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TDUZoqqer

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Everything posted by TDUZoqqer

  1. Seriosly, I thought you was already done with me some weeks ago after me telling you "stitches or GTFO M3" :lol: Thanks a duck! :duck: :btup
  2. Here it is! But at the moment, I think I will release the G-Class first. I still got no idea where the stitches on the M3 are, so I will make them afterwars somewhen. Please don't wait for new mods from me any soon, I need to sort the things in modding again :)
  3. Nah I won't use bigbnks for regular cars as it would completely destroy my previous workflow. I will use it for traffic though, it's actually damn neccessary there. Btw, I have finished the CSL bodykit for the M3. Like you guys in our WhatsApp group have already seen pics of it (and couldn't care less lol), you will get some screenys later today :drool:
  4. Oh Jesus NO. 3 series per day of HIMYM are running on the TV in Germany, starting right after I arrive home from school (I maybe catch 4 minutes of TBBT which runs before). Not only that, they are showing just one and the same season, which shold be 5 or so. And so we got one season per week, and every week the same episodes. I am getting crazy of it. It was cool the first half year I found HIMYM, but now it's just annoying :lol:
  5. 1. Top Gear UK - no doubt. 2. Two and a half Men (the oldschool one with Charly) 3. Breaking Bad :nods: 4. Family guy 5. South Park 6. Spartacus (haters gonna hate) 7. Two broke girls (haters gonna hate even more) 8. Simpsons 9. The Big Bang Theory (that's not porn :lol: ) 10. Pokemon (haters gonna absolutely hate)
  6. You could change the max RPM of the car you need in the PE to like 4000. The game will think this is the actual maximal RPM and shift there. But there isn't any mod which actually is a real automatic. It is also quite annoying for me with my G-Class.
  7. You still need to wear a helmet in 1.68b
  8. You need to make the game understand, the basic cars got indicators. First of all you need it 3D shape. Like materials or flares. For the flares you basicly need to add a new game code into the engine telling the it "make flare XY go on and off once per second by pressing shortcut AB". For the materials it's more comlicated, and you would need Oleg to write a new export engine for ZModeler. Not enough with that, the game need a texture with a color to know what should glow by doing what. At the moment it is like that: Blue = high beam (works only by headlight materials [LGT_F* (LIT)], red = brake light, green = reverse light. As you can see, this are the BASIC colors red, green, blue. Other colors like pink would contain red and blue, and this would mean this lights are brake lights AND high beam (I hope you understand it so far). And as it is impossible to ADD basic colors, the only solution would be to use tail light materials and blue color. PROBLEM - You have got indicators, in the headlights, too. Next thing is you need to edit game codes AND add a new shortcut to it. And I can't imagine this is that easy, or possible at all.
  9. There is none of such mods made for TDU
  10. Of course it's possible, but nobody will take so much effort for this. So I say it directly, without making any hopes. Hard, but it has to be done :gmc: You need an online profile to access online.
  11. You have to create an Online gameplay before. Just create, choose character, choose a rental and close game. Then you can transfer your savegame to the new online savegame and you got your old savegame online then. I did that, too, and it worked like this.
  12. There is a way to corvert it, you need a HEX editor for it. There is a Tutorial somewhere, just google.
  13. It's self-refueling when you turn off your car and turn it on again :) Would be cool if that would be like this in real life tho :cheeky:
  14. Not untill it's possible to mod the Xbox one. It could take a Month. Maybe a year. Maybe it won't be possible at all. But not any soon.
  15. Nope, it's not possible to rip DLC's (yet).
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