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TDU2 - How to get my 3d into bnk file [if you are a moder please read & help]


landdog

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Hi guys, i want to get the BMW M3 E36 into TDU2 and instead of begging others to do it for me i decided to do it myself, i unpacked the Lotus Espirit s3 .bnk (as this is the car i intend to replace) file and i imported the esprit_s3.3dg into zmodeller but this is what i got:

GlEjv.png

 

now my question is that i have to imprt my 3d model into this file? or what to do?

i tried to open up the E30 M3 to get an idea how the thing works bat it was locked :|

thx in advance

 

 

ps: i'm planning to use the e36 from shift or shift 2

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