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Guest turbo lag

2009 Ferrari 430 Spider 16M Realism/Arcade Physics (Offline Only) [Latest Version No. 1.0 RELEASE]

Vehicle replaced: Ferrari F430 Spyder, however the manual TDU.pk files may be placed on any other vehicle but I am not responsible if anything unusual happens!

Creator: turbo lag

Physics tool by: Dredgy

Thanks to Djey and his Modding Tools

 

All mods feature:

Accurate 0 - 60 mph times.

Correct car statistics.

Accurate top speed.

Accurate handling.

Accurate grip levels.

Either Realism and/or Arcade physics, arcade cars are better with keyboard or wheel, realism cars are better with a wheel to control wheelspin and such.

 

!!Please make sure to backup your original files before installing this mod!!

 

 

 

Requires Djey's Magicmap

 

!!I (THE CREATOR) AM NOT RESPONSIBLE FOR ANY UNUSUAL GAME BEHAVIOUR AFTER PHYSICS MODIFICATION HAS BEEN INSTALLED. !!

 

Remember to backup originals! Do not ask for original files!

 

How to install automatically:

1. Download file.

2. Open EXE. file.

3. Install.

4. When you want to uninstall, open up the EXE file again and click uninstall.

 

How to install TDU.PK files manually:

1. Download file.

2. Open TDU PE

3. Load Ferrari F430 Spyder

4. Click Performance Packs > Import Performance Pack (Or just hit Ctrl + I)

4. Check if physics are changed

5. Click Save Car

6. Then click File, and Save Data and press OK.

 

 

 

Terms of use:

-------------

- Commercial use of this modification is strictly prohibited

- All Registered Trademarks and Copyrights are property of their respective owners

- You are allowed to edit this modification and it's contents for your own private use

- You are not allowed to post this modification on your own site

- Before uploading work by another modder, permission must be granted by the original author

 

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This modification replicates the physics of the 2009 Ferrari 430 Spider 16M

README BEFORE INSTALLATION!

 

It is NOT a normal physics model and does not compare to vehicles already in TDU. This modification is supposed to replicate body roll, grip and acceleration models. This modification is not meant for Hardcore Mode. I highly recommend you use a racing wheel and not a keyboard to experience the physics. This car will not feel like the others in TDU, it is meant to replicate real life, not the arcade physics that TDU already has. It will be constantly updated when possible. Try out the modification and report back on what could be improved to make the physics closer to real life.

 

This modification may be placed on any vehicle, but it is highly recommended that you use the Ferrari F430 Spyder as I am not aware of any bugs that could occur.

 

I have spent many hours on this perfecting this! Post videos if possible of any bugs you found or anything interesting.

 

This is the only place I will post this modification!

 

 

Remember I am not responsible for any game crashing, freezing, or unusual behaviour!

 

 

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