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TDUZoqqer

Modders
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Everything posted by TDUZoqqer

  1. I need about 2 weeks for a mod of mine. But I am making a lot myself in 3DS Max and also new textures, and very often more than 2 versions of one car. But still, 10 hours seems a bit too short for me to finish a good mod. Just my two cents.
  2. Please fix your own mods first before taking on others :btup
  3. 2013 Mercedes-Benz G63 AMG Vehicle replaced: Saturn Sky Converter/Creator: TDUZoqqer (www.patreon.com/TDUZoqqer) 3D model and textures - Turn10/Forza Motorsport Horizon II, TDUZoqqer Sound - acevt06 Testing and pics - Rassva -------------------------------------------------------------------------------------------------------------------- 2013 Mercedes-Benz G65 AMG Vehicle replaced: Saturn Sky Converter/Creator: TDUZoqqer (www.patreon.com/TDUZoqqer) 3D model and textures - Turn10/Forza Motorsport Horizon II, TDUZoqqer Sound - acevt06 Testing and pics - Rassva -------------------------------------------------------------------------------------------------------------------- Features and bugs: !!Please make sure to backup your original files before installing this mod and read the included README file!! !!Requires PATCH 1.68b AND PROJECT PARADISE (BIGBNKS)!! !!This mod requires all-custom camera settings! The installation description and values are in the README file!! [Download Link] (old mod, pledge required) Mod History v1.0 - Released Terms of use: ------------- 1) It is forbidden to re-upload the modification on any website without author's permission. 2) The modification was made exclusively for the following sites: www.patreon.com/TDUZoqqer and turboduck - Driving and Racing Games News. 3) It is forbidden to remove or modify the files contained in the mod archive. 4) It is forbidden to use or modify model, parts and details contained in the distributive archive without the author's permission, 5) Contact possibilities:[email protected] or www.patreon.com/TDUZoqqer
  4. I got to correct you, "b" and "c" (and "d" and "e" and so on) are aftermarket bodykits, not race parts. Only the Lods1-5 got race bodykits (which are front bumper, rear bumper and spoilers), LOD0 mostly got only wing and front bumper. Don't know why, but you can't upgrade race rear bumpers in the actual Forza anyway. So it's a bit of a missing feature which is already in the models I guess. Dont't forget to uncheck windows, mirrors, hood and headlights by exporting interior. you could also seperate the lod3 interior and exterior if you want to be precise, but it's not neccessary tho. I wouldn't reccomend to make the Ford GT for a beginner, as the striping can become really tricky to make. If I would suggest a beginner car, I would say something totally basic which don't have many features. I think a stock Ferrari F430, BMW M3 of stuff like that. But I'm not saying it's impossible to make, so good luck!
  5. Whoa guys, nice one! Finally smooth roads on the island, as the collision models will be able to be edit too. You make some great possibilities for TDU this year, I am really looking forward for this project.
  6. Alright guys, so as the members in our WhatsApp group already know that, I want to say it in the forum, too. The situation in this forum with all the beefing and the extremely annoying users (yes I am one aswell, that's why I write this) gave me to think. It's a shame what TDuck become now. You know how much I gave for the community since 2008~2009, and I want the people to know this. Without being arrogant, I try to treat every user with respect (not in the last time, but I will explain this in a moment), and at the end of the day I want to be treat with respect aswell. In the last time people became disrespectful, and I don't feel comfortable with this anymore. Call me how you want to, but the basic of being active in a community is to feel comfortable with the users, and not expecting to read something negative you write anything. If I want this, I'd rather go to Instagram. The thigs I've seen in the last days, and which I recieved from more or less known users (not only the one private conversation which was leaked recently, which I do not feel ashamed for, this need to be said), made me make this decision. I will still releasing the G65 this week on the forum, but this will be it. I will still upload my mods -if I will still make any- on my website, which is listed in my signature. I also will stay in the whatsapp group if nobody will kick me from there, but the time of my community releases will end by the release of the Mercedes G-Class. Like already mentioned, call me how you want to, send me bad messages, neg rep me, delete my modder badge or ban me completely - I just wont notice it. At this point I want to say thank you to all the friends and nice people here, who helped and supported me. To Speeder for Project Paradise, Minime for being a teacher and a great friend, Diablo for being the nicest admin evur, all the guys helped me with my mods by testing, researching, code writing, sound development, textire artists, and everyone else I forgot. I also wish all the best to the current, comeback and future modders for both - TDU1 and 2. Stay strong. TDU for life. See you with new cars in GTA:5 and the crew. All the best - Zoqqer
  7. Sat for the whole day to figure out what is wrong, at the end of the day - this is definitly a glitch with the export filter of ZModeler2. This time the aniamated aero parts were the problem. I deleted them, it worked, I added them, it was crashing again. The dummies were working without the 3D objects / with one poly. This is strange and I got no idea how to avoid that. I will try it again tomorrow.
  8. Now this is weird - it is exporting and importing properly now, but still crashing :mhmm:
  9. I am not making an installer, I tried to import a new car, and even the first import is not working. This is the first time something like this happens to me :( 206 fan: I just reinstalled the game, and the only things I had installed were the Patch 1.66, Project Paradise and my file. It is still crashing. So it would crash in your game aswell. EDIT: But I found the problem, it's something with ZModeler, the file it is exporting is completely empty, although it is 2 MB big. I NEVER had this before, and there is nobody I can report this, as Oleg do not work on ZModeler2 anymore. EDIT2: http://forum.zmodeler2.com/viewtopic.php?f=15&t=6268&sid=1fa94385436bb7c259159cb0ad72c803 - Exactly the same issue, although all of my dummies are correct named.
  10. Speeder couldn't help either, unfortunately. Can someone look if my file makes his game crash? If not, it is a problem with my own game and I got to reinstall it. If it is, then I am really out of ideas..
  11. :) Thanks Strange, since Project Paradise 0.2 came out, my new imports do not work anymore. Anytime I try to import something, TDU is crashing, even by respecting the file size without bigbnks (which seem not to work by me either). I know you guys don't have this issue, so it is my problem, but do anyone got an idea what can cause this?
  12. Hi guys, do you have any idea why bigbnks is not working? I got the lastest version and bigbnks ticked before launch the game, but it is still crashing by a 3,2 MB file. Would be great if anybody could help me. thx
  13. This are some high quality shots there! We need to shoot once with P1, Laferrari and 918 :nods: the legends side by side
  14. I release the G65 the next week, as somebody told me I should get lost here when I don't mod, and I don't really give a crap :cheeky: Next week, G-Class. Mark your calender.
  15. Now I need another 60€ for the game. And I just bought GTA5 :( I'm gonna be so broke for the rest of the month.
  16. Yes. In my game at least. And that's great, that it works by you guys, but it doesn't make my game work again.
  17. TDU became absolutely stupid with it's file size limit, the new island paradise made it even worse (no offense, I still love it), and bigbnks is not working. I can't work on the M3, better said on any mods anymore, as my game is full of mods, and it's crashing by every mod because they all are bigger than the file size limit which is with the client right now. The stitching is done, but it isn't working ingame, like already mentioned. Modding is not fun anymore, by a game becoming crazy like this.
  18. Because Weissach package just got Magnesium rims. this BBS'ish ones. We got one here in Berlin, I have to admit, Weissach sucks, but we drift away from topic.
  19. #NoShaveNovember (Actually just to lazy to) (pic made 3rd of november, so I look like a bear now :lol: )
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