise with who doesn't have the 1.67 patch, and I'd like to return it to how it was before.
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